Difference between revisions of "MTS2:Creator Guidelines/Majors/Sandbox"

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{| class="nicetable" style="width:100%"
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*Theme
! style="text-align:left" | Theme
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*The subject matter of a custom major need not be within the realms of possibility. We have magic majors, hoodlum majors, majors on how to be a ninja... no sense of reality required. However, whatever theme you choose must ''make sense'' as a major.
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:*The subject matter of a custom major need not be within the realms of possibility. We have magic majors, hoodlum majors, majors on how to be a ninja... no sense of reality required. However, whatever theme you choose must ''make sense'' as a major.
  
*Making majors based around games, films, books, TV shows or celebrities is very popular - but it has to be done carefully. People, and sims, go to university to learn how to be or do something. They don't go to university to learn ''about'' a TV show or a celebrity. Using a TV show or a game world as a base is fine, but a sim studying your major should have some chance of learning something they might actually care about.
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:*Making majors based around games, films, books, TV shows or celebrities is very popular - but it has to be done carefully. People, and sims, go to university to learn how to be or do something. They don't go to university to learn ''about'' a TV show or a celebrity. Using a TV show or a game world as a base is fine, but a sim studying your major should have some chance of learning something they might actually care about.
  
*The key is '''immersion''' - is anyone likely to create a sim who would want to follow this major? Someone has probably made a Buffy sim, they probably haven't made a sim who is Sarah Michelle Gellar's #1 fan. To illustrate, some acceptable and unacceptable class titles:
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:*The key is '''immersion''' - is anyone likely to create a sim who would want to follow this major? Someone has probably made a Buffy sim, they probably haven't made a sim who is Sarah Michelle Gellar's #1 fan. To illustrate, some acceptable and unacceptable class titles:
  
: [[Image:Tick.png]]
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:: [[Image:Tick.png]]
: Avada Kedavra! And Other Phrases You Should Rarely Use
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:: Avada Kedavra! And Other Phrases You Should Rarely Use
: Advanced Mechanics: Smack It Wiv' Yer Spanner!
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:: Advanced Mechanics: Smack It Wiv' Yer Spanner!
: Why Stargate + Black Hole = Do not Want
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:: Why Stargate + Black Hole = Do not Want
  
: [[Image:Cross.png]]
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:: [[Image:Cross.png]]
: Dumbledore Dies on Page 596!
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:: Dumbledore Dies on Page 596!
: Is Paris Hilton Really Straight?
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:: Is Paris Hilton Really Straight?
: The Hidden Message of the Fast Food Rockers
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:: The Hidden Message of the Fast Food Rockers
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! style="text-align:left" | Uniqueness and Grammar
 
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Description, title, and classes must be new, unique, and inventive. They must also be double-checked for spelling and grammar.
 
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* '''Uniqueness and Grammar :''' Description, title, and classes must be new, unique, and inventive. They must also be double-checked for spelling and grammar.
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! style="text-align:left" | "Clear All Languages"
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* '''Clear All Languages: ''' ''Make sure'' to hit "Clear All Languages" before you upload, or your file will not work properly with non-US English games!
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'''Make sure''' to hit "Clear All Languages" before you upload, or your file will not work properly with non-US English games!
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{| class="collapsible collapsed wikitable" style="width:100%"
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Custom icons should be icons - not photos, drawings, or anything else. In addition, ''give your icon a transparent background'' - no-one likes to see a fugly black box in their UI, making the icon look half-assed. If you have trouble with making a transparent icon, just google "transparent image ''your graphics editor here''"; and save as TGA or PNG.
 
Custom icons should be icons - not photos, drawings, or anything else. In addition, ''give your icon a transparent background'' - no-one likes to see a fugly black box in their UI, making the icon look half-assed. If you have trouble with making a transparent icon, just google "transparent image ''your graphics editor here''"; and save as TGA or PNG.
 
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==Screenshots==
 
==Screenshots==

Revision as of 04:36, 27 November 2013

Contents

Majors

Creating a custom major involves a lot of writing and a fair amount of creativity. As such it's a shame to let all that effort go to waste - so it's important that you ensure your upload meets the following criteria for approval; otherwise you'll just end up depriving downloaders of what may be a brilliantly written custom major due to mere technical details

Quality

  • Theme
  • The subject matter of a custom major need not be within the realms of possibility. We have magic majors, hoodlum majors, majors on how to be a ninja... no sense of reality required. However, whatever theme you choose must make sense as a major.
  • Making majors based around games, films, books, TV shows or celebrities is very popular - but it has to be done carefully. People, and sims, go to university to learn how to be or do something. They don't go to university to learn about a TV show or a celebrity. Using a TV show or a game world as a base is fine, but a sim studying your major should have some chance of learning something they might actually care about.
  • The key is immersion - is anyone likely to create a sim who would want to follow this major? Someone has probably made a Buffy sim, they probably haven't made a sim who is Sarah Michelle Gellar's #1 fan. To illustrate, some acceptable and unacceptable class titles:
Tick.png
Avada Kedavra! And Other Phrases You Should Rarely Use
Advanced Mechanics: Smack It Wiv' Yer Spanner!
Why Stargate + Black Hole = Do not Want
Cross.png
Dumbledore Dies on Page 596!
Is Paris Hilton Really Straight?
The Hidden Message of the Fast Food Rockers


  • Uniqueness and Grammar : Description, title, and classes must be new, unique, and inventive. They must also be double-checked for spelling and grammar.
  • Clear All Languages: Make sure to hit "Clear All Languages" before you upload, or your file will not work properly with non-US English games!


Screenshots

Uploading

Zip, Rar, or 7z
To upload your file(s) to MTS, you will need to compress them into an archive file, which makes them smaller and allows you to include many files in one download. The archive file formats we currently accept are .zip, .rar, and .7z.

For instructions on compressing your files into an archive, please see: Creator Guidelines: Creating Archive Files.

  • Do not include multiple archives with the same contents - that is, please don't put your files in both a .zip as well as a .rar because some people only want .zip files. Choose one format.
  • Do not double-compress your files... a .rar file inside another .rar file (or any other archive inside another) doesn't compress it anymore, and it makes it so we can't see the contents without downloading, and also just makes an extra step for the people downloading.
  • The file size limit on MTS is 50 mb. If you exceed this limit you will need to split your archives. This should probably never come up except for large worlds for The Sims 3, or huge sets of smaller items.

Additional Stuff

  • If your upload is rejected or marked as changes required and you're not sure why, ask in Creator Issues.
  • If you're not sure whether your neighborhood is ready for uploading, use the Creator Feedback Forum to get feedback on it.
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