Difference between revisions of "Sims 4:0x9D1AB874"

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(Created page with " DWORD 3 DWORD 1 DWORD 0 DWORD UseBGEO // If not using BGEO, the last two keys must be valid DWORD 1 ITG ThisKey // Key for this resource if (UseBGEO) ...")
 
(Format)
 
(One intermediate revision by one user not shown)
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This probably has something to do with CAS features
 +
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==Format==
 
  DWORD 3
 
  DWORD 3
 
  DWORD 1
 
  DWORD 1
Line 4: Line 7:
 
  DWORD UseBGEO      // If not using BGEO, the last two keys must be valid
 
  DWORD UseBGEO      // If not using BGEO, the last two keys must be valid
 
  DWORD 1
 
  DWORD 1
 
+
 
  ITG ThisKey        // Key for this resource
 
  ITG ThisKey        // Key for this resource
 
  if (UseBGEO)
 
  if (UseBGEO)
 
     ITG BlendKey  // Key to BGEO
 
     ITG BlendKey  // Key to BGEO
 
+
 
  DWORD Offset      // Offset from the beginning of the file to the section
 
  DWORD Offset      // Offset from the beginning of the file to the section
 
  DWORD Size        // Size in bytes of the section
 
  DWORD Size        // Size in bytes of the section
 
+
 
  [SECTION]
 
  [SECTION]
 
  DWORD UNK          // Observed: 0x60
 
  DWORD UNK          // Observed: 0x60
 
+
 
  DWORD Flags        // Observed: 0x2078, 0x1078
 
  DWORD Flags        // Observed: 0x2078, 0x1078
 
  DWORD FaceFlags?  // Facial Region Flags? (0-6 observed)
 
  DWORD FaceFlags?  // Facial Region Flags? (0-6 observed)
 
  DWORD UNK          // Observed: 0, 0x30000001
 
  DWORD UNK          // Observed: 0, 0x30000001
+
 
 
  ITG ImageKey      // DDS DXT5 RLE2 Image
 
  ITG ImageKey      // DDS DXT5 RLE2 Image
 
  BYTE UNK          // Observed: 0
 
  BYTE UNK          // Observed: 0

Latest revision as of 10:31, 4 August 2014

This probably has something to do with CAS features

[edit] Format

DWORD 3
DWORD 1
DWORD 0
DWORD UseBGEO      // If not using BGEO, the last two keys must be valid
DWORD 1

ITG ThisKey        // Key for this resource
if (UseBGEO)
    ITG BlendKey   // Key to BGEO

DWORD Offset       // Offset from the beginning of the file to the section
DWORD Size         // Size in bytes of the section

[SECTION]
DWORD UNK          // Observed: 0x60

DWORD Flags        // Observed: 0x2078, 0x1078
DWORD FaceFlags?   // Facial Region Flags? (0-6 observed)
DWORD UNK          // Observed: 0, 0x30000001
 
ITG ImageKey       // DDS DXT5 RLE2 Image
BYTE UNK           // Observed: 0

ITG Lod1Key?       // 0xDB43E069 resource with idx 0
ITG Lod2Key?       // 0xDB43E069 resource with idx 1
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