Difference between revisions of "Tutorials:TS3 GeneralModding"

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(XML Mods)
(Script Mods)
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* [http://www.den.simlogical.com/denforum/index.php?topic=1063 How to Create and Load Custom Moodlets with a Pure Script Mod by NonaMena]
 
* [http://www.den.simlogical.com/denforum/index.php?topic=1063 How to Create and Load Custom Moodlets with a Pure Script Mod by NonaMena]
 
* [http://www.den.simlogical.com/denforum/index.php?topic=1596.0 How to Inject an Interaction With a Pure Script Mod by NonaMena]
 
* [http://www.den.simlogical.com/denforum/index.php?topic=1596.0 How to Inject an Interaction With a Pure Script Mod by NonaMena]
 +
* [http://www.den.simlogical.com/denforum/index.php?topic=1600.0 How to Make an ITUN for a Custom Interaction by NonaMena]
  
 
=====Core Mods=====
 
=====Core Mods=====

Revision as of 10:32, 19 December 2012

Tutorials by Category

CAS | Patterns | Objects | Building | Worlds | Modding | Modding Reference 

Contents

Overview

A small guide to extracting and using the games animation files.

What will I need?

Each tutorial will list the tools needed, but here is a general list of Modding Tools.

Tutorials

XML Mods
Script Mods
Core Mods
Miscellaneous Mods

Miscellaneous


Tutorials by Category

CAS | Patterns | Objects | Building | Worlds | Modding | Modding Reference 

Personal tools
Namespaces

Variants
Actions
Navigation
game select
Toolbox