Difference between revisions of "Sims 3:0x025ED6F4"
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{{TS3AdvancedModdingHeader}} | {{TS3AdvancedModdingHeader}} | ||
{{TS3Resource | {{TS3Resource | ||
− | |name=XML | + | |name=XML - SIMO |
|typeid= 0x025ED6F4 | |typeid= 0x025ED6F4 | ||
|expansion=The Sims 3 | |expansion=The Sims 3 |
Revision as of 14:41, 7 May 2010
Modding Reference by Category | |
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Sims 3 :DBPF | File Types | RCOL(Scene) | Catalog Resource | String Table | Key Table | TS3 Programmer's Reference |
XML - SIMO | ||
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TypeID: | 0x025ED6F4 | |
Game Version: | The Sims 3 |
By atavera-
Its not just an XML, although versions 8+ may contain embedded XML files. Still missing versions lower than 12 (which are more or less this spec minus alot of parts)
These resources usually assemble the mesh parts of a whole sim.
DWORD version DWORD TGI offset DWORD count1 --repeat(count1) //Embedded XML if (version > 0x0000000E) { BYTE } DWORD length char16[length] if (version > 0x0000000C) { DWORD DWORD } FLOAT FLOAT FLOAT DWORD DWORD 12 BYTES BYTE TGI index //Skin Type (0x0354796A) if (version > 0x0000000C) { FLOAT } DWORD //RGBA Color DWORD //RGBA Color DWORD //RGBA Color BYTE count2 BYTE --repeat(count2) if (version > 0x0000000C) { DWORD } BYTE count --repeat(count) BYTE TGI index // Property Set(0x033A1435) BYTE TGI index // Property Set(0x033A1435) BYTE TGI index // Body Part(0x034AEECB) BYTE count3 --repeat(count3) BYTE TGI index //Face Part (0x0358B08A) FLOAT BYTE count4 --repeat(count4) //TGI64 QWORD instance DWORD group DWORD type
Modding Reference by Category | |
---|---|
Sims 3 :DBPF | File Types | RCOL(Scene) | Catalog Resource | String Table | Key Table | TS3 Programmer's Reference |