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− | ;; This value will skew the sun and moon lighting directions towards the horizon. This currently
| + | =List of Stuff to Research= |
− | ;; affects only the light, and not the actual sun or moon position. More oblique angles give more dramatic shadows
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− | ;; and lighting. Values approaching zero will spend very little time lighting from the center of the sky. A value
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− | ;; of one indicates a homogenous circular lighting track. Values above one will be increasingly averse to horizon
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− | ;; lighting.
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− | HorizonLightSkewFactor = 0.5
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− | ;; This value will set a minimum distance (in Metric Arbitrary Units) that the sun or moon can approach the horizon.
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− | ;; A value of zero indicates no minimum. This value is useful for tuning the maximum shadow stretchiness as the sun approaches
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− | ;; the horizon.
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− | HorizonLightMinimum = 1
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− | ;; This value will affect the abruptness of the sunset dimming effect for sun and moon reflections. Small values
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− | ;; indicate long, gradual transitions from full-brightness to dimness; large values indicate abrupt transitions.
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− | SunsetDimmingSpeed = 30.0
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− | ;; Modifies the sunrise and sunset time. This will rescale the values fetched from the timeline automagically: the 6:00/18:00
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− | ;; timeline values will stay sunrise and sunset, but they'll happen at SunriseTime and SunsetTime instead.
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− | SunriseTime = 6.0
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− | SunsetTime = 18.0
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− | ;; How long before sunrise or after sunset does the sun control the light direction? Note that the HorizonLightMinimum can be used
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− | ;; to keep the "sunlight direction" above the horizon. This makes it possible to defer the Sun Directional Light -> Ambience Only ->
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− | ;; Moon Directional Light transition until after the visual sunset, with a period of "twilight" in between the time the sun
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− | ;; goes beneath the horizon and the time the moonlight takes over as the dominant skylight. This value expresses time in hours.
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− | ;; It does not cause any reinterpretation of the timeline time keys.
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− | SunDominanceTime = 1.0
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− | ;; Pick a new weather type every N hours
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− | WeatherRandomizeInterval = 8
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− | ;;
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− | [Bloom]
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− | ;; Must be between -1 and 0
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− | BloomThreshold = -0.97
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− | ;; Keep this high (>5 or so)
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− | BloomSlope = 10
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− | [Bloom:Xenon]
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− | BloomThreshold = -0.65
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− | [Bloom:Ps3]
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− | BloomThreshold = -0.65
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