Difference between revisions of "Template:Guidelines-Uniqueness-Effort"

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(Created page with '{| class="collapsible collapsed wikitable" style="width:100%" |- ! style="text-align:left" | Uniqueness and Effort |- |Is your lot special, unique, and different? Or is it a box …')
 
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Changing the decor of a Maxis/EA house/apartment or converting a house from another EP/Game without significantly changing the architecture is something that anyone can do quite easily. Please put some effort into making a unique, well structured, original Lot. It can take a lot of practice, work, and effort to create a unique lot that not just anyone could build and will show through in the quality of your lot.  
 
Changing the decor of a Maxis/EA house/apartment or converting a house from another EP/Game without significantly changing the architecture is something that anyone can do quite easily. Please put some effort into making a unique, well structured, original Lot. It can take a lot of practice, work, and effort to create a unique lot that not just anyone could build and will show through in the quality of your lot.  
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For tips, info, and tutorials on how to make your lot unique, interesting, playable, and desired, see:
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*[[Tutorials:Building_Great_Realistic_Houses_-_From_the_Ground_Up|Building Great Realistic Houses]]
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Revision as of 18:01, 15 May 2011

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