Difference between revisions of "Sims 3:0x01D0E70F"

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(Index Buffer)
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[[Sims 3:Main Page]] -> [[Sims 3:PackedFileTypes]]
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{{TS3ModdingHeader}}
<br/>[[Sims 3:Main Page]] -> [[Sims 3:RCOL]]
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<hr/>
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==Index Buffer==
 
==Index Buffer==
 
This is a [[Sims 3:RCOL]] chunk found embedded in [[Sims 3:0x01661233|MODL]] and [[Sims 3:0x01D10F34|MLOD]] resources. Contains the vertex indices for the polygon faces.
 
This is a [[Sims 3:RCOL]] chunk found embedded in [[Sims 3:0x01661233|MODL]] and [[Sims 3:0x01D10F34|MLOD]] resources. Contains the vertex indices for the polygon faces.
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  {face data, count and offset given in MLOD}
 
  {face data, count and offset given in MLOD}
 
  if compressed, start at zero and add or subtract each signed value for the entire buffer before using the offset
 
  if compressed, start at zero and add or subtract each signed value for the entire buffer before using the offset
<hr/>
 
[[Sims 3:Main Page]] -> [[Sims 3:PackedFileTypes]]
 
<br/>[[Sims 3:Main Page]] -> [[Sims 3:RCOL]]
 
  
 
Based on contributions from delphy, karybdis and atavera
 
Based on contributions from delphy, karybdis and atavera
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 +
{{TS3ModdingHeader}}

Revision as of 19:51, 4 May 2010

Tutorials by Category

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Index Buffer

This is a Sims 3:RCOL chunk found embedded in MODL and MLOD resources. Contains the vertex indices for the polygon faces.

DWORD  // 'IBUF'
DWORD  version
DWORD  compression
DWORD  unknown blank
{face data, count and offset given in MLOD}
if compressed, start at zero and add or subtract each signed value for the entire buffer before using the offset

Based on contributions from delphy, karybdis and atavera

Tutorials by Category

CAS | Patterns | Objects | Building | Worlds | Modding | Modding Reference 

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