Difference between revisions of "6B943B43"
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− | + | This format also uses the hex code 0xABCB5DA4, which contains a neighborhood's landscaping. | |
− | This format also uses the hex code 0xABCB5DA4, which contains a | + | |
− | = | + | =6B943B43 (2D Array)= |
− | + | ==Format== | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ===Header=== | |
− | + | Ss specified in [[WDB]]. | |
− | + | ||
− | + | ||
− | + | ;DWORD | |
− | + | :Block ID | |
+ | ;DWORD | ||
+ | :Block version | ||
+ | ;7BITSTR | ||
+ | :Block name | ||
− | Array[X,Y] | + | ===Data Section== |
+ | ;DWORD | ||
+ | :Count X | ||
+ | ;DWORD | ||
+ | :Count Y | ||
+ | ;Array[X,Y] | ||
+ | :See below | ||
− | + | Array[X,Y] is a 2-dimensional array *of Objects*, X rows by Y columnns in size. The type of Object is based on the Instance ID of the file, as follows: | |
− | + | ||
− | + | ||
− | + | ||
− | + | ;Instance ID 0x3B76 | |
− | + | :;FLOAT | |
− | + | ::Unknown | |
+ | ;All other Instance IDs | ||
+ | :;Byte | ||
+ | ::Item count | ||
+ | :;''for each item'' | ||
+ | :;Byte | ||
+ | ::unknown | ||
− | + | {{OldWikiEntryCleaned}} | |
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[[Category:Modding]] | [[Category:Modding]] | ||
[[Category:InternalFormats]] | [[Category:InternalFormats]] | ||
[[Category:FormatsByName]] | [[Category:FormatsByName]] |
Revision as of 19:38, 14 July 2006
This format also uses the hex code 0xABCB5DA4, which contains a neighborhood's landscaping.
Contents |
6B943B43 (2D Array)
Format
Header
Ss specified in WDB.
- DWORD
- Block ID
- DWORD
- Block version
- 7BITSTR
- Block name
=Data Section
- DWORD
- Count X
- DWORD
- Count Y
- Array[X,Y]
- See below
Array[X,Y] is a 2-dimensional array *of Objects*, X rows by Y columnns in size. The type of Object is based on the Instance ID of the file, as follows:
- Instance ID 0x3B76
- FLOAT
- Unknown
- All other Instance IDs
- Byte
- Item count
- for each item
- Byte
- unknown
This article is imported from the old MTS2 wiki. It's original page, with comments, can be found at http://old_wiki.modthesims2.com/6B943B43