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		<id>http://direct.simswiki.info/index.php?action=history&amp;feed=atom&amp;title=Tutorials%3AModifying_a_TS3_Mesh</id>
		<title>Tutorials:Modifying a TS3 Mesh - Revision history</title>
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		<updated>2026-09-11T17:49:01Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://direct.simswiki.info/index.php?title=Tutorials:Modifying_a_TS3_Mesh&amp;diff=59443&amp;oldid=prev</id>
		<title>Kiwi tea at 14:52, 17 September 2012</title>
		<link rel="alternate" type="text/html" href="http://direct.simswiki.info/index.php?title=Tutorials:Modifying_a_TS3_Mesh&amp;diff=59443&amp;oldid=prev"/>
				<updated>2012-09-17T14:52:44Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 14:52, 17 September 2012&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 149:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 149:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Sims 3 Tutorials]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Sims 3 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Modding &lt;/ins&gt;Tutorials]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Sims 3 Meshing Tutorials]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Sims 3 Meshing Tutorials]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Tutorials by Wes Howe]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Tutorials by Wes Howe]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Milkshape Tutorials]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kiwi tea</name></author>	</entry>

	<entry>
		<id>http://direct.simswiki.info/index.php?title=Tutorials:Modifying_a_TS3_Mesh&amp;diff=47700&amp;oldid=prev</id>
		<title>EllaCharm3d: /* update links */</title>
		<link rel="alternate" type="text/html" href="http://direct.simswiki.info/index.php?title=Tutorials:Modifying_a_TS3_Mesh&amp;diff=47700&amp;oldid=prev"/>
				<updated>2010-10-17T04:57:43Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;update links&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 04:57, 17 October 2010&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [http://chumbalum.swissquake.ch/index.html MilkShape 3D]&amp;#160; &amp;#160; &amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [http://chumbalum.swissquake.ch/index.html MilkShape 3D]&amp;#160; &amp;#160; &amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [http://modthesims.info/showthread.php?t=357403 Q-Mesh Sims 3 plugins for MilkShape]&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [http://modthesims.info/showthread.php?t=357403 Q-Mesh Sims 3 plugins for MilkShape]&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [http://www.customsims3.com/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;forum1&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;YaBB&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pl?num=1243069879 &lt;/del&gt;Rick's game modding method] &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Sims 3:Installing Package Files]] ('''OUTDATED Instructions''' &lt;/ins&gt;[http://www.customsims3.com/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;smf&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;index.php/topic,1288.0&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;html &lt;/ins&gt;Rick's game modding method]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 142:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 142:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [http://www.customsims3.com/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;forum1&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;YaBB&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pl&lt;/del&gt;?&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;num&lt;/del&gt;=&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1244300190 &lt;/del&gt;Custom Sims3 Forums] - Visit Custom Sims3 Forums &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [http://www.customsims3.com/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;smf&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;index&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;php&lt;/ins&gt;?&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;topic&lt;/ins&gt;=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1348.0 &lt;/ins&gt;Custom Sims3 Forums] - Visit &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this thread @&lt;/ins&gt;Custom Sims3 Forums &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [http://www.modthesims.info/showthread.php?t=357403 Wes's MTS Forum] - Visit Wes's MTS Forum &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [http://www.modthesims.info/showthread.php?t=357403 Wes's MTS Forum] - Visit Wes's &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;thread @&lt;/ins&gt;MTS Forum &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>EllaCharm3d</name></author>	</entry>

	<entry>
		<id>http://direct.simswiki.info/index.php?title=Tutorials:Modifying_a_TS3_Mesh&amp;diff=35981&amp;oldid=prev</id>
		<title>Daluved1: /* Tutorial: Modifying a TS3 Mesh */</title>
		<link rel="alternate" type="text/html" href="http://direct.simswiki.info/index.php?title=Tutorials:Modifying_a_TS3_Mesh&amp;diff=35981&amp;oldid=prev"/>
				<updated>2009-08-16T22:44:55Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Tutorial: Modifying a TS3 Mesh&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
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			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 22:44, 16 August 2009&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 139:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 139:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;=&lt;/del&gt;==Questions and Answers&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;=&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Questions and Answers==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Daluved1</name></author>	</entry>

	<entry>
		<id>http://direct.simswiki.info/index.php?title=Tutorials:Modifying_a_TS3_Mesh&amp;diff=35972&amp;oldid=prev</id>
		<title>Porkypine: /* Questions and Answers */</title>
		<link rel="alternate" type="text/html" href="http://direct.simswiki.info/index.php?title=Tutorials:Modifying_a_TS3_Mesh&amp;diff=35972&amp;oldid=prev"/>
				<updated>2009-08-16T21:36:56Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Questions and Answers&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:36, 16 August 2009&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 142:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 142:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [http://www.customsims3.com/forum1/YaBB.pl?num=1244300190 Custom Sims3 Forums] - Visit Custom Sims3 Forums &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for Questions and Answers&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [http://www.customsims3.com/forum1/YaBB.pl?num=1244300190 Custom Sims3 Forums] - Visit Custom Sims3 Forums &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* [http://www.modthesims.info/showthread.php?t=357403 Wes's MTS Forum] - Visit Wes's MTS Forum &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;* [http://www.modthesims.info/showthread.php?t=357403 Wes's MTS Forum] - Visit Wes's MTS Forum.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Porkypine</name></author>	</entry>

	<entry>
		<id>http://direct.simswiki.info/index.php?title=Tutorials:Modifying_a_TS3_Mesh&amp;diff=35971&amp;oldid=prev</id>
		<title>Porkypine: /* Questions and Answers */</title>
		<link rel="alternate" type="text/html" href="http://direct.simswiki.info/index.php?title=Tutorials:Modifying_a_TS3_Mesh&amp;diff=35971&amp;oldid=prev"/>
				<updated>2009-08-16T21:36:09Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Questions and Answers&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:36, 16 August 2009&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 142:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 142:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[http://www.customsims3.com/forum1/YaBB.pl?num=1244300190 Custom Sims3 Forums] - Visit Custom Sims3 Forums for Questions and Answers&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [http://www.customsims3.com/forum1/YaBB.pl?num=1244300190 Custom Sims3 Forums] - Visit Custom Sims3 Forums for Questions and Answers&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;* [http://www.modthesims.info/showthread.php?t=357403 Wes's MTS Forum] - Visit Wes's MTS Forum.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Porkypine</name></author>	</entry>

	<entry>
		<id>http://direct.simswiki.info/index.php?title=Tutorials:Modifying_a_TS3_Mesh&amp;diff=35961&amp;oldid=prev</id>
		<title>Porkypine: /* Tutorial: Modifying a TS3 Mesh */</title>
		<link rel="alternate" type="text/html" href="http://direct.simswiki.info/index.php?title=Tutorials:Modifying_a_TS3_Mesh&amp;diff=35961&amp;oldid=prev"/>
				<updated>2009-08-16T21:18:47Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Tutorial: Modifying a TS3 Mesh&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:18, 16 August 2009&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Follow the instructions for installing each of these tools, then get at least familiar with what they look like and test that they work.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Follow the instructions for installing each of these tools, then get at least familiar with what they look like and test that they work.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/del&gt;Overall strategy:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/del&gt;We are going to make a package from some game file data, extract the main mesh file, modify it in MilkShape, and then make our files into a new package that will be used by the game instead of the built-in game mesh. The change is only effective as long as the new package is in Mods/Package... remove it and the game is as it was.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;===&lt;/ins&gt;Overall strategy:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;We are going to make a package from some game file data, extract the main mesh file, modify it in MilkShape, and then make our files into a new package that will be used by the game instead of the built-in game mesh. The change is only effective as long as the new package is in Mods/Package... remove it and the game is as it was.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Our Target is reworking the adult Aviator Sunglasses. We are going to start by making a copy of one (large) file from the game itself, so we won't accidentally overwrite the original game data.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Our Target is reworking the adult Aviator Sunglasses. We are going to start by making a copy of one (large) file from the game itself, so we won't accidentally overwrite the original game data.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Porkypine</name></author>	</entry>

	<entry>
		<id>http://direct.simswiki.info/index.php?title=Tutorials:Modifying_a_TS3_Mesh&amp;diff=35959&amp;oldid=prev</id>
		<title>Porkypine: /* Tutorial: Modifying a TS3 Mesh */</title>
		<link rel="alternate" type="text/html" href="http://direct.simswiki.info/index.php?title=Tutorials:Modifying_a_TS3_Mesh&amp;diff=35959&amp;oldid=prev"/>
				<updated>2009-08-16T21:17:44Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Tutorial: Modifying a TS3 Mesh&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;a href=&quot;http://direct.simswiki.info/index.php?title=Tutorials:Modifying_a_TS3_Mesh&amp;amp;diff=35959&amp;amp;oldid=35949&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Porkypine</name></author>	</entry>

	<entry>
		<id>http://direct.simswiki.info/index.php?title=Tutorials:Modifying_a_TS3_Mesh&amp;diff=35949&amp;oldid=prev</id>
		<title>Porkypine at 20:59, 16 August 2009</title>
		<link rel="alternate" type="text/html" href="http://direct.simswiki.info/index.php?title=Tutorials:Modifying_a_TS3_Mesh&amp;diff=35949&amp;oldid=prev"/>
				<updated>2009-08-16T20:59:07Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Tutorial: Modifying a TS3 Mesh==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Tutorial&lt;br /&gt;
| name = &lt;br /&gt;
| logo1st =&lt;br /&gt;
| caption = Base Game&lt;br /&gt;
| author = [[:Category:Tutorials by WesHowe|WesHowe]]&lt;br /&gt;
| operating_EP = All&lt;br /&gt;
| notes = &lt;br /&gt;
| website = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Step One:===&lt;br /&gt;
&lt;br /&gt;
This is a simple tutorial about doing a simple mesh modification to a Sims 3 body mesh. The things you need to begin are:&lt;br /&gt;
&lt;br /&gt;
A release copy of the Sims 3 game.&lt;br /&gt;
[http://modthesims.info/d/362599 Echo's Postal package tools]&lt;br /&gt;
[http://chumbalum.swissquake.ch/index.html MilkShape 3D]      &lt;br /&gt;
[http://modthesims.info/showthread.php?t=357403 Q-Mesh Sims 3 plugins for MilkShape]  &lt;br /&gt;
[http://www.customsims3.com/forum1/YaBB.pl?num=1243069879 Rick's game modding method] &lt;br /&gt;
&lt;br /&gt;
Follow the instructions for installing each of these tools, then get at least familiar with what they look like and test that they work.&lt;br /&gt;
&lt;br /&gt;
'''Overall strategy:''' We are going to make a package from some game file data, extract the main mesh file, modify it in MilkShape, and then make our &lt;br /&gt;
&lt;br /&gt;
files into a new package that will be used by the game instead of the built-in game mesh. The change is only effective as long as the new package is in &lt;br /&gt;
&lt;br /&gt;
Mods/Package... remove it and the game is as it was.&lt;br /&gt;
&lt;br /&gt;
Our Target is reworking the adult Aviator Sunglasses. We are going to start by making a copy of one (large) file from the game itself, so we won't &lt;br /&gt;
&lt;br /&gt;
accidentally overwrite the original game data.&lt;br /&gt;
&lt;br /&gt;
In my case, I have made this copy on an external harddrive, M:\Sims 3\. Make a place you want to work from or make a new directory for your work (more &lt;br /&gt;
&lt;br /&gt;
files will be made later) and write it down. Then, copy the file from C:\Program Files\Electronic Arts\The Sims &lt;br /&gt;
&lt;br /&gt;
3\GameData\Shared\Packages\FullBuild0.package to your working directory. If you have a 64-bit Vista system, the game will be installed in &amp;quot;Program &lt;br /&gt;
&lt;br /&gt;
Files (x86)&amp;quot; rather than &amp;quot;ProgramFiles&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Step Two:===&lt;br /&gt;
&lt;br /&gt;
Now we will open FullBuild0 and get the mesh file we want. You need to have Echo's Postal program installed, or you will stay stuck at this step.&lt;br /&gt;
&lt;br /&gt;
Run the program, then use the File -&amp;gt; Open menu and steer yourself to the directory and copy of the FullBuild.package file you made in the previous &lt;br /&gt;
&lt;br /&gt;
step (yes, the copy... don't risk accidental modification of your game files, a reinstall might be required if you mess the original up). Open it.&lt;br /&gt;
&lt;br /&gt;
Scroll down until you find the 0x015a1849 files (the GEOMS). Then scroll down looking at the group until you see some in group 0x005dc5fc. These are &lt;br /&gt;
&lt;br /&gt;
all related to the mesh for the afAccessoryGlassesAviator. Find the one with the instance value 0x00000000d826640e, and DOUBLE-CLICK on it. For GEOMS, &lt;br /&gt;
&lt;br /&gt;
the first characters in instance are always eight zeroes.&lt;br /&gt;
&lt;br /&gt;
[[Image:PostalPic01.jpg|300x300px|right]]You should see something very similar to the picture below. You may have to adjust the column widths and &lt;br /&gt;
&lt;br /&gt;
window size (as I did) to see all of the values I discussed.&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Step Three:===&lt;br /&gt;
&lt;br /&gt;
Now we are going to extract all of the needed files using Postal. The file you have selected is the mesh for the frames of the Aviator sunglasses (for &lt;br /&gt;
&lt;br /&gt;
adults and young adults, male and female). Click on the button marked &amp;quot;Export to Wes&amp;quot; (funny how Echo named that button so much like my name).&lt;br /&gt;
&lt;br /&gt;
Change the name in the save dialog to &amp;quot;SunglassesMain.package&amp;quot;, making sure the directory is the work one you made (where you opened the copy of &lt;br /&gt;
&lt;br /&gt;
FullBuild0.package). Then click the Save button.&lt;br /&gt;
&lt;br /&gt;
After a little chugging, there will be a new package named SunglassesMain.package in your work directory, and it will have the mesh, the BONE and some &lt;br /&gt;
&lt;br /&gt;
texture images in it.&lt;br /&gt;
&lt;br /&gt;
Go back to the File -&amp;gt; Open menu and open SunglassesMain.package. There will be four files in it, a GEOM (Geometry Scenegraph), two dds Image files and &lt;br /&gt;
&lt;br /&gt;
a Skin Controller (Bones) package.&lt;br /&gt;
&lt;br /&gt;
Double-click on the GEOM file.&lt;br /&gt;
&lt;br /&gt;
[[Image:PostalPic02.jpg|300x300px|right]]Looks like this: &amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Step 4:===&lt;br /&gt;
&lt;br /&gt;
Now we are going to extract the files we need from our SunGlassesMain.package to separate files the we can work with in MilkShape. Since you already &lt;br /&gt;
&lt;br /&gt;
have the GEOM selected, it will be first.&lt;br /&gt;
&lt;br /&gt;
Click on the tab marked &amp;quot;Hex View&amp;quot; and then click on Export. In the file dialog make sure you are in your work directory and on the filename keep the &lt;br /&gt;
&lt;br /&gt;
values but change the extension from .geom to .simgeom and then click the Save button.&lt;br /&gt;
&lt;br /&gt;
Next, double-click on the Skin Controller line. On the Hex View tab (which should be the first one on this type) click on Export. Make sure you are in &lt;br /&gt;
&lt;br /&gt;
the work directory, accept the name, but change the extension from .unk to .skcon.&lt;br /&gt;
&lt;br /&gt;
If you miss the changing the extensions, MilkShape will not show the mesh file unless you use the &amp;quot;All Files (*.*)&amp;quot; filter, and the importer plugin &lt;br /&gt;
&lt;br /&gt;
will be unable to find the BONE (Skin Controller) file.&lt;br /&gt;
&lt;br /&gt;
You should close Postal for now, although we will be using it again later. Failiure to close it for the time being can interfere with the next steps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Step 5:===&lt;br /&gt;
&lt;br /&gt;
Now we can use MilkShape to load the mesh file. But first, before we load the file, we need to set an important option. Start MilkShape. Go to the &lt;br /&gt;
&lt;br /&gt;
Groups panel (these look like tabs) and make sure that Autosmooth is unchecked. For Sims 3 meshing, unless you are a very advanced mesher, always leave &lt;br /&gt;
&lt;br /&gt;
this option unchecked (normally, once unchecked it stays that way, barring a reinstallation).&lt;br /&gt;
&lt;br /&gt;
From the File -&amp;gt; Import menu select the Q-Mesh Sims 3 GEOM Importer V0.10 item. A file open dialog should appear. Navigate to your work directory and &lt;br /&gt;
&lt;br /&gt;
select the &amp;quot;S3_015a1849_005dc5fc_00000000d826640e.simgeom&amp;quot; file. If you are sure you are in your work directory and don't see it, you probably &lt;br /&gt;
&lt;br /&gt;
extracted the files to the wrong place, or forgot to rename the extensions.&lt;br /&gt;
&lt;br /&gt;
Selct the file and click the Open button. If you get a dialog complaining about not being able to open the BONE file, you missed a step when extracting &lt;br /&gt;
&lt;br /&gt;
that. In this case, the default values used will work, but that will not always be the case.&lt;br /&gt;
&lt;br /&gt;
[[Image:MS-Pic01.jpg|300x300px|right]]You should now have a fiule that looks like the attached one. If you don't see the skeleton, you can change the &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Show Skeleton&amp;quot; checkbox in the joints tab to turn it on. If you see a bunch of blue lines (usually first-time MilkShape users) then you need to set &lt;br /&gt;
&lt;br /&gt;
the File -&amp;gt; Preferences menu, misc tab &amp;quot;Joint Size&amp;quot; value to 0.01 or 0.012.&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Step 6:===&lt;br /&gt;
&lt;br /&gt;
We will now modify the mesh. Go to the front view of the mesh, which in the picture above is the view in the upper-left quarter. If you don't have a &lt;br /&gt;
&lt;br /&gt;
front view, make one of the windows show this by right-clicking on the window and selecting Projection -&amp;gt; Front.&lt;br /&gt;
&lt;br /&gt;
Now, in the front view select right-click and select Maximize. This will make just a single view show instead of four. In the window, use you middle &lt;br /&gt;
&lt;br /&gt;
button or the scroll-wheel to zoom in closer to the glasses. Holding the shift key down makes zoom go faster. Use the CTRL and the left mouse button to &lt;br /&gt;
&lt;br /&gt;
shift the glasses in the window to keep them centered. Alternate these steps until you are zoomed in far enough to work on the mesh, like in the &lt;br /&gt;
&lt;br /&gt;
picture below.&lt;br /&gt;
&lt;br /&gt;
[[Image:MS-Pic02.jpg|300x300px|right]]Go to the joints panel and unset the Show Skeleton checkbox (this will make it easier to see what we will be &lt;br /&gt;
&lt;br /&gt;
working on. Use the right button and turn on &amp;quot;Textured&amp;quot; and &amp;quot;Wireframe Overlay&amp;quot;.&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Step 7===&lt;br /&gt;
&lt;br /&gt;
Now we will modify the mesh. Click on the Model tab, and then click on the &amp;quot;Select&amp;quot; button. Below, on the Select Options make sure that the Vertex &lt;br /&gt;
&lt;br /&gt;
button is highlighted and the two checkboxes below it are unchecked.&lt;br /&gt;
&lt;br /&gt;
Now you need to select the middle set of vertices on the top bar at the middle of the nose bridge area. You do this with the left mouse button, &lt;br /&gt;
&lt;br /&gt;
clicking and dragging a small rectangle that selects only these vertices. If you get too many selected, or too few, click somewhere away from the &lt;br /&gt;
&lt;br /&gt;
glasses to reset the selection and try again.&lt;br /&gt;
&lt;br /&gt;
Now, with the right vertices selected, click on the &amp;quot;Move&amp;quot; button. Click and hold the left button somewhere in the window and move the mouse so that &lt;br /&gt;
&lt;br /&gt;
the vertices move straight downward. If you slide a little to the side, correct it while you have the left mouse button still depressed. When the &lt;br /&gt;
&lt;br /&gt;
bottom selected vertice is just a teeny bit above the ones on the curved nose part and aligned from side-to-side, release the mouse button. If you slip &lt;br /&gt;
&lt;br /&gt;
and get this step wrong, just go to the Edit -&amp;gt; Undo menu and undo it, then try again.&lt;br /&gt;
&lt;br /&gt;
If it looks like the picture below, you are done editing. Further changes should be left to do later on, after you have tasted sweet success. Go to the &lt;br /&gt;
&lt;br /&gt;
file menu, pick export, and then Q-Mesh Sims 3 GEOM Exporter V0.10.&lt;br /&gt;
&lt;br /&gt;
In the file dialog box that opens, select our &amp;quot;S3_015a1849_005dc5fc_00000000d826640e.simgeom&amp;quot; filename, and click save. If you have been following this &lt;br /&gt;
&lt;br /&gt;
tutorial exactly, it should be the only item showing. When it ask if you want to replace the file, click on yes.&lt;br /&gt;
&lt;br /&gt;
[[Image:MS-Pic03.jpg|300x300px|right]]Close MilkShape. We're hitting the final stretch now.&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Step 8===&lt;br /&gt;
&lt;br /&gt;
We only have a little bit left. We need to rename and package this file and save it to the Mods/Packages folder, and then inspect our work in the game.&lt;br /&gt;
&lt;br /&gt;
Start Postal Again. Select &amp;quot;New Package&amp;quot; from the file menu. Go to the WorkSpace menu and pick &amp;quot;Add Resource&amp;quot;. Navigate to the work directory and &lt;br /&gt;
&lt;br /&gt;
select the file we saved before &amp;quot;S3_015a1849_005dc5fc_00000000d826640e.simgeom&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
It will show up in the list as &amp;quot;Unknown Resource&amp;quot;. Double-click on this item. In the bottom pane, click on Resource Details and put 0x015a1849 in the &lt;br /&gt;
&lt;br /&gt;
box next to Type. Put 0x005dc5fc for the Group. Put 0x00000000d826640e in the instance box. These numbers are the ones that were in the filename. You &lt;br /&gt;
&lt;br /&gt;
can use copy and paste from this post to reduce the chance of a typing error.&lt;br /&gt;
&lt;br /&gt;
When you have double checked that the right numbers are in the right boxes, click on the Commit button. The top pane will now say &amp;quot;Geometry &lt;br /&gt;
&lt;br /&gt;
Scenegraph&amp;quot;. Go to the file menu, pick Save As and navigate to the game install directory in the new Mods/Packages you made using Rick's method. You &lt;br /&gt;
&lt;br /&gt;
need to follow his method or mods will not show in the game. Name your new file &amp;quot;ModdedSunglasses.package&amp;quot; and click on &amp;quot;Save As&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
If you have my amGlassesMeshPack.package there, remove it, as it is the same mod we just did.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Step 9===&lt;br /&gt;
&lt;br /&gt;
This is the moment of truth. Now that the file is in place (and mine removed) start the game, start a new game (or a test one if you already have such &lt;br /&gt;
&lt;br /&gt;
a thing you have been using) and go to &amp;quot;Create Sims&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Select a teen or young adult model, male or female. If they have a hat or big hair, change that to something that won't interfere with you seeing what &lt;br /&gt;
&lt;br /&gt;
you did.&lt;br /&gt;
&lt;br /&gt;
Go to clothing, then accessories, and pick the Sunglasses, any frame color. It should resemble the results below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Step 10:===&lt;br /&gt;
&lt;br /&gt;
[[Image:glassescapture.jpg|300x300px|right]]Congratulations, you are now a modder and a mesher. I hope the thrill makes up for the effort it takes to &lt;br /&gt;
&lt;br /&gt;
learn this, it isn't really rocket science, but it is hard. You should be proud of your success, and try applying this knowledge to make something new &lt;br /&gt;
&lt;br /&gt;
to share with everyone.  &amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
===Questions and Answers===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[http://www.customsims3.com/forum1/YaBB.pl?num=1244300190 Custom Sims3 Forums] - Visit Custom Sims3 Forums for Questions and Answers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Sims 3 Tutorials]]&lt;br /&gt;
[[Category:Sims 3 Meshing Tutorials]]&lt;br /&gt;
[[Category:Tutorials by Wes Howe]]&lt;/div&gt;</summary>
		<author><name>Porkypine</name></author>	</entry>

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