Difference between revisions of "AC506764"
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This format is used to reference resources in other files. Uses include sim clothing and collections. | This format is used to reference resources in other files. Uses include sim clothing and collections. | ||
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+ | Some of the resources in this format, found in Nxxx.package files or sims, contain information about clothing currently stored in a household's wardrobe. Deleting a resource appears to remove the corresponding outfit from the household's wardrobe. It is unknown whether this process has any side effects (e.g. corruption); I would not recommend deleting outfits currently worn by sims. | ||
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+ | For non-wardrobe items, we often see this used for bodyshop recolours packages and skins. The resource links to the following resources: Shape, TXMT (material definition) that's inside the package, Text lists, COLL, and the Category resource. | ||
==Format== | ==Format== | ||
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{{OldWikiEntryCleaned}} | {{OldWikiEntryCleaned}} | ||
− | [[Category:Modding]] | + | [[Category:Sims 2 Modding]] |
[[Category:InternalFormats]] | [[Category:InternalFormats]] | ||
[[Category:FormatsByTGI]] | [[Category:FormatsByTGI]] |
Latest revision as of 11:04, 10 April 2024
AC506764 | |
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Short name: | 3IDR |
Long name: | 3D ID Referencing File |
This format is used to reference resources in other files. Uses include sim clothing and collections.
Some of the resources in this format, found in Nxxx.package files or sims, contain information about clothing currently stored in a household's wardrobe. Deleting a resource appears to remove the corresponding outfit from the household's wardrobe. It is unknown whether this process has any side effects (e.g. corruption); I would not recommend deleting outfits currently worn by sims.
For non-wardrobe items, we often see this used for bodyshop recolours packages and skins. The resource links to the following resources: Shape, TXMT (material definition) that's inside the package, Text lists, COLL, and the Category resource.
[edit] Format
- DWORD
- ID (0xDEADBEEF)
- DWORD
- Index Type (1=12 byte records,2=16 byte records)
- DWORD
- Number of records
- for each entry
- DWORD
- Type ID
- DWORD
- Group ID
- DWORD
- Instance ID
- DWORD
- Resource ID(optional)
[edit] Notes
This is one of the basis' of the game's collections.
This article is imported from the old MTS2 wiki. It's original page, with comments, can be found at http://old_wiki.modthesims2.com/AC506764