Difference between revisions of "Sims 3:0x0418FE2A"
From SimsWiki
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DWORD //PostTileSpacing | DWORD //PostTileSpacing | ||
BYTE //CanWalkOver | BYTE //CanWalkOver | ||
− | if(Version >= | + | if(Version >=0x0000000A){ |
+ | BYTE CanWalkOver //boolean | ||
+ | BYTE ShouldNotGetThickSnow //boolean | ||
+ | BYTE SnowPostShapeIsCircle //boolean | ||
+ | FLOAT SnowThicknessPostScaleFactor | ||
+ | FLOAT SnowThicknessRailScaleFactor | ||
+ | FLOAT mSnowThicknessPostVerticalOffset | ||
+ | FLOAT SnowThicknessRailVerticalOffset | ||
+ | BYTE HasWall //boolean | ||
+ | |||
+ | } | ||
+ | if( Version >0x00000007 && (Version < 0x0000000A || HasWall) ) | ||
{ | { | ||
BYTE //RaiseFenceGeometryAboveWall (boolean) | BYTE //RaiseFenceGeometryAboveWall (boolean) | ||
DWORD // Wall TGI index | DWORD // Wall TGI index | ||
+ | |||
} | } | ||
Revision as of 23:24, 16 November 2012
Modding Reference by Category | |
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Sims 3 :DBPF | File Types | RCOL(Scene) | Catalog Resource | String Table | Key Table | TS3 Programmer's Reference |
Catalog Fence - CFEN | ||
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TypeID: | 0x0418FE2A | |
Game Version: | The Sims 3 |
Overview
Catalog resource used to define fences.
Format
DWORD Version DWORD TGI_offset // see Sims 3:Key table DWORD TGI_size // see Sims 3:Key table --if Version >= 0x7 --insert Material List section for Object --insert Common section DWORD //Model VPXY index DWORD //DiagonalModel VPXY TGI index DWORD //PostModel VPXY TGI index DWORD //PostTileSpacing BYTE //CanWalkOver if(Version >=0x0000000A){ BYTE CanWalkOver //boolean BYTE ShouldNotGetThickSnow //boolean BYTE SnowPostShapeIsCircle //boolean FLOAT SnowThicknessPostScaleFactor FLOAT SnowThicknessRailScaleFactor FLOAT mSnowThicknessPostVerticalOffset FLOAT SnowThicknessRailVerticalOffset BYTE HasWall //boolean } if( Version >0x00000007 && (Version < 0x0000000A || HasWall) ) { BYTE //RaiseFenceGeometryAboveWall (boolean) DWORD // Wall TGI index } --insert TGI Block List
Modding Reference by Category | |
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Sims 3 :DBPF | File Types | RCOL(Scene) | Catalog Resource | String Table | Key Table | TS3 Programmer's Reference |