Difference between revisions of "Tutorials:TS3 HTMG ChapM FAQs"
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| The texture or material is not applied properly or is missing. When I recolored some stairs, the texture was in a separate .package file. When I remove the test packages from my ModTest folder because it needs rework, re-entered my game, the game defaulted the stairs to the riddler textures. Funnily enough, the same texture having been applied to my fence recolor was not riddled – I guess the fence retain its texture and material definition in the MLOD and got reimported into the package (thus making fences non-CaST-able). | | The texture or material is not applied properly or is missing. When I recolored some stairs, the texture was in a separate .package file. When I remove the test packages from my ModTest folder because it needs rework, re-entered my game, the game defaulted the stairs to the riddler textures. Funnily enough, the same texture having been applied to my fence recolor was not riddled – I guess the fence retain its texture and material definition in the MLOD and got reimported into the package (thus making fences non-CaST-able). | ||
}} | }} | ||
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− | + | {|style="background-color:#FFF;color:#000" border="0" align="center" width="55%" cellpadding="1" cellspacing="1" | |
− | + | |- | |
− | + | | align="center" colspan="3"|[[Image:EllaMeshTutorial_317.jpg]] | |
− | + | |- | |
− | + | | width="15%" align="center" |[[Image:EllaMeshTutorial_318.jpg|thumb|<small>custom pattern .package in-game</small>]] | |
− | + | | width="15%" align="center" |[[Image:EllaMeshTutorial_319.jpg|thumb|<small>custom pattern .package removed</small>]] | |
+ | | width="25%" align="center" |[[Image:EllaMeshTutorial_320.jpg|thumb|<small>fences not affected (pre-1.8 patch)</small>]] | ||
+ | |} | ||
+ | |||
<br> | <br> | ||
{{Infobox_Help | {{Infobox_Help | ||
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[[Image:EllaMeshTutorial_324.png|center]] | [[Image:EllaMeshTutorial_324.png|center]] | ||
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+ | {{MTS2ThankThread|2901305}} | ||
+ | |||
+ | == Questions? Problems? == | ||
+ | |||
+ | * If you encounter any problems with the steps outlined in this tutorial and need help, head on over to the '''[http://www.modthesims.info/showthread.php?t=375349 Step-by-step Start-to-Finish HowTo mesh guide for TS3]''' thread to post your questions or | ||
+ | |||
+ | |||
+ | * If you need help in fixing your mesh, you may want to browse through our '''[[Tutorials:TS3_Meshing_FAQ|TS3 Meshing FAQs]]''' for some of the more common Meshing issues and their fixes or | ||
+ | |||
+ | |||
+ | * If none of the above links provided any help, you may want to browse through the threads in MTS' '''[http://www.modthesims.info/forumdisplay.php?f=602 Meshing Forum]''' or even start your own thread. | ||
{{Navigator|Tutorials:TS3_Basic_HowTo_Mesh_Guide|Tutorials:TS3_HTMG_ChapL_Testing|Tutorials:TS3_HTMG_ChapN_References}} | {{Navigator|Tutorials:TS3_Basic_HowTo_Mesh_Guide|Tutorials:TS3_HTMG_ChapL_Testing|Tutorials:TS3_HTMG_ChapN_References}} | ||
− | [[Category:Sims 3]] | + | [[Category:Sims 3 Modding Tutorials]] |
− | [[Category:Sims 3 Tutorials]] | + | [[Category:Sims 3 Meshing Tutorials]] |
+ | [[Category:Tutorials by ellacharm3d]] |
Latest revision as of 15:58, 17 September 2012
[edit] Frequently Asked Questions
FAQ: My new object is Shiny!
Answer: 2. edit specular line in .mtlsrc files to 0s |
FAQ: My new object is Shiny!
Answer: 3. see image below |
FAQ: A question on Alpha channel
Answer: 1. When saving as .dds – choose DXT5 format to preserve the Alpha channel, otherwise it won't be saved. 2. See the following link. |
[edit] Questions? Problems?
- If you encounter any problems with the steps outlined in this tutorial and need help, head on over to the Step-by-step Start-to-Finish HowTo mesh guide for TS3 thread to post your questions or
- If you need help in fixing your mesh, you may want to browse through our TS3 Meshing FAQs for some of the more common Meshing issues and their fixes or
- If none of the above links provided any help, you may want to browse through the threads in MTS' Meshing Forum or even start your own thread.
TS3 HTMG ChapM FAQs |