Difference between revisions of "Tutorials:Exporting UV Maps for Better Clothing Recolours"

From SimsWiki
Jump to: navigation, search
 
 
(5 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Sims2ModdingSections}}
+
{{BodyShopRecolouringTutorialsHeader}}
  
 
{{Infobox Tutorial
 
{{Infobox Tutorial
Line 12: Line 12:
  
 
==Overview==
 
==Overview==
 +
 +
This tutorial explains how to export the uv/texture map for both Maxis and custom clothing to make it easier to texture.  If you're finding it hard to match up edges or fix seams, this should help a lot.
  
 
==What you will need==
 
==What you will need==
  
==Tutorial==
+
* [[SimPE]]
 +
* The Managed Direct X Extensions, listed on the SimPE download page under "Needed Software to run SimPE"
 +
* [http://www.uvmapper.com/ UV Mapper Classic]
  
[http://www.modthesims2.com/showthread.php?t=144329 Exporting UV Maps for Better Clothing Recolours]
+
==Tutorial Link==
 +
 
 +
[[Image:RightArrow.gif]] [http://www.modthesims2.com/showthread.php?t=144329 Exporting UV Maps for Better Clothing Recolours (2006)]
 +
 
 +
==Prerequisites==
 +
 
 +
This is not a beginner's clothing tutorial, and is more of a "Toolbox Tutorial" to teach a specific technique.  If you are not an experienced clothing creator, you will need to first do some more simple tutorials.
 +
 
 +
* See: [[Tutorials: Clothing Tutorials]]
  
 
==Credit==
 
==Credit==
Line 26: Line 38:
  
 
[[Category:Sims 2 Tutorials]]
 
[[Category:Sims 2 Tutorials]]
[[Category:BodyShop Tutorials]]
+
[[Category:Bodyshop Tutorials]]
 +
[[Category:Clothing Tutorials]]
 
[[Category:Tutorials by HystericalParoxysm]]
 
[[Category:Tutorials by HystericalParoxysm]]
 +
[[Category:Level 3 Tutorials]]
 +
[[Category:Sims 2]]
 +
 +
{{BodyShopRecolouringTutorialsHeader}}

Latest revision as of 21:35, 28 September 2010

Tutorials by Category

Body Shop: Recolouring | Meshing | Modding | Sims  Objects: Object Creation | Recolouring  Other: Building | Walls & Floors | Careers & Majors | Hacks and Game Mods

Body Shop Recoloring Tutorials by Category

Introduction | FAQ | Clothing | Hair | Eyes | Eyebrows & Eyelashes | Makeup | Accessories | Piercings | Skintones and Simming


Exporting UV Maps for Better Clothing Recolours
Basegame.gif

Base Game
AuthorHystericalParoxysm


Contents

[edit] Overview

This tutorial explains how to export the uv/texture map for both Maxis and custom clothing to make it easier to texture. If you're finding it hard to match up edges or fix seams, this should help a lot.

[edit] What you will need

  • SimPE
  • The Managed Direct X Extensions, listed on the SimPE download page under "Needed Software to run SimPE"
  • UV Mapper Classic

[edit] Tutorial Link

RightArrow.gif Exporting UV Maps for Better Clothing Recolours (2006)

[edit] Prerequisites

This is not a beginner's clothing tutorial, and is more of a "Toolbox Tutorial" to teach a specific technique. If you are not an experienced clothing creator, you will need to first do some more simple tutorials.

[edit] Credit

Originally written by HystericalParoxysm

[edit] Related Links

Tutorials by Category

Body Shop: Recolouring | Meshing | Modding | Sims  Objects: Object Creation | Recolouring  Other: Building | Walls & Floors | Careers & Majors | Hacks and Game Mods

Body Shop Recoloring Tutorials by Category

Introduction | FAQ | Clothing | Hair | Eyes | Eyebrows & Eyelashes | Makeup | Accessories | Piercings | Skintones and Simming

Personal tools
Namespaces

Variants
Actions
Navigation
game select
Toolbox