Difference between revisions of "Sims 3:0x01D0E70F"
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{{TS3ModdingHeader}} | {{TS3ModdingHeader}} | ||
+ | {{TS3Resource | ||
+ | |name=Index Buffer - IBUF | ||
+ | |typeid= 0x01D0E70F | ||
+ | |expansion=The Sims 3 | ||
+ | }} | ||
+ | <br clear="all"> | ||
− | == | + | ==Overview== |
This is a [[Sims 3:RCOL]] chunk found embedded in [[Sims 3:0x01661233|MODL]] and [[Sims 3:0x01D10F34|MLOD]] resources. Contains the vertex indices for the polygon faces. | This is a [[Sims 3:RCOL]] chunk found embedded in [[Sims 3:0x01661233|MODL]] and [[Sims 3:0x01D10F34|MLOD]] resources. Contains the vertex indices for the polygon faces. | ||
DWORD // 'IBUF' | DWORD // 'IBUF' |
Revision as of 20:57, 4 May 2010
Tutorials by Category | |
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CAS | Patterns | Objects | Building | Worlds | Modding | Modding Reference |
Index Buffer - IBUF | ||
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TypeID: | 0x01D0E70F | |
Game Version: | The Sims 3 |
Overview
This is a Sims 3:RCOL chunk found embedded in MODL and MLOD resources. Contains the vertex indices for the polygon faces.
DWORD // 'IBUF' DWORD version DWORD compression DWORD unknown blank {face data, count and offset given in MLOD} if compressed, start at zero and add or subtract each signed value for the entire buffer before using the offset
Based on contributions from delphy, karybdis and atavera
Tutorials by Category | |
---|---|
CAS | Patterns | Objects | Building | Worlds | Modding | Modding Reference |