Difference between revisions of "Tutorial:Sims 3 Object Modding CreateManifest"

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(Created page with "==Getting Started== *Extract the core libraries with S3PE if you haven’t already. Here’s how to do that: *#Open S3PE and click on File -> Open… *#Navigate to the installati...")
 
(Create Manifest)
 
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==Getting Started==
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==Create Manifest==
 
*Extract the core libraries with S3PE if you haven’t already. Here’s how to do that:
 
*Extract the core libraries with S3PE if you haven’t already. Here’s how to do that:
 
*#Open S3PE and click on File -> Open…
 
*#Open S3PE and click on File -> Open…
 
*#Navigate to the installation folder of The Sims 3 and from there to the sub-folder where the executable is located.<br>In this folder are three packages: gameplay.package, scripts.package, and simcore.package
 
*#Navigate to the installation folder of The Sims 3 and from there to the sub-folder where the executable is located.<br>In this folder are three packages: gameplay.package, scripts.package, and simcore.package
 
*#Open one of these packages.
 
*#Open one of these packages.
*#Click on an S3SA resource. Note that S3PE shows some information about that resource in the preview area. Locate where it says ManifestModule. Remember what comes after the colon, e.g. Sims3GameplaySystems.dll.
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*#Right-click on an S3SA resource.  
*#Click on Grid at the bottom of the S3PE window, and then click on the Assembly row and the little drop-down arrow on the right. Click on Export…
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*#You will get a popup window(context menu), at the bottom of the menu choose Export.dll
*#Choose a sensible folder for the library and save it under the name you remembered from the ManifestModule entry.
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*#Choose a sensible folder for the library and click save
 
*#Repeat steps 4 to 6 for every S3SA resource in the package.
 
*#Repeat steps 4 to 6 for every S3SA resource in the package.
 
*#Repeat steps 3 to 7 for every package listed under step 2.
 
*#Repeat steps 3 to 7 for every package listed under step 2.
 
*#Close S3PE.
 
*#Close S3PE.

Latest revision as of 22:43, 3 February 2012

[edit] Create Manifest

  • Extract the core libraries with S3PE if you haven’t already. Here’s how to do that:
    1. Open S3PE and click on File -> Open…
    2. Navigate to the installation folder of The Sims 3 and from there to the sub-folder where the executable is located.
      In this folder are three packages: gameplay.package, scripts.package, and simcore.package
    3. Open one of these packages.
    4. Right-click on an S3SA resource.
    5. You will get a popup window(context menu), at the bottom of the menu choose Export.dll
    6. Choose a sensible folder for the library and click save
    7. Repeat steps 4 to 6 for every S3SA resource in the package.
    8. Repeat steps 3 to 7 for every package listed under step 2.
    9. Close S3PE.
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