Difference between revisions of "Tutorials:The Repository Technique"
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* [http://www.sims2wiki.info/wiki.php?title=Tutorials:Object_Creation_Tutorials The Object Creation Section] | * [http://www.sims2wiki.info/wiki.php?title=Tutorials:Object_Creation_Tutorials The Object Creation Section] | ||
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+ | ===Any tutorial in particular?=== | ||
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+ | This tutorial will be very helpful if you know little about texturing Maxis and Custom objects | ||
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+ | * [http://www.sims2wiki.info/wiki.php?title=Tutorials:Texturing_for_Dummies_-_Maxis_and_Custom_Mesh_Texturing Maxis and Custom Mesh Texturing] | ||
==Credit== | ==Credit== |
Revision as of 12:54, 6 September 2008
Template:ObjectModdingTutorialsHeader
Contents |
Overview
The Repository Technique | |
---|---|
Base Game | |
Author | JWoods |
This is JWoods' tutorial which will guide you through the steps to The Repositary Technique. This tutorial is also part of the 'InfoCentre' section at MTS2, so if you have a problem with the tutorial, read the thrad. Also bits may have been added later on.
What you will need
Tutorial Link
JWoods' Modding Tutorial - The Repositary Technique
Suggestions / Followups
This tutorial might make better sense if you took a look at these tutorials / wiki sections first:
Any tutorial in particular?
This tutorial will be very helpful if you know little about texturing Maxis and Custom objects
Credit
Originally written by JWoods.