Difference between revisions of "TEST-STRCMP4CODES"
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| − | + | # deck/foundation material definitions. | |
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| − | + | # material for roof preview when they're displayed | |
| − | + | define DeckFoundationPreviewMaterial() | |
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| − | define | + | |
material | material | ||
| − | + | shader -layer 9991 | |
| − | shader -layer | + | vertexFormatPred position 0 true |
| − | + | vertexFormatPred normal 0 true | |
| − | + | vertexFormatPred blendindices 0 false | |
| − | + | vertexFormatPred targetindices 0 false | |
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| − | pass -fixedFunction | + | pass -fixedFunction |
| − | + | colorScalar $baseColor | |
| − | + | create LightingStatesNoStdLights() | |
| − | + | depthTest true -enableDepthWrite true | |
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| − | + | alphaBlend srcFactor(srcAlpha) add dstFactor(invSrcAlpha) | |
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stage | stage | ||
| − | + | textureBlend select(colorScalar) select(colorScalar) | |
| − | + | end | |
| − | + | end | |
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| − | + | pass -fixedFunction | |
| − | + | create LightingStatesNoStdLights() | |
| + | fillmode wireframe | ||
| + | cullmode none | ||
| + | depthTest true -enableDepthWrite false | ||
| + | colorScalar (0, 0, 0) | ||
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| + | stage | ||
| + | textureBlend select(colorScalar) select(colorScalar) | ||
| + | end | ||
| + | end | ||
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end | end | ||
| − | end | + | end |
enddef | enddef | ||
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| − | + | materialDefinition DeckFoundationPreviewPlaceable | |
| − | + | setDefinition DeckFoundationPreviewMaterial | |
| − | addParam | + | addParam baseColor (0.5, 0.5, 0.0, 0.5) |
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end | end | ||
| − | materialDefinition | + | materialDefinition DeckFoundationPreviewNotPlaceable |
| − | setDefinition | + | setDefinition DeckFoundationPreviewMaterial |
| + | addParam baseColor (1.0, 0.0, 0.0, 0.5) | ||
end | end | ||
Revision as of 11:20, 7 September 2007
- deck/foundation material definitions.
- material for roof preview when they're displayed
define DeckFoundationPreviewMaterial()
material
shader -layer 9991
vertexFormatPred position 0 true
vertexFormatPred normal 0 true
vertexFormatPred blendindices 0 false
vertexFormatPred targetindices 0 false
pass -fixedFunction
colorScalar $baseColor
create LightingStatesNoStdLights()
depthTest true -enableDepthWrite true
alphaBlend srcFactor(srcAlpha) add dstFactor(invSrcAlpha)
stage
textureBlend select(colorScalar) select(colorScalar)
end
end
pass -fixedFunction
create LightingStatesNoStdLights()
fillmode wireframe
cullmode none
depthTest true -enableDepthWrite false
colorScalar (0, 0, 0)
stage
textureBlend select(colorScalar) select(colorScalar)
end
end
end end
enddef
materialDefinition DeckFoundationPreviewPlaceable
setDefinition DeckFoundationPreviewMaterial addParam baseColor (0.5, 0.5, 0.0, 0.5)
end
materialDefinition DeckFoundationPreviewNotPlaceable
setDefinition DeckFoundationPreviewMaterial addParam baseColor (1.0, 0.0, 0.0, 0.5)
end