Difference between revisions of "Tutorials:TS3 Basic HowTo Mesh Guide"
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=Creating a new Dining Table mesh for The Sims 3= | =Creating a new Dining Table mesh for The Sims 3= | ||
__NOTOC__ | __NOTOC__ | ||
+ | |||
+ | {{Infobox Tutorial | ||
+ | | name = | ||
+ | | logo1st = Sims3_icon.png | ||
+ | | caption = Base Game | ||
+ | | author = [[User:EllaCharm3d|EllaCharm3d]], | ||
+ | <span class="plainlinks">[http://www.modthesims.info/member.php?u=1515002 ellacharm3d @MTS]</span> | ||
+ | | operating_EP = All | ||
+ | | notes = | ||
+ | | website = | ||
+ | }} | ||
+ | |||
<big>'''Table of Contents'''</big> | <big>'''Table of Contents'''</big> | ||
− | * [[Chapter A: | + | * [[Tutorials:TS3_HTMG_ChapA_Objective|Chapter A: Objective]] |
− | * [[Chapter B: Preamble]] | + | * [[Tutorials:TS3_HTMG_ChapB_Preamble|Chapter B: Preamble]] |
− | * [[Chapter C: Staging]] | + | * [[Tutorials:TS3_HTMG_ChapC_Staging|Chapter C: Staging]] |
− | * [[Chapter D: Cloning]] | + | * [[Tutorials:TS3_HTMG_ChapD_Cloning|Chapter D: Cloning]] |
− | * [[Chapter E: Extracting]] | + | * [[Tutorials:TS3_HTMG_ChapE_Extracting|Chapter E: Extracting]] |
− | * [[Chapter F: Decompiling]] | + | * [[Tutorials:TS3_HTMG_ChapF_Decompiling|Chapter F: Decompiling]] |
− | * [[ | + | * [[Tutorials:TS3_HTMG_ChapG_TexturingGimp|Chapter G: Texturing in Gimp]] |
− | * [[ | + | * [[Tutorials:TS3_HTMG_ChapH_MeshingMilkshape|Chapter H: Meshing in Milkshape]] |
− | <!-- * [[ | + | <!-- * [[Tutorials:TS3_HTMG_ChapH_MeshingBlender|Chapter H: Meshing in Blender]] --> |
− | * [[ | + | * [[Tutorials:TS3_HTMG_ChapI_UVMappingLithUnwrap|Chapter I: UVMapping in LithUnwrap]] |
− | <!-- * [[ | + | <!-- * [[Tutorials:TS3_HTMG_ChapI_UVMappingMilkshape|Chapter I: UVMapping in Milkshape]] --> |
− | <!-- * [[ | + | <!-- * [[Tutorials:TS3_HTMG_ChapI_UVMappingBlender|Chapter I: UVMapping in Blender]] --> |
− | * [[Chapter J: Recompiling]] | + | * [[Tutorials:TS3_HTMG_ChapJ_Recompiling|Chapter J: Recompiling]] |
− | * [[Chapter K: Packaging]] | + | * [[Tutorials:TS3_HTMG_ChapK_Packaging|Chapter K: Packaging]] |
− | * [[Chapter L: Testing]] | + | * [[Tutorials:TS3_HTMG_ChapL_Testing|Chapter L: Testing]] |
− | * [[Chapter M: FAQs]] | + | * [[Tutorials:TS3_HTMG_ChapM_FAQs|Chapter M: FAQs]] |
− | * [[Chapter N: References]] | + | * [[Tutorials:TS3_HTMG_ChapN_References|Chapter N: References]] |
+ | |||
+ | {{MTS2ThankThread|2901305}} | ||
− | {{Navigator| | + | {{Navigator|Tutorials:TS3_Basic_HowTo_Mesh_Guide|Tutorials:TS3_Basic_HowTo_Mesh_Guide|Tutorials:TS3_HTMG_ChapA_Objective}} |
− | [[Category:Sims 3]] | + | [[Category:Sims 3 Modding Tutorials]] |
− | [[Category:Sims 3 Tutorials]] | + | [[Category:Sims 3 Meshing Tutorials]] |
+ | [[Category:Tutorials by ellacharm3d]] |
Latest revision as of 15:54, 17 September 2012
[edit] Creating a new Dining Table mesh for The Sims 3
TS3 Basic HowTo Mesh Guide | |
---|---|
Base Game | |
Author | EllaCharm3d, ellacharm3d @MTS |
Table of Contents
- Chapter A: Objective
- Chapter B: Preamble
- Chapter C: Staging
- Chapter D: Cloning
- Chapter E: Extracting
- Chapter F: Decompiling
- Chapter G: Texturing in Gimp
- Chapter H: Meshing in Milkshape
- Chapter I: UVMapping in LithUnwrap
- Chapter J: Recompiling
- Chapter K: Packaging
- Chapter L: Testing
- Chapter M: FAQs
- Chapter N: References
TS3 Basic HowTo Mesh Guide |