Difference between revisions of "Game Help:World Routing Lags"
EllaCharm3d (Talk | contribs) (→Solution - added Bridgeport link) |
EllaCharm3d (Talk | contribs) |
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*I offer you 3 solutions: | *I offer you 3 solutions: | ||
# DIY in CAW - if you're pretty handy in CAW and do not like to wait for others or simply like to do things yourself. | # DIY in CAW - if you're pretty handy in CAW and do not like to wait for others or simply like to do things yourself. | ||
− | # Edit in S3PE - downloading the resources (@ | + | # Edit in S3PE - downloading the resources (@10MB) and editing the .world files. Would need to ensure you download and import the correct resources for the world you're editing. For instance, importing Sunset Valley.world's resources into China.world is a Very Bad Thing! |
# Download the .world files - the simplest way of having fixed worlds, BUT you have to | # Download the .world files - the simplest way of having fixed worlds, BUT you have to | ||
#* rely on someone to do the "DIY-ing in CAW" & the "Editing in S3PE", | #* rely on someone to do the "DIY-ing in CAW" & the "Editing in S3PE", | ||
− | #* have a fast Internet connection to download a huge file (@ | + | #* have a fast Internet connection to download a huge file (@100MB) for each world, and |
#* know what to do with [[Game Help:DFDD5 Extract from Archive#Multi-part files|multi-part files]]. | #* know what to do with [[Game Help:DFDD5 Extract from Archive#Multi-part files|multi-part files]]. | ||
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** save when you're done, | ** save when you're done, | ||
** close the world and exit CAW. | ** close the world and exit CAW. | ||
− | * '''Back in S3PE''': Open this file back in S3PE and extract these resources | + | * '''Back in S3PE''': Open this file back in S3PE and extract these resources, use the Filter options. |
** UNKN 0x05CD4BB3 (World - Routing info) | ** UNKN 0x05CD4BB3 (World - Routing info) | ||
** UNKN 0x05DA8AF6 (World - Routing info) | ** UNKN 0x05DA8AF6 (World - Routing info) | ||
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* Download the "<Town>FixedRouting.zip" for the world that you want to fix and extract it. | * Download the "<Town>FixedRouting.zip" for the world that you want to fix and extract it. | ||
− | *# [http://my.modthesims.info/ | + | *# [http://my.modthesims.info/d/450599 Base game's '''Sunset Valley'''] |
− | *# [http://my.modthesims.info/ | + | *# [http://my.modthesims.info/d/448919 WA's 3 Adventure destinations]: |
*#* '''Shang Simla''' (China) | *#* '''Shang Simla''' (China) | ||
*#* '''Champs Les Sims''' (France) | *#* '''Champs Les Sims''' (France) | ||
*#* '''Al Simhara''' (Egypt) | *#* '''Al Simhara''' (Egypt) | ||
*# Ambition's '''Twinbrooks''': [link here] | *# Ambition's '''Twinbrooks''': [link here] | ||
− | *# [http://my.modthesims.info/ | + | *# [http://my.modthesims.info/d/451614 Late Night's '''Bridgeport'''] |
− | * Be sure you have the <font color=red>'''correct resources for the correct world'''</font>! | + | * Be sure you have the <font color=red>'''correct resources for the correct world'''</font>! If Windows Explorer don't show same number of files as stated in the download thread, logout from MTS, remove cookies and try re-downloading. |
* '''In S3PE''': Open S3PE as Administrator. | * '''In S3PE''': Open S3PE as Administrator. | ||
** Now go to the path for the game whose world you want to fix. | ** Now go to the path for the game whose world you want to fix. | ||
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* Open the appropriate world file that you downloaded the "<Town>FixedRouting.zip" for in S3PE. | * Open the appropriate world file that you downloaded the "<Town>FixedRouting.zip" for in S3PE. | ||
** From the Resource menu <nowiki>-></nowiki> Import <nowiki>-></nowiki> From file, navigate to the location where you have the "<Town>FixedRouting.zip" extracted. | ** From the Resource menu <nowiki>-></nowiki> Import <nowiki>-></nowiki> From file, navigate to the location where you have the "<Town>FixedRouting.zip" extracted. | ||
− | ** Select all the extracted files and click '''Import''' | + | ** Ensure the dropdown for the filetypes show all *.* as we want to import everything. |
+ | ** Select all (Ctrl+A) the extracted files and click '''Import'''. | ||
** Save the file and exit. Remember to simply do a ''Save''', not a '''Save As'''. | ** Save the file and exit. Remember to simply do a ''Save''', not a '''Save As'''. | ||
** Remove caches and test the game. | ** Remove caches and test the game. | ||
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* You can also download the .world file itself if you don't know how to or cannot use CAW and place it in the respective paths above. | * You can also download the .world file itself if you don't know how to or cannot use CAW and place it in the respective paths above. | ||
− | *# Base game's '''Sunset Valley''' | + | *# [http://my.modthesims.info/d/451817 Base game's '''Sunset Valley'''] |
− | *# [http://my.modthesims.info/ | + | *# [http://my.modthesims.info/d/450569 WA's 3 Adventure destinations] |
*#* '''Shang Simla''' (China) | *#* '''Shang Simla''' (China) | ||
*#* '''Champs Les Sims''' (France) | *#* '''Champs Les Sims''' (France) | ||
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*# Ambition's '''Twinbrooks''': [link here] | *# Ambition's '''Twinbrooks''': [link here] | ||
*# Late Night's '''Bridgeport''': [link here] | *# Late Night's '''Bridgeport''': [link here] | ||
− | + | :{|cellspacing="2" cellpadding = "6" style="border-style:solid; border-color:red; border-width:2px;" width="75%" align="left" | |
+ | | [[Image:Warning.gif]] <span style="font-size:12px; color:red"><b><big><big>STOP! Backup before proceeding!</big></big></b><br> | ||
+ | <font color=black>I hoped you have made that backup by now, because we're about to make changes to a game file here. Screwing up at this stage without a backup means you need to uninstall, reinstall + patch and start the whole process over.</font> | ||
+ | |} | ||
+ | <br clear="all" /> | ||
+ | * OK, warning done, Ready? | ||
+ | * Download all parts of the world, and rename them to get rid of the ''"MTS_ellacharm3d_<numbers>_"'' portion. See [[Game Help:DFDD4 Download the File#Content with Multi-part files]]. | ||
+ | * Right-click on the file with "part1" in its name and "Extract here", or whatever command your program uses. See [[Game Help:DFDD5 Extract from Archive#Multi-part files]]. | ||
+ | * Place the extracted & joined .world file in the appropriate path and replace the default version. | ||
+ | * [[Game Help:Sims 3 Delete Cache Files|Delete caches]] before starting game (though might not be necessary). | ||
|} | |} | ||
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− | '''Step 4: Preparing for a patch or restoring''' | + | '''Step 4: Preparing for a patch or restoring the original''' |
When the next patch is released, you simply rename the extensions. | When the next patch is released, you simply rename the extensions. | ||
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* Rename the original back by removing the ".orig" so the file name is restored back to "<Town>.world", and you're good to go. | * Rename the original back by removing the ".orig" so the file name is restored back to "<Town>.world", and you're good to go. | ||
* If you don't want the fixed version anymore, simply delete it from your system. | * If you don't want the fixed version anymore, simply delete it from your system. | ||
+ | |||
+ | |||
==What's Next== | ==What's Next== |
Revision as of 06:48, 12 August 2011
Sims 3 Game Help Categories: | |
---|---|
Custom Content | Installation | Gameplay Guides | Technical & Graphics Issues | Miscellaneous Issues | |
MTS Help Q&A Forums | |
Contents |
Issue
Based on these threads,
- Target NPC's over yonder
- Stupid Bridgeport Routing Fix (Experimental!)
- Weird freezing in China after generations install
and that games needed to be reset, every few hours, even with the suggestions in Game Help:Intermittent Freezes, I took a look at more .world files and found the same Routing breakdowns that HP did in her Bridgeport Fix. I even found more breakdowns in Bridgeport.
These .worlds Routing breakdowns are found in all the default worlds:
- Base game's Sunset Valley: \Program Files (x86)\Electronic Arts\The Sims 3\GameData\Shared\NonPackaged\Worlds\Sunset Valley.world
- WA's 3 Adventure destinations:
- Shang Simla (China): \Program Files (x86)\Electronic Arts\The Sims 3 World Adventures\GameData\Shared\NonPackaged\Worlds\China.world
- Champs Les Sims (France): \Program Files (x86)\Electronic Arts\The Sims 3 World Adventures\GameData\Shared\NonPackaged\Worlds\France.world
- Al Simhara (Egypt): \Program Files (x86)\Electronic Arts\The Sims 3 World Adventures\GameData\Shared\NonPackaged\Worlds\Egypt.world
- Ambition's Twinbrooks: \Program Files (x86)\Electronic Arts\The Sims 3 Ambitions\GameData\Shared\NonPackaged\Worlds\Twinbrook.world
- Late Night's Bridgeport: \Program Files (x86)\Electronic Arts\The Sims 3 Late Night\GameData\Shared\NonPackaged\Worlds\Bridgeport.world
Cause
- The lags and freezes are caused by broken routing in the worlds.
- This is explained in Armiel's tutorial on routing in the CAW tool: Tutorial: Basics on sim-routing in Create a world-tool
See the image (click to enlarge) gallery below for areas where the routing is broken. You can use this as a guide when choosing the DIY solution. Or, when you get lags, these are the areas to look for stuck Sims that need to be reset.
What you need
- Willingness to read the guide carefully and following instructions to the letter.
- S3PE and the knowledge to use it.
- A machine capable of running CAW and a rudimentary knowledge to use it. Get the Create-A-World tool. Tutorials on how to use CAW are available in
- Learn how to use CAW, and editing premade worlds by reading this guide Editing Premade Worlds (and its original thread for more tips and background info)
- Understand the business of routing and painting an area to be non-routable by reading this guide Tutorial: Basics on sim-routing in Create a world-tool
Solution
Step 1: Backup .world
- Do a backup! Please do a backup before continuing with the rest of this guide. Go to the path provided above for the location of the .world file.
- Select the .world file and Copy
- In any empty spot, right-click and Paste.
- Rename this file to have another extension so you won't get duplicates in the New Game screen. I usually put ".orig" as the extension for my backups.
- This <town-name> - Copy.world.orig is your backup file. Keep it safe! This is the file to restore when you need to update.
- Repeat the above steps for each game whose .world you want to edit.
Step 2: Backup Saves
- Next, backup your Save games. Go to /Documents/Electronic Arts/The Sims 3/, and backup the Saves folder by either
- Copy+Paste so you have a copy of this folder and its contents to Desktop (or in another drive, preferably)
- Archive it in a zip or rar file.
- You can also do a full backup of the whole user folder if you like, see this Backup Guide.
Step 3:
- I offer you 3 solutions:
- DIY in CAW - if you're pretty handy in CAW and do not like to wait for others or simply like to do things yourself.
- Edit in S3PE - downloading the resources (@10MB) and editing the .world files. Would need to ensure you download and import the correct resources for the world you're editing. For instance, importing Sunset Valley.world's resources into China.world is a Very Bad Thing!
- Download the .world files - the simplest way of having fixed worlds, BUT you have to
- rely on someone to do the "DIY-ing in CAW" & the "Editing in S3PE",
- have a fast Internet connection to download a huge file (@100MB) for each world, and
- know what to do with multi-part files.
Let's get to it then...
Solution 2: Edit with S3PE | |
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|
Solution 3: Download .world file | |
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|
Step 4: Preparing for a patch or restoring the original
When the next patch is released, you simply rename the extensions.
- Rename the fixed <Town>.world to "<Town>.world.fixed"
- Rename the original back by removing the ".orig" so the file name is restored back to "<Town>.world", and you're good to go.
- If you don't want the fixed version anymore, simply delete it from your system.
What's Next
Well, I appreciate any feedback. You can post in the download thread's comment area if you have any issues :
- with repainting in CAW (although CAW forum might be better for this)
- with importing the resources
- with lags due to broken routing or areas I missed, preferably with an image so I can see exactly where.
- with the instructions, need clarifications or whatever.
If That Didn't Work...
- Have you reread and gone through the instructions again, carefully? If you tried the DIY or S3PE solution, perhaps easiest is to wait for the downloadable .world(s) to be made available.
- Please post in Sims 3 Help forums if you have issues with the game, especially if not related to routing lags.
Related Pages
Sims 3 Game Help Categories: | |
---|---|
Custom Content | Installation | Gameplay Guides | Technical & Graphics Issues | Miscellaneous Issues | |
MTS Help Q&A Forums | |