Difference between revisions of "ED534136"
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− | {{ | + | {{Resource tgi |
− | + | |short = LIFO | |
+ | |long = Large image file | ||
+ | }} | ||
− | + | This is a full sized texture these files are referenced in [[TXTR|TXTR files]] (which seem to be mipmaps). They are refrenced as the largest maps in the TXTR files. | |
− | + | ==Format== | |
− | + | ;7BITSTR | |
− | + | :Block name ("cLevelInfo") | |
− | + | ;DWORD | |
− | + | :Block ID (0xED534136) | |
− | 7BITSTR | + | ;DWORD |
− | DWORD | + | :block version (0x9) |
− | DWORD | + | ;REF |
− | + | :reference (load a cSGResource) | |
− | REF | + | ;DWORD |
− | + | :Width | |
− | DWORD | + | ;DWORD |
− | DWORD | + | :Height |
− | DWORD | + | ;DWORD |
− | DWORD | + | :Z-level |
− | + | ;DWORD | |
− | + | :Length D | |
+ | ;D bytes | ||
+ | :Data | ||
+ | ==Image data== | ||
To calculate the format of the image data, use the following formula: | To calculate the format of the image data, use the following formula: | ||
− | + | ;''if ([data length] == 4*w*h)'' | |
− | if ([data length] == 4*w*h) | + | ::format = ARGB |
− | + | ;''else if ([data length] == 3*w*h)'' | |
− | else if ([data length] == 3*w*h) | + | ::format = RGB |
− | + | ;''else if ([data length] == w*h)'' | |
− | else if ([data length] == w*h) | + | :;''if (block name contains "bump")'' |
− | + | ::::format = raw8bit | |
− | + | :;''else if (first two bytes of raw data are non-zero, and next 12 bytes are zero)'' | |
− | + | ::::format = DXT5 | |
− | + | :;''else'' | |
− | + | ::::format = DXT3 | |
− | + | ;''else'' | |
− | else | + | ::format = DXT1 |
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− | + | ||
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− | + | ||
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− | + | ||
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− | + | ||
+ | ==Notes== | ||
+ | This file type uses the Resource Collection format [[RCOL]]. | ||
− | + | {{OldWikiEntryCleaned|ED534136|LIFO}} | |
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− | [[Category:Modding]] | + | [[Category:Sims 2 Modding]] |
[[Category:InternalFormats]] | [[Category:InternalFormats]] | ||
[[Category:FormatsByTGI]] | [[Category:FormatsByTGI]] |
Latest revision as of 21:10, 17 September 2012
ED534136 | |
---|---|
Short name: | LIFO |
Long name: | Large image file |
This is a full sized texture these files are referenced in TXTR files (which seem to be mipmaps). They are refrenced as the largest maps in the TXTR files.
[edit] Format
- 7BITSTR
- Block name ("cLevelInfo")
- DWORD
- Block ID (0xED534136)
- DWORD
- block version (0x9)
- REF
- reference (load a cSGResource)
- DWORD
- Width
- DWORD
- Height
- DWORD
- Z-level
- DWORD
- Length D
- D bytes
- Data
[edit] Image data
To calculate the format of the image data, use the following formula:
- if ([data length] == 4*w*h)
- format = ARGB
- else if ([data length] == 3*w*h)
- format = RGB
- else if ([data length] == w*h)
- if (block name contains "bump")
- format = raw8bit
- else if (first two bytes of raw data are non-zero, and next 12 bytes are zero)
- format = DXT5
- else
- format = DXT3
- else
- format = DXT1
[edit] Notes
This file type uses the Resource Collection format RCOL.
This article is one of several on this topic imported from the old MTS2 wiki. It's original pages, with comments, can be found at http://old_wiki.modthesims2.com/ED534136 and http://old_wiki.modthesims2.com/LIFO