Difference between revisions of "Tutorials:Exporting UV Maps for Better Clothing Recolours"
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[[Category:Sims 2 Tutorials]] | [[Category:Sims 2 Tutorials]] | ||
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[[Category:Clothing Tutorials]] | [[Category:Clothing Tutorials]] | ||
[[Category:Tutorials by HystericalParoxysm]] | [[Category:Tutorials by HystericalParoxysm]] |
Latest revision as of 20:35, 28 September 2010
Tutorials by Category | |
---|---|
Body Shop: Recolouring | Meshing | Modding | Sims Objects: Object Creation | Recolouring Other: Building | Walls & Floors | Careers & Majors | Hacks and Game Mods | |
Body Shop Recoloring Tutorials by Category | |
Introduction | FAQ | Clothing | Hair | Eyes | Eyebrows & Eyelashes | Makeup | Accessories | Piercings | Skintones and Simming |
Exporting UV Maps for Better Clothing Recolours | |
---|---|
Base Game | |
Author | HystericalParoxysm |
Contents |
[edit] Overview
This tutorial explains how to export the uv/texture map for both Maxis and custom clothing to make it easier to texture. If you're finding it hard to match up edges or fix seams, this should help a lot.
[edit] What you will need
- SimPE
- The Managed Direct X Extensions, listed on the SimPE download page under "Needed Software to run SimPE"
- UV Mapper Classic
[edit] Tutorial Link
Exporting UV Maps for Better Clothing Recolours (2006)
[edit] Prerequisites
This is not a beginner's clothing tutorial, and is more of a "Toolbox Tutorial" to teach a specific technique. If you are not an experienced clothing creator, you will need to first do some more simple tutorials.
[edit] Credit
Originally written by HystericalParoxysm
[edit] Related Links
Tutorials by Category | |
---|---|
Body Shop: Recolouring | Meshing | Modding | Sims Objects: Object Creation | Recolouring Other: Building | Walls & Floors | Careers & Majors | Hacks and Game Mods | |
Body Shop Recoloring Tutorials by Category | |
Introduction | FAQ | Clothing | Hair | Eyes | Eyebrows & Eyelashes | Makeup | Accessories | Piercings | Skintones and Simming |