Difference between revisions of "Tutorials:Exporting UV Maps for Better Clothing Recolours"
Line 1: | Line 1: | ||
− | {{ | + | {{BodyShopRecolouringTutorialsHeader}} |
{{Infobox Tutorial | {{Infobox Tutorial | ||
Line 12: | Line 12: | ||
==Overview== | ==Overview== | ||
+ | |||
+ | This tutorial explains how to export the uv/texture map for both Maxis and custom clothing to make it easier to texture. If you're finding it hard to match up edges or fix seams, this should help a lot. | ||
==What you will need== | ==What you will need== | ||
− | + | * [[SimPE]] | |
+ | * The Managed Direct X Extensions, listed on the SimPE download page under "Needed Software to run SimPE" | ||
+ | * [[http://www.uvmapper.com/ UV Mapper Classic]] | ||
− | [http://www.modthesims2.com/showthread.php?t=144329 Exporting UV Maps for Better Clothing Recolours] | + | ==Tutorial Link== |
+ | |||
+ | [[Image:RightArrow.gif]] [http://www.modthesims2.com/showthread.php?t=144329 Exporting UV Maps for Better Clothing Recolours] | ||
+ | |||
+ | ==Prerequisites== | ||
+ | |||
+ | This is not a beginner's clothing tutorial, and is more of a "Toolbox Tutorial" to teach a specific technique. If you are not an experienced clothing creator, you will need to first do some more simple tutorials. | ||
+ | |||
+ | * See: [[Tutorials: Clothing Tutorials]] | ||
==Credit== | ==Credit== | ||
Line 26: | Line 38: | ||
[[Category:Sims 2 Tutorials]] | [[Category:Sims 2 Tutorials]] | ||
− | [[Category: | + | [[Category:Body Shop Tutorials]] |
+ | [[Category:Clothing Tutorials]] | ||
[[Category:Tutorials by HystericalParoxysm]] | [[Category:Tutorials by HystericalParoxysm]] | ||
+ | [[Category:Level 3 Tutorials]] | ||
+ | |||
+ | {{BodyShopRecolouringTutorialsHeader}} |
Revision as of 17:49, 6 August 2008
Tutorials by Category | |
---|---|
Body Shop: Recolouring | Meshing | Modding | Sims Objects: Object Creation | Recolouring Other: Building | Walls & Floors | Careers & Majors | Hacks and Game Mods | |
Body Shop Recoloring Tutorials by Category | |
Introduction | FAQ | Clothing | Hair | Eyes | Eyebrows & Eyelashes | Makeup | Accessories | Piercings | Skintones and Simming |
Exporting UV Maps for Better Clothing Recolours | |
---|---|
Base Game | |
Author | HystericalParoxysm |
Contents |
Overview
This tutorial explains how to export the uv/texture map for both Maxis and custom clothing to make it easier to texture. If you're finding it hard to match up edges or fix seams, this should help a lot.
What you will need
- SimPE
- The Managed Direct X Extensions, listed on the SimPE download page under "Needed Software to run SimPE"
- [UV Mapper Classic]
Tutorial Link
Exporting UV Maps for Better Clothing Recolours
Prerequisites
This is not a beginner's clothing tutorial, and is more of a "Toolbox Tutorial" to teach a specific technique. If you are not an experienced clothing creator, you will need to first do some more simple tutorials.
Credit
Originally written by HystericalParoxysm
Related Links
Tutorials by Category | |
---|---|
Body Shop: Recolouring | Meshing | Modding | Sims Objects: Object Creation | Recolouring Other: Building | Walls & Floors | Careers & Majors | Hacks and Game Mods | |
Body Shop Recoloring Tutorials by Category | |
Introduction | FAQ | Clothing | Hair | Eyes | Eyebrows & Eyelashes | Makeup | Accessories | Piercings | Skintones and Simming |