Difference between revisions of "Tutorials:Exporting UV Maps for Better Clothing Recolours"

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[[Category:Sims 2 Tutorials]]
 
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[[Category:Body Shop Tutorials]]
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[[Category:Clothing Tutorials]]
 
[[Category:Clothing Tutorials]]
 
[[Category:Tutorials by HystericalParoxysm]]
 
[[Category:Tutorials by HystericalParoxysm]]

Latest revision as of 20:35, 28 September 2010

Tutorials by Category

Body Shop: Recolouring | Meshing | Modding | Sims  Objects: Object Creation | Recolouring  Other: Building | Walls & Floors | Careers & Majors | Hacks and Game Mods

Body Shop Recoloring Tutorials by Category

Introduction | FAQ | Clothing | Hair | Eyes | Eyebrows & Eyelashes | Makeup | Accessories | Piercings | Skintones and Simming


Exporting UV Maps for Better Clothing Recolours
Basegame.gif

Base Game
AuthorHystericalParoxysm


Contents

[edit] Overview

This tutorial explains how to export the uv/texture map for both Maxis and custom clothing to make it easier to texture. If you're finding it hard to match up edges or fix seams, this should help a lot.

[edit] What you will need

  • SimPE
  • The Managed Direct X Extensions, listed on the SimPE download page under "Needed Software to run SimPE"
  • UV Mapper Classic

[edit] Tutorial Link

RightArrow.gif Exporting UV Maps for Better Clothing Recolours (2006)

[edit] Prerequisites

This is not a beginner's clothing tutorial, and is more of a "Toolbox Tutorial" to teach a specific technique. If you are not an experienced clothing creator, you will need to first do some more simple tutorials.

[edit] Credit

Originally written by HystericalParoxysm

[edit] Related Links

Tutorials by Category

Body Shop: Recolouring | Meshing | Modding | Sims  Objects: Object Creation | Recolouring  Other: Building | Walls & Floors | Careers & Majors | Hacks and Game Mods

Body Shop Recoloring Tutorials by Category

Introduction | FAQ | Clothing | Hair | Eyes | Eyebrows & Eyelashes | Makeup | Accessories | Piercings | Skintones and Simming

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