Difference between revisions of "Tutorials:TS3 CAS Tutorials"
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+ | __NOTOC__ | ||
− | == | + | {|style="border-spacing:8px;margin:0px -8px" |
+ | |- | ||
+ | |class="MainPageBG" style="width:100%;border:1px solid #cef2e0;background-color:#f5fffa;vertical-align:top;color:#000"| | ||
+ | {| width="100%" cellpadding="2" cellspacing="5" style="vertical-align:top;background-color:#f5faff" | ||
+ | ! <h2 style="margin:0;background-color:#cedff2;font-size:120%;font-weight:bold;border:1px solid #a3b0bf;text-align:left;color:#000;padding:0.2em 0.4em;">Introduction</h2> | ||
+ | |- | ||
+ | |style="color:#000"| | ||
− | CAS is all the manipulation of the "create a sim" tool within the game; this section covers how to edit parts of the program and its tools using different programs such as the CTU, it also outlines tools that are useful and/or vital for the tutorials. All the tutorials below have been split into specific | + | CAS is all the manipulation of the "create a sim" tool within the game; this section covers how to edit parts of the program and its tools using different programs such as the CTU, it also outlines tools that are useful and/or vital for the tutorials. All the tutorials below have been split into specific categories. <br clear="all"> |
+ | |} | ||
+ | |- | ||
+ | |style="color:#000"| | ||
+ | {| width="100%" style="background: transparent;" | ||
+ | |class="MainPageRight" width="50%" valign="top" style="border: 1px dashed #055a81; padding: .5em 1em; margin: 1em; background-color: #f2feff;"| | ||
+ | [[Image:Icon-generalmodding.gif|left]] | ||
+ | ===[[Tutorials:TS3 GENCAS Tutorials|General CAS Tutorials]]=== | ||
+ | Tutorials for creating skins, eyes, hair, clothes and CAS sliders. | ||
− | |||
− | + | [[Image:Icon-generalmodding.gif|left]] | |
+ | ===[[Tutorials:TS3 CTU Tutorials|CTU Tutorials]]=== | ||
+ | Creating custom face masks, overlays, stencils, makeup and clothing using CTU. | ||
+ | |class="MainPageRight" width="50%" valign="top" style="border: 1px dashed #055a81; padding: .5em 1em; margin: 1em; background-color: #f2feff;"| | ||
+ | [[Image:Icon-generalmodding.gif|left]] | ||
+ | ===[[Tutorials:TS3 TSRW Tutorials|TSRW Tutorials]]=== | ||
+ | Creating CAS using The Sims Resource Workshop (TSRW). | ||
− | |||
− | + | [[Image:Icon-generalmodding.gif|left]] | |
− | + | ===[[Tutorials:TS3 Modding Tools#Meshing Tools for CAS|Modding Tools]]=== | |
− | + | Tools that are required, that make things easier, or just plain fun! | |
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− | + | ||
− | ==== | + | |} |
− | + | |- | |
− | + | |class="MainPageBG" style="width:100%;border:1px solid #cef2e0;background-color:#f5fffa;vertical-align:top;color:#000"| | |
− | + | {| width="100%" cellpadding="2" cellspacing="5" style="vertical-align:top;background-color:#f5faff" | |
− | + | ! <h2 style="margin:0;background-color:#cedff2;font-size:120%;font-weight:bold;border:1px solid #a3b0bf;text-align:left;color:#000;padding:0.2em 0.4em;">Useful Programs and Plug-Ins</h2> | |
− | + | |- | |
− | + | |style="color:#000"| | |
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− | + | ||
− | ==== | + | ====Creation Tools==== |
− | *[http://www. | + | * [http://www.modthesims.info/download.php?t=364926 Delphy's CAS Texture Unitool] - CTU |
− | *[http://www. | + | * [http://www.simlogical.com/s3pe.htm Sims 3 Package Editor] - S3PE |
− | *[http://www.thesimsresource.com/workshop | + | *[http://www.thesimsresource.com/workshop The Sims Resource Workshop] - TSRW |
− | + | ||
+ | ====Paint Programs==== | ||
+ | *'''Paint.NET''' is one of a couple of programs that can be used to edit Sims 3 textures. Get it for free, [http://paint.net/ here]. | ||
+ | *'''GIMP''' is another - free - program that can be used to edit Sims 3 texture files. Find it [http://www.gimp.org/ here]. | ||
+ | *'''Photoshop''' is, perhaps, the most used paint program. However, it can be very '''expensive'''. The bright-side is, a lot of schools/universities/jobs offer '''free''' or '''discounted''' versions of Photoshop to their students/employees. | ||
− | == | + | ====DDS Plug-Ins==== |
+ | In order to get your textures to open in your paint program, you will need to install the proper DDS plugin for it. | ||
+ | *'''[http://registry.gimp.org/node/70 GIMP]''' | ||
+ | *'''[https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop Photoshop]''' | ||
+ | *'''Paint.NET has a built-in dds plugin''' | ||
− | ==== | + | ====3D Modeling Programs==== |
− | + | *'''[http://chumbalum.swissquake.ch/ Milkshape 3D]''' is the most used 3D modeling software in the Sims community. It's '''not free''', but not terribly expensive either. This program comes with many amazing tools that make body meshing a lot easier.. | |
− | * [http://www. | + | *'''[http://www.blender.org/ Blender 3D]''' is a '''free alternative''', but the UI of the program can be kind of intimidating for new users. Plus, most of the convenient body meshing tools included with Milkshape are not included in Blender. And also, just as a '''word of warning''', most tutorials are '''centered around Milkshape'''. So, it's recommended that you have some '''background knowledge on how to use Blender''' if you choose this program over Milkshape. |
− | ==== | + | <blockquote> |
− | + | ====GEOM Plug-Ins==== | |
− | * [http://www.modthesims.info/showthread.php?t= | + | Like with DDS textures, your modeling program will not automatically be able to import your TS3 meshes. You'll need to install a GEOM plugin first. |
+ | *'''[http://www.modthesims.info/showpost.php?p=2721499 Milkshape 3D]''' | ||
+ | *'''[http://www.modthesims.info/showthread.php?t=443780 Blender 3D] | ||
− | ==== | + | ====TSR Workshop Plug-Ins==== |
− | + | TSRW uses it's own 3D mesh format called Workshop Objects (.wso). These meshes are only compatible with Milkshape 3D. | |
− | + | The import/export plug-in files are '''included in the installation files''' for TSR Workshop and they must manually be installed like any other Milkshape 3D plug-in. | |
− | + | You will find them by going to: | |
− | + | <pre>C:\Program Files\The Sims Resource\TSR Workshop\Extras\...</pre></blockquote> | |
− | + | |} | |
− | + | |- | |
+ | {| width="100%" cellpadding="2" cellspacing="5" style="vertical-align:top;background-color:#f5faff" | ||
+ | ! <h2 style="margin:0;background-color:#cedff2;font-size:120%;font-weight:bold;border:1px solid #a3b0bf;text-align:left;color:#000;padding:0.2em 0.4em;">The Glossary</h2> | ||
+ | |- | ||
+ | |style="color:#000"|For a glossed list of common CAS creation words and terms, see '''[[Tutorials:CAS_Creation_From_Start-To-Finish_-_Glossary| The Glossary]]''' | ||
+ | |} | ||
+ | |} | ||
{{TS3ModdingHeader}} | {{TS3ModdingHeader}} | ||
+ | [[Category:Tutorials]] | ||
+ | [[Category:Sims 3 CAS Tutorials]] |
Latest revision as of 11:07, 22 October 2017
Tutorials by Category | |
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CAS | Patterns | Objects | Building | Worlds | Modding | Modding Reference |
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The Glossary |
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For a glossed list of common CAS creation words and terms, see The Glossary |
Tutorials by Category | |
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CAS | Patterns | Objects | Building | Worlds | Modding | Modding Reference |