Difference between revisions of "Tutorials:STF Conversion Tute Step 15"

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(Step X: Recompile and Get Poly Count)
 
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Once you import your new mesh part '''''(MLOD-00000)''''', get the '''poly count'''   
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Once you import your new mesh part, '''''MLOD-00000''''', get the '''poly count'''   
  
 
* Click '''MODL/MLOD''' info button   
 
* Click '''MODL/MLOD''' info button   
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* Recompile the mesh for '''MODL-00001'''
 
* Recompile the mesh for '''MODL-00001'''
  
 
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[[Category:Sims 3 Modding Tutorials]][[Category:Sims 3 Objects Tutorials]][[Category:Tutorials by porkypine]]
 
Close the object mesh tool
 
Close the object mesh tool
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* [[Tutorials:STF Conversion Tute Step 16]]

Latest revision as of 00:26, 10 March 2013

[edit] Step X: Recompile and Get Poly Count


Alt text
poly-count.jpg

Now that the sizes are fixed in the material resource blocks you can recompile the mesh parts.

  • Navigate to your MLOD-00000 folder
  • Select the only file that appears *MODL_cfg.mcfg
  • Click the Recompile button


Once you import your new mesh part, MLOD-00000, get the poly count

  • Click MODL/MLOD info button
  • Navigate to the MLOD-00000 folder
  • Open the *MLOD.lod file.
  • Total FACES is the poly count.


Recompile the other mesh parts in the same manner.

  • Recompile the mesh for MLOD-10000
  • Recompile the mesh for MLOD-10001
  • Recompile the mesh for MODL-00001

Close the object mesh tool

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