Difference between revisions of "Sims 3:0x01D0E70F"
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DWORD version | DWORD version | ||
DWORD compression | DWORD compression | ||
− | DWORD | + | DWORD flags // see note |
{face data, count and offset given in MLOD} | {face data, count and offset given in MLOD} | ||
if compressed, start at zero and add or subtract each signed value for the entire buffer before using the offset | if compressed, start at zero and add or subtract each signed value for the entire buffer before using the offset | ||
Line 19: | Line 19: | ||
{{TS3AdvancedModdingHeader}} | {{TS3AdvancedModdingHeader}} | ||
+ | |||
+ | ===Flag Format=== | ||
+ | {| class="wikitable sortable" border="1" | ||
+ | ! Type ID!! Name!! Description | ||
+ | |- | ||
+ | | 0x00000001 || Differenced Indices | ||
+ | |- | ||
+ | | 0x00000002 || Using 32-Bit Indices | ||
+ | |- | ||
+ | | 0x00000004 || Is a Display List | ||
+ | |} |
Revision as of 02:41, 14 July 2011
Modding Reference by Category | |
---|---|
Sims 3 :DBPF | File Types | RCOL(Scene) | Catalog Resource | String Table | Key Table | TS3 Programmer's Reference |
Index Buffer - IBUF | ||
---|---|---|
TypeID: | 0x01D0E70F | |
Game Version: | The Sims 3 |
Overview
This is a Sims 3:RCOL chunk found embedded in MODL and MLOD resources. Contains the vertex indices for the polygon faces.
DWORD // 'IBUF' DWORD version DWORD compression DWORD flags // see note {face data, count and offset given in MLOD} if compressed, start at zero and add or subtract each signed value for the entire buffer before using the offset
Based on contributions from delphy, karybdis and atavera
Modding Reference by Category | |
---|---|
Sims 3 :DBPF | File Types | RCOL(Scene) | Catalog Resource | String Table | Key Table | TS3 Programmer's Reference |
Flag Format
Type ID | Name | Description |
---|---|---|
0x00000001 | Differenced Indices | |
0x00000002 | Using 32-Bit Indices | |
0x00000004 | Is a Display List |