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		<id>http://direct.simswiki.info/index.php?action=history&amp;feed=atom&amp;title=TS3PR%2FSims3GameplaySystems%2FSims3.Gameplay.Socializing%2FSocialRuleRHSBase</id>
		<title>TS3PR/Sims3GameplaySystems/Sims3.Gameplay.Socializing/SocialRuleRHSBase - Revision history</title>
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		<updated>2026-04-23T13:07:57Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://direct.simswiki.info/index.php?title=TS3PR/Sims3GameplaySystems/Sims3.Gameplay.Socializing/SocialRuleRHSBase&amp;diff=72961&amp;oldid=prev</id>
		<title>Feet269: /* SocialRuleRHSBase(string key, XmlElement headElement) */</title>
		<link rel="alternate" type="text/html" href="http://direct.simswiki.info/index.php?title=TS3PR/Sims3GameplaySystems/Sims3.Gameplay.Socializing/SocialRuleRHSBase&amp;diff=72961&amp;oldid=prev"/>
				<updated>2023-11-13T09:55:58Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;SocialRuleRHSBase(string key, XmlElement headElement)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 09:55, 13 November 2023&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''&amp;lt;Buff x=moodletName y=moodletName remX=moodletName remY=moodletName cus=customBuff??&amp;gt;''' Moodlet that will be added to the initiator (x) and target (y) or removed after the interaction.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''&amp;lt;Buff x=moodletName y=moodletName remX=moodletName remY=moodletName cus=customBuff??&amp;gt;''' Moodlet that will be added to the initiator (x) and target (y) or removed after the interaction.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''&amp;lt;TUN val=STEffectAmount petRej=useGenericPetReject is=learnRandomTrait, lvl=iintimacyLevel charInc=charismaIncrease&amp;gt;'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''&amp;lt;TUN val=STEffectAmount petRej=useGenericPetReject is=learnRandomTrait, lvl=iintimacyLevel charInc=charismaIncrease&amp;gt;'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;** val: short term effect amount. Affects how strongly the short term context in a relationship is affected.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''&amp;lt;Trait x=ActorTraitsLearned y=TargetTraitsLearned&amp;gt;''' Traits that will be learned after the interaction&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''&amp;lt;Trait x=ActorTraitsLearned y=TargetTraitsLearned&amp;gt;''' Traits that will be learned after the interaction&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''&amp;lt;Topic x=topicEffectOnActor y=topicEffectOnTarget teo=topicParameter rem=topicToRemove&amp;gt;'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''&amp;lt;Topic x=topicEffectOnActor y=topicEffectOnTarget teo=topicParameter rem=topicToRemove&amp;gt;'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''&amp;lt;Reinforce key=trait ra=reinfornceAmount val=allowPraise is=allowScold&amp;gt;''' Defines ReinforncementData&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''&amp;lt;Reinforce key=trait ra=reinfornceAmount val=allowPraise is=allowScold&amp;gt;''' Defines ReinforncementData&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Feet269</name></author>	</entry>

	<entry>
		<id>http://direct.simswiki.info/index.php?title=TS3PR/Sims3GameplaySystems/Sims3.Gameplay.Socializing/SocialRuleRHSBase&amp;diff=72955&amp;oldid=prev</id>
		<title>Feet269: /* SocialRuleRHSBase(string key, XmlElement headElement) */</title>
		<link rel="alternate" type="text/html" href="http://direct.simswiki.info/index.php?title=TS3PR/Sims3GameplaySystems/Sims3.Gameplay.Socializing/SocialRuleRHSBase&amp;diff=72955&amp;oldid=prev"/>
				<updated>2023-11-13T08:03:51Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;SocialRuleRHSBase(string key, XmlElement headElement)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 08:03, 13 November 2023&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== SocialRuleRHSBase(string key, XmlElement headElement) ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== SocialRuleRHSBase(string key, XmlElement headElement) ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Used to parse an &amp;lt;RHS&amp;gt; row as part of an interaction's SocialData. See [[TS3PR/Sims3GameplaySystems/Sims3.Gameplay.Socializing/SocialRuleRHS]] for more info. Looks to define &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an animations that aren't already explicitly set, based on animation suite and commodity type.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Used to parse an &amp;lt;RHS&amp;gt; row as part of an interaction's SocialData. See [[TS3PR/Sims3GameplaySystems/Sims3.Gameplay.Socializing/SocialRuleRHS]] for more info. Looks to define &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the interaction functionality&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Parsed XML tags:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Parsed XML tags:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Feet269</name></author>	</entry>

	<entry>
		<id>http://direct.simswiki.info/index.php?title=TS3PR/Sims3GameplaySystems/Sims3.Gameplay.Socializing/SocialRuleRHSBase&amp;diff=72954&amp;oldid=prev</id>
		<title>Feet269: /* SocialRuleRHSBase(string key, XmlElement headElement) */</title>
		<link rel="alternate" type="text/html" href="http://direct.simswiki.info/index.php?title=TS3PR/Sims3GameplaySystems/Sims3.Gameplay.Socializing/SocialRuleRHSBase&amp;diff=72954&amp;oldid=prev"/>
				<updated>2023-11-13T08:03:17Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;SocialRuleRHSBase(string key, XmlElement headElement)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 08:03, 13 November 2023&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Parsed XML tags:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Parsed XML tags:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''&amp;lt;RHS com=CommodityType state=JazzState&amp;gt;''' The main head tag.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''&amp;lt;RHS com=CommodityType state=JazzState&amp;gt;''' The main head tag.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/del&gt;&amp;lt;Anim tpa=thirdPartyAnim&amp;gt;''' Animation used by third party observers? Defaults to &amp;quot;a2a_soc_Neutral_EnthuseAbout_Friendly_Neutral_y&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/ins&gt;'''&amp;lt;Anim tpa=thirdPartyAnim&amp;gt;''' Animation used by third party observers? Defaults to &amp;quot;a2a_soc_Neutral_EnthuseAbout_Friendly_Neutral_y&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''&amp;lt;EndStance&amp;gt;'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''&amp;lt;EndStance&amp;gt;'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''&amp;lt;RPROC pebu=EffectBefore peau=EffectAfter&amp;gt;''' Procedural effect before and after the interaction. You can use custom or EA methods, as shown [https://modthesims.info/showthread.php?p=4018846 here]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''&amp;lt;RPROC pebu=EffectBefore peau=EffectAfter&amp;gt;''' Procedural effect before and after the interaction. You can use custom or EA methods, as shown [https://modthesims.info/showthread.php?p=4018846 here]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Feet269</name></author>	</entry>

	<entry>
		<id>http://direct.simswiki.info/index.php?title=TS3PR/Sims3GameplaySystems/Sims3.Gameplay.Socializing/SocialRuleRHSBase&amp;diff=72953&amp;oldid=prev</id>
		<title>Feet269: /* SocialRuleRHSBase(string key, XmlElement headElement) */</title>
		<link rel="alternate" type="text/html" href="http://direct.simswiki.info/index.php?title=TS3PR/Sims3GameplaySystems/Sims3.Gameplay.Socializing/SocialRuleRHSBase&amp;diff=72953&amp;oldid=prev"/>
				<updated>2023-11-13T08:03:04Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;SocialRuleRHSBase(string key, XmlElement headElement)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 08:03, 13 November 2023&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''&amp;lt;RHS com=CommodityType state=JazzState&amp;gt;''' The main head tag.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''&amp;lt;RHS com=CommodityType state=JazzState&amp;gt;''' The main head tag.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''* &amp;lt;Anim tpa=thirdPartyAnim&amp;gt;''' Animation used by third party observers? Defaults to &amp;quot;a2a_soc_Neutral_EnthuseAbout_Friendly_Neutral_y&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''* &amp;lt;Anim tpa=thirdPartyAnim&amp;gt;''' Animation used by third party observers? Defaults to &amp;quot;a2a_soc_Neutral_EnthuseAbout_Friendly_Neutral_y&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/del&gt;&amp;lt;EndStance&amp;gt;'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/ins&gt;'''&amp;lt;EndStance&amp;gt;'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''&amp;lt;RPROC pebu=EffectBefore peau=EffectAfter&amp;gt;''' Procedural effect before and after the interaction. You can use custom or EA methods, as shown [https://modthesims.info/showthread.php?p=4018846 here]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''&amp;lt;RPROC pebu=EffectBefore peau=EffectAfter&amp;gt;''' Procedural effect before and after the interaction. You can use custom or EA methods, as shown [https://modthesims.info/showthread.php?p=4018846 here]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''&amp;lt;LTRBits&amp;gt;''' Interaction bits.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''&amp;lt;LTRBits&amp;gt;''' Interaction bits.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Feet269</name></author>	</entry>

	<entry>
		<id>http://direct.simswiki.info/index.php?title=TS3PR/Sims3GameplaySystems/Sims3.Gameplay.Socializing/SocialRuleRHSBase&amp;diff=72952&amp;oldid=prev</id>
		<title>Feet269: Created page with &quot;== SocialRuleRHSBase(string key, XmlElement headElement) == Used to parse an &lt;RHS&gt; row as part of an interaction's SocialData. See [[TS3PR/Sims3GameplaySystems/Sims3.Gameplay....&quot;</title>
		<link rel="alternate" type="text/html" href="http://direct.simswiki.info/index.php?title=TS3PR/Sims3GameplaySystems/Sims3.Gameplay.Socializing/SocialRuleRHSBase&amp;diff=72952&amp;oldid=prev"/>
				<updated>2023-11-13T08:02:31Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;== SocialRuleRHSBase(string key, XmlElement headElement) == Used to parse an &amp;lt;RHS&amp;gt; row as part of an interaction&amp;#039;s SocialData. See [[TS3PR/Sims3GameplaySystems/Sims3.Gameplay....&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== SocialRuleRHSBase(string key, XmlElement headElement) ==&lt;br /&gt;
Used to parse an &amp;lt;RHS&amp;gt; row as part of an interaction's SocialData. See [[TS3PR/Sims3GameplaySystems/Sims3.Gameplay.Socializing/SocialRuleRHS]] for more info. Looks to define an animations that aren't already explicitly set, based on animation suite and commodity type.&lt;br /&gt;
&lt;br /&gt;
Parsed XML tags:&lt;br /&gt;
* '''&amp;lt;RHS com=CommodityType state=JazzState&amp;gt;''' The main head tag.&lt;br /&gt;
'''* &amp;lt;Anim tpa=thirdPartyAnim&amp;gt;''' Animation used by third party observers? Defaults to &amp;quot;a2a_soc_Neutral_EnthuseAbout_Friendly_Neutral_y&amp;quot;&lt;br /&gt;
'''* &amp;lt;EndStance&amp;gt;'''&lt;br /&gt;
* '''&amp;lt;RPROC pebu=EffectBefore peau=EffectAfter&amp;gt;''' Procedural effect before and after the interaction. You can use custom or EA methods, as shown [https://modthesims.info/showthread.php?p=4018846 here]&lt;br /&gt;
* '''&amp;lt;LTRBits&amp;gt;''' Interaction bits.&lt;br /&gt;
* '''&amp;lt;Buff x=moodletName y=moodletName remX=moodletName remY=moodletName cus=customBuff??&amp;gt;''' Moodlet that will be added to the initiator (x) and target (y) or removed after the interaction.&lt;br /&gt;
* '''&amp;lt;TUN val=STEffectAmount petRej=useGenericPetReject is=learnRandomTrait, lvl=iintimacyLevel charInc=charismaIncrease&amp;gt;'''&lt;br /&gt;
* '''&amp;lt;Trait x=ActorTraitsLearned y=TargetTraitsLearned&amp;gt;''' Traits that will be learned after the interaction&lt;br /&gt;
* '''&amp;lt;Topic x=topicEffectOnActor y=topicEffectOnTarget teo=topicParameter rem=topicToRemove&amp;gt;'''&lt;br /&gt;
* '''&amp;lt;Reinforce key=trait ra=reinfornceAmount val=allowPraise is=allowScold&amp;gt;''' Defines ReinforncementData&lt;/div&gt;</summary>
		<author><name>Feet269</name></author>	</entry>

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