Difference between revisions of "Tutorials:STF Conversion Tute Step 15"

From SimsWiki
Jump to: navigation, search
(Import your new mesh parts)
(Step X: Recompile and Get Poly Count)
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
===Import your new mesh parts into your package===
+
==Step X: Recompile and Get Poly Count==
 +
<br clear="all" \>
 +
[[File:poly-count.jpg|thumb|alt=Alt text|poly-count.jpg]]
  
# In ''S3pe'', click '''Resource''' and '''Import'''.
+
Now that the sizes are fixed in the material resource blocks you can recompile the mesh parts.  
# Navigate to your '''MLOD-00000''' folder and select the '''*MLOD.LOD file''' and click '''OPEN''', then click '''OK''' on the ''Resource Details'' popup window
+
 
# Navigate to your '''MLOD-10000''' folder and select the '''*MLOD.LOD file''' and click '''OPEN''', then click '''OK''' on the ''Resource Details'' popup window
+
* Navigate to your '''MLOD-00000''' folder  
Navigate to your '''MLOD-10001''' folder and select the '''*MLOD.LOD file''' and click '''OPEN''', then click '''OK''' on the ''Resource Details'' popup window
+
* Select the only file that appears '''*MODL_cfg.mcfg'''
# Navigate to your '''MODL-00001''' folder and select the '''*MODL.MODEL''' file and click '''OPEN''', then click '''OK''' on the ''Resource Details'' popup window
+
* Click the '''Recompile''' button
#  Click '''File''' and '''Save''' .
+
 
 +
 
 +
Once you import your new mesh part, '''''MLOD-00000''''', get the '''poly count'''
 +
 
 +
* Click '''MODL/MLOD''' info button 
 +
* Navigate to the '''MLOD-00000''' folder
 +
* Open the '''*MLOD.lod''' file.
 +
* '''Total FACES''' is the poly count. 
 +
 
 +
 
 +
Recompile the other mesh parts in the same manner.
 +
* Recompile the mesh for '''MLOD-10000'''
 +
* Recompile the mesh for '''MLOD-10001'''
 +
* Recompile the mesh for '''MODL-00001'''
 +
 
 +
[[Category:Sims 3 Modding Tutorials]][[Category:Sims 3 Objects Tutorials]][[Category:Tutorials by porkypine]]
 +
Close the object mesh tool
 +
 
 +
* [[Tutorials:STF Conversion Tute Step 16]]

Latest revision as of 00:26, 10 March 2013

[edit] Step X: Recompile and Get Poly Count


Alt text
poly-count.jpg

Now that the sizes are fixed in the material resource blocks you can recompile the mesh parts.

  • Navigate to your MLOD-00000 folder
  • Select the only file that appears *MODL_cfg.mcfg
  • Click the Recompile button


Once you import your new mesh part, MLOD-00000, get the poly count

  • Click MODL/MLOD info button
  • Navigate to the MLOD-00000 folder
  • Open the *MLOD.lod file.
  • Total FACES is the poly count.


Recompile the other mesh parts in the same manner.

  • Recompile the mesh for MLOD-10000
  • Recompile the mesh for MLOD-10001
  • Recompile the mesh for MODL-00001

Close the object mesh tool

Personal tools
Namespaces

Variants
Actions
Navigation
game select
Toolbox