Difference between revisions of "EC44BDDC"
From SimsWiki
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</pre> | </pre> | ||
+ | ==Notes== | ||
The XY are FLOAT coordinates for X or Y. | The XY are FLOAT coordinates for X or Y. | ||
− | The HH value is a FLOAT representing the height of the camera, they are the only thing that changes if all you do is zoom. The closer the zoom the lower the number. | + | |
+ | The HH value is a FLOAT(?) representing the height of the camera, they are the only thing that changes if all you do is zoom. The closer the zoom the lower the number. | ||
+ | |||
+ | The camera is positioned over a point[ x,y], raised up or down vertically [z] and then rotated in 2 direction [v,h]. Which must be represented by a TOTAL of 5 DWORDS or FLOATS. | ||
[[Category:Modding]] | [[Category:Modding]] | ||
[[Category:InternalFormats]] | [[Category:InternalFormats]] | ||
[[Category:FormatsByTGI]] | [[Category:FormatsByTGI]] |
Revision as of 00:14, 14 May 2007
EC44BDDC | |
---|---|
Short name: | NHVW |
Long name: | Neighborhood view |
Contents |
Description
This resource stores the viewing angle etc., when a Hood is exited.
Format
To be finalised...
Overview of format
Empty Hood:
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 07 01 00 00 00 00 01 00 80 6D 44 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 20 44 00 00 20 44 00 40 9C 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Empty Hood, rotated and zoomed:
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 07 01 01 00 00 00 01 00 00 E1 43 06 00 00 00 01 D5 78 69 3F FE FF 1F 3F BC D2 D0 40 E0 A2 22 41 00 40 9C 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00
As you can see there are similarities to the NHTR resource in terms of co-ordinates so I think we are looking at something like this:
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 07 01 01 00 00 00 01 HH HH HH HH 06 00 00 00 01 RR RR RR RR FE FF 1F 3F XY XY XY XY XY XY XY XY XY XY XY XY 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Notes
The XY are FLOAT coordinates for X or Y.
The HH value is a FLOAT(?) representing the height of the camera, they are the only thing that changes if all you do is zoom. The closer the zoom the lower the number.
The camera is positioned over a point[ x,y], raised up or down vertically [z] and then rotated in 2 direction [v,h]. Which must be represented by a TOTAL of 5 DWORDS or FLOATS.