Difference between revisions of "Tutorials:STF Conversion Tute Step 15"
From SimsWiki
(→Step X: Recompile and Get Poly Count) |
|||
| (2 intermediate revisions by 2 users not shown) | |||
| Line 10: | Line 10: | ||
| − | Once you import your new mesh part ''''' | + | Once you import your new mesh part, '''''MLOD-00000''''', get the '''poly count''' |
* Click '''MODL/MLOD''' info button | * Click '''MODL/MLOD''' info button | ||
| Line 23: | Line 23: | ||
* Recompile the mesh for '''MODL-00001''' | * Recompile the mesh for '''MODL-00001''' | ||
| − | + | [[Category:Sims 3 Modding Tutorials]][[Category:Sims 3 Objects Tutorials]][[Category:Tutorials by porkypine]] | |
Close the object mesh tool | Close the object mesh tool | ||
| + | |||
| + | * [[Tutorials:STF Conversion Tute Step 16]] | ||
Latest revision as of 00:26, 10 March 2013
[edit] Step X: Recompile and Get Poly Count
Now that the sizes are fixed in the material resource blocks you can recompile the mesh parts.
- Navigate to your MLOD-00000 folder
- Select the only file that appears *MODL_cfg.mcfg
- Click the Recompile button
Once you import your new mesh part, MLOD-00000, get the poly count
- Click MODL/MLOD info button
- Navigate to the MLOD-00000 folder
- Open the *MLOD.lod file.
- Total FACES is the poly count.
Recompile the other mesh parts in the same manner.
- Recompile the mesh for MLOD-10000
- Recompile the mesh for MLOD-10001
- Recompile the mesh for MODL-00001
Close the object mesh tool