Difference between revisions of "Tutorials:Creating A World That Doesn't Suck"

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For a '''WELL DONE''' world, it can take months, even a year to finish. You cannot, in any way, create a decently sized, '''QUALITY''' world in under a month. Because every task in CAW is tedious, even a basic map without lots will take you a month. This isn't to say that its not fun, it's very fun! However, if you hate monotony or you cannot stand doing tasks over and over, CAW is really not for you.  
 
For a '''WELL DONE''' world, it can take months, even a year to finish. You cannot, in any way, create a decently sized, '''QUALITY''' world in under a month. Because every task in CAW is tedious, even a basic map without lots will take you a month. This isn't to say that its not fun, it's very fun! However, if you hate monotony or you cannot stand doing tasks over and over, CAW is really not for you.  
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{|class="MainPageBG" width="100%" cellpadding="2" cellspacing="5" style="vertical-align:top;background-color:#f5fffa"
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! <h2 style="margin:0;background-color:#cef2e0;font-size:120%;font-weight:bold;border:1px solid #a3bfb1;text-align:left;color:#000;padding:0.2em 0.4em;">Key</h2>
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|-
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|style="color:#000"|This article uses acronyms, phrases, and colour codes which are explained below.
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*'''CAW''' Create a World - ''Just a shortening of the program's name.''
 +
*'''EIG''' Edit in Game - ''This is pretty self-explanatory, it is the version of The Sims 3 that functions directly with CAW to allow you to build lots for your world.''
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* <span style="color:#ff0000">'''RED TEXT'''</span> in screenshots indicates something is done poorly.
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* <span style="color:#FFA500">'''ORANGE/YELLOW TEXT''' </span> in screenshots indicates something that is acceptable.
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* <span style="color:#008000">'''GREEN TEXT'''</span> in screenshots shows a good outcome!
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|class="MainPageBG" style="width:50%;border:1px solid #cef2e0;background-color:#f5fffa;vertical-align:top;color:#000"|
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{| width="100%" cellpadding="2" cellspacing="5" style="vertical-align:top;background-color:#f5faff"
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! <h2 style="margin:0;background-color:#cedff2;font-size:120%;font-weight:bold;border:1px solid #a3b0bf;text-align:left;color:#000;padding:0.2em 0.4em;">Programs Needed</h2>
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|style="color:#000"|
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*'''Create A World''' is the main program used in this material and can be found [http://www.thesims3.com/game/tools/world here] at TheSims3.com
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*'''S3PE''' is used to change things like sky and ocean colour in .world files. It can be found [http://dino.drealm.info/den/denforum/index.php?PHPSESSID=pupje8btfgb3c1elcka7ljckb3&topic=189.0 here] at simlogical
 +
*'''Photoshop .dds Plugin''' is a useful little plugin for Photoshop which allows it to read files in a .dds format. Find it [http://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop here]. Please note that this plugin is free, but Photoshop is '''NOT'''.
 +
====Paint Programs====
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*'''Paint.net''' is one of a couple of programs that can be used to edit terrain and road texture files. These are generally in a .dds format. Find it [http://paint.net/ here]. Please note, this program is free.
 +
*'''GIMP''' is another program that can be used to edit terrain and road texture files. Again, in .dds format. Find it [http://www.gimp.org/ here]. Please note, this program is free.
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*'''Photoshop''' is, perhaps, the most well known of the paint programs, but it has one major drawback. '''It costs. A lot.'''
 
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=Key=
 
=Key=
This article uses acronyms, phrases, and colour codes which are explained below.
+
 
*'''CAW''' Create a World - ''Just a shortening of the program's name.''
+
*'''EIG''' Edit in Game - ''This is pretty self-explanatory, it is the version of The Sims 3 that functions directly with CAW to allow you to build lots for your world.''
+
* <span style="color:#ff0000">'''RED TEXT'''</span> in screenshots indicates something is done poorly.
+
* <span style="color:#FFA500">'''ORANGE/YELLOW TEXT''' </span> in screenshots indicates something that is acceptable.
+
* <span style="color:#008000">'''GREEN TEXT'''</span> in screenshots shows a good outcome!
+
  
 
=Programs=
 
=Programs=
*'''Create a World''' is the main program used in this material and can be found [http://www.thesims3.com/game/tools/world here] at thesims3.com
 
*'''S3PE''' is used to change things like sky and ocean colour in .world files. It can be found [http://dino.drealm.info/den/denforum/index.php?PHPSESSID=pupje8btfgb3c1elcka7ljckb3&topic=189.0 here] at simlogical
 
*'''Photoshop .dds Plugin''' is a useful little plugin for Photoshop which allows it to read files in a .dds format. Find it [http://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop here]. Please note that this plugin is free, but Photoshop is '''NOT'''.
 
====Paint Programs====
 
*'''Paint.net''' is one of a couple of programs that can be used to edit terrain and road texture files. These are generally in a .dds format. Find it [http://paint.net/ here]. Please note, this program is free.
 
*'''GIMP''' is another program that can be used to edit terrain and road texture files. Again, in .dds format. Find it [http://www.gimp.org/ here]. Please note, this program is free.
 
*'''Photoshop''' is, perhaps, the most well known of the paint programs, but it has one major drawback. '''It costs. A lot.'''
 

Revision as of 05:24, 25 July 2011

TVRcaw banner.jpg

Main Page Basics Starting a New World, Navigating CAW, The User Interface, Exporting a World, etc.
Roads and Sidewalks Working with Roads, Grading, Using Custom Textured Roads, etc. TVRcaw mainmenu gridicon.png

The Grid

About the Grid, Using the Grid with Roads and Lots, etc.
Lots Placing and moving lots, Conforming Edges, Sloped Lots, etc. Buildings and Road Layouts Making a Workable Road Layout, Picking a Building Style, etc]]
Sculpting Using the tools, sculpting hills, cliffs, beaches, etc.(Includes Videos) Objects, Bridges and Effects Placing, moving and rotating objects, working with bridges and effects, etc.
Terrain Painting Painting your world like a pro, with technique suggestions from creators.(Includes Videos) Distant Terrain About distant terrain, placing distant terrain, making custom distant terrain, etc.
CAW and S3PE Making your world a city, changing sky, ocean and sun color, etc. ((ADVANCED!) Custom Content Installing CAW CC Framework, Links to Textures, Links to CC Objects, etc.



Welcome

CAWicon.png
Create a World (CAW) was released in late 2009 by EA's development team. The program, which is used by creators around the world, is the major tool required to create a world in The Sims 3.

As with a lot of EA's releases, there was no documentation provided that taught technique or anything beyond the extreme basics of the program. Of the information provided, only navigation of the user interface and a brief description of its features were covered.

This guide has been created in the hopes that it could fill in where EA's lack of documentation abrubtly ended. It contains all the information that is, currently, known about CAW as well as some techniques, tips and hints on painting, sculpting, routing and many other un-addressed features of the program.

A Word of Warning

Before you commit to reading this guide or making a world, you need to understand something; CREATE A WORLD IS VERY TIME CONSUMING.

For a WELL DONE world, it can take months, even a year to finish. You cannot, in any way, create a decently sized, QUALITY world in under a month. Because every task in CAW is tedious, even a basic map without lots will take you a month. This isn't to say that its not fun, it's very fun! However, if you hate monotony or you cannot stand doing tasks over and over, CAW is really not for you.

Key

This article uses acronyms, phrases, and colour codes which are explained below.
  • CAW Create a World - Just a shortening of the program's name.
  • EIG Edit in Game - This is pretty self-explanatory, it is the version of The Sims 3 that functions directly with CAW to allow you to build lots for your world.
  • RED TEXT in screenshots indicates something is done poorly.
  • ORANGE/YELLOW TEXT in screenshots indicates something that is acceptable.
  • GREEN TEXT in screenshots shows a good outcome!

Programs Needed

  • Create A World is the main program used in this material and can be found here at TheSims3.com
  • S3PE is used to change things like sky and ocean colour in .world files. It can be found here at simlogical
  • Photoshop .dds Plugin is a useful little plugin for Photoshop which allows it to read files in a .dds format. Find it here. Please note that this plugin is free, but Photoshop is NOT.

Paint Programs

  • Paint.net is one of a couple of programs that can be used to edit terrain and road texture files. These are generally in a .dds format. Find it here. Please note, this program is free.
  • GIMP is another program that can be used to edit terrain and road texture files. Again, in .dds format. Find it here. Please note, this program is free.
  • Photoshop is, perhaps, the most well known of the paint programs, but it has one major drawback. It costs. A lot.

Tutorial Sections:


Icon-castut.gif

CAS Tutorials

Things you can stick on your sims - skintones, clothing, and more.


Icon-patterntut.gif

Pattern, Wall and Floor Tutorials

Create a Style patterns for use on all manner of items in-game, plus wallpapers and floor coverings.


Icon-meshingtut.gif

Object Creation Tutorials

New objects that can be placed in game as furniture or build mode objects.


Icon-buildingstut.gif

Building Tutorials

Instructions and help on building the perfect lot in Sims 3.



Icon-CreateAWorldtut.gif

Create a World Tutorials

Sculpt and paint your very own world for your game.


Icon-generalmodding.gif

General Modding Tutorials

Creating gameplay modifications and the like.


Icon-advanedcoding.gif

Advanced Modding Reference

If you are interested in all the file formats that go to make up the game.

If you have any issues on something that isn't covered in this guide, you can either PM TVRdesigns or, alternatively, go to the CAW forum which you can find under Create > Sims 3 > Create-a-World. or, for convenience, here



DO NOT EDIT WITHOUT DIRECT PERMISSION FROM TVRDESIGNS OR QBUILDERZ.

Create a World (CAW) was released in late 2009 by EA's development team. The program, which is used by creators around the world, is the major tool required to create a world in The Sims 3.

As with a lot of EA's releases, there was no documentation provided that taught technique or anything beyond the extreme basics of the program. Of the information provided, only navigation of the user interface and a brief description of its features were covered.

This guide has been created in the hopes that it could fill in where EA's lack of documentation abrubtly ended. It contains all the information that is, currently, known about CAW as well as some techniques, tips and hints on painting, sculpting, routing and many other un-addressed features of the program.


If you have any issues on something that isn't covered in this guide, you can either PM TVRdesigns or, alternatively, go to the CAW forum which you can find under Create > Sims 3 > Create-a-World. or, for convenience, here

Word of Warning

Before you commit to reading this guide or making a world, you need to understand something; CREATE A WORLD IS VERY TIME CONSUMING.

For a WELL DONE world, it can take months, even a year to finish. You cannot, in any way, create a decently sized, QUALITY world in under a month. Because every task in CAW is tedious, even a basic map without lots will take you a month. This isn't to say that its not fun, it's very fun! However, if you hate monotony or you cannot stand doing tasks over and over, CAW is really not for you.

Key

Programs

Personal tools
Namespaces

Variants
Actions
Navigation
game select
Toolbox