Difference between revisions of "Sims 3:Shaders\Params"

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(Overview)
(Overview: added shader params for Blueprint shader)
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|0xDAA9532D || index_of_refraction || Float || deprecated
 
|0xDAA9532D || index_of_refraction || Float || deprecated
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|0xD9C05335 || IsFloor || Float ||
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|0x347C9E07 || IsGenericBox || Float ||
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|0x4C12ECE8 || IsObject || Float ||
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|0x5250023D || IsPartition || Float ||
 
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|0x3BBF99CF || IsSolidObject || Float ||
 
|0x3BBF99CF || IsSolidObject || Float ||
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|0x66479028 || SpeedStretchFactor || Float ||
 
|0x66479028 || SpeedStretchFactor || Float ||
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|0x8D38D12E || StretchRect || Float2 ||
 
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|0x583DF357 || TextureSpeedScale || Float ||
 
|0x583DF357 || TextureSpeedScale || Float ||

Revision as of 16:45, 31 December 2012

Overview

Alphabetical list of shader params currently used in MTNF/MTRL material blocks, and their type. For a list of Shaders that use them, see Shaders

Id Name Type Description
0x01885886 AlignAcrossDirection Float
0x17B78AF6 AlignToDirection Float
0xC3FAAC4F AlphaMap Texture
0xE77A2B60 AlphaMaskThreshold Float
0xF019641D AlwaysOn Float
0x04A5DAA3 Ambient Float3 deprecated
0xB01CBA60 AmbientOcclusionMap Texture
0x797F8E81 AmbientUVSelector Float3
0x3F89C2EF AnimDir Float4
0xD600CB63 AnimSpeed Float
0x5F7800EA AutoRainbow Float
0x449A3A67 AverageColor Int
0xD641A1B1 BackFaceDiffuseContribution Float
0x568E0367 Births Float4
0x9BDECB37 BlendDestMode Float
0x2D13B939 BlendOperation Float
0x0995E96C BlendSourceMode Float
0x4168508B BloomFactor Float
0xE29BA4AC BloomScale Float
0xD8542D8B BounceAmountMeters Float
0xFBA6B898 BouncePower Float
0x581835D6 ColorRamp Texture
0x1E27DCCD ContourSmoothing Float
0x1EF8655D CounterMatrixRow1 Float3
0x1EF8655E CounterMatrixRow2 Float3
0x6D43D7B7 CutoutValidHeights Float2
0x6BB389BC DaytimeOnly Float
0x656025DF DebouncePower Float
0x7D621D61 DeflectionThreshold Float
0x8BDF4746 DeformerOffset Float
0x9205DAA8 DetailMap Texture
0xCD985A0B DetailUVScale Float2
0x637DAA05 Diffuse Float3
0x6CC0FD85 DiffuseMap Texture
0xC45A5F41 DiffuseMapUVChannel Float
0x2D4E507E DiffuseUVScale Float2
0x91EEBAFF DiffuseUVSelector Float3
0x01ADACE0 DimmingCenterHeight Float
0x32DFA298 DimmingRadius Float
0x48372E62 DirtOverlay Texture
0xCE8C8311 DivetScale Float
0x22AD8507 DropShadowAtlas Texture
0x1B1AB4D5 DropShadowStrength Float
0x8C27D8C9 EdgeDarkening Float
0x3BD441A0 Emission Float3 deprecated
0xF303D152 EmissionMap Texture
0xBC823DDC EmissionMapUVSelector Float3
0x490E6EB4 EmissiveBloomMultiplier Float
0x8EF71C85 EmissiveLightMultiplier Float
0x957210EA FadeDistance Float
0xD4D51D02 ForceAmount Float
0x29881F55 ForceDirection Float3
0xEBA4727B ForceVector Float3
0x1E5B2324 FrameData Float4
0x406ADE00 FramesPerSecond Float
0x7211F24F FramesRandomStartFactor Float
0xFB66A8CB FresnelOffset Float
0xC3AD4F50 HaloBlur Float
0xD4043258 HaloHighColor Float3
0x2EB8E8D4 HaloLowColor Float3
0x84F6E0FB HaloRamp Texture
0x90F8DCF0 HighlightColor Float3
0xBDCF71C5 imposterTexture TextureKey
0x15C9D298 imposterTextureAOandSI TextureKey
0xBF3FB9FA imposterTextureWater TextureKey
0x56E1C6B2 ImpostorDetailTexture TextureKey
0xDAA9532D index_of_refraction Float deprecated
0xD9C05335 IsFloor Float
0x347C9E07 IsGenericBox Float
0x4C12ECE8 IsObject Float
0x5250023D IsPartition Float
0x3BBF99CF IsSolidObject Float
0x52CE211B JetTexture Texture
0x92692CB2 Layer2Shift Float
0x84212733 LifetimeSeconds Float
0xEF270EE4 LightingDirectScale Float
0xA15E4594 LightingEnabled Float
0x4F7DCB9B LightMapScale Float3
0x849CDADC MaskHeight Int
0x707F712F MaskWidth Int
0xCD869A45 MultiplyMap Texture
0x3CB5FA70 NoAutomaticDaylightDimming Float
0xE19FD579 NoiseMap Texture
0x5E86DEA1 NoiseMapScale Float
0x88C64AE2 NormalBumpScale Float
0x6E56548A NormalMap Texture
0x3C45E334 NormalMapScale Float
0x415368B4 NormalMapUVSelector Float3
0xBA2D1AB9 NormalUVScale Float2
0x4DC0C8BC OverlayTexture Texture
0x0C12DED8 OverrideDirection Float3
0x8E35CCC0 OverrideFactor Float
0xA3D6342E OverrideSpeed Float
0x14677578 OverrideVelocity Float3
0xCC31B828 ParticleCount Float
0xEF36D180 PositionTweak Float3
0x790EBF2C PosOffset Float4
0x487648E5 PosScale Float4
0x73C9923E Reflective Float3 deprecated
0x29BCDD1F reflectivity Float deprecated
0xC3C472A1 RefractionDistortionScale Float
0xF3F22AC4 RevealMap Texture
0xCCB35B98 RippleDistanceScale Float
0x6A07D7E1 RippleHeights Float2
0x52DEC070 RippleSpeed Float
0xE7CA9166 RoomLightMap Texture
0xE90599F6 RootColor Float3
0x16BF7A44 RotateSpeedRadsSec Float
0x32003AD4 RotationSpeed Float
0x906997A9 RugSort Float
0x6E067554 SelfIlluminationMap Texture
0xFEB1F9CB ShadowAlphaTest Float
0x11483F01 SharpSpecControl Float
0x903BE4D3 SharpSpecThreshold Float
0xF755F7FF Shininess Float
0x891A3133 SizeScaleEnd Float2
0x9A6C2EC8 SizeScaleStart Float2
0x1D90C086 SparkleCube Texture
0xBA13921E SparkleSpeed Float
0xD652FADE SpecCompositeTexture Texture
0x9554D40F SpecStyle Float
0x2CE11842 Specular Float3
0xAD528A60 SpecularMap Texture
0xCB053686 SpecularMapUVChannel Float
0xF12E27C3 SpecularUVScale Float2
0xB63546AC SpecularUVSelector Float3
0x66479028 SpeedStretchFactor Float
0x8D38D12E StretchRect Float2
0x583DF357 TextureSpeedScale Float
0x0081AE98 TimelineLength Float4
0x05D22FD3 Transparency Float
0x988403F9 Transparent Float3 deprecated
0xB597FA7F UseDiffuseForAlphaTest Float
0x56B220CD UseLampColor Float
0x57582869 UVOffset Float4
0x159BA53E UVScale Float4
0x420520E9 UVScales Float3
0xF2EEA6EC UVScrollSpeed Float2
0x773CAB85 UVTiling Float2
0xA2FD73CA VertexColorScale Float3
0xAC5D0A82 VisibleOnlyAtNight Float
0xAFA11436 WaterScrollSpeedLayer1 Float2
0xAFA11435 WaterScrollSpeedLayer2 Float2
0x66E9B6BC WindSpeed Float
0xBC4A2544 WindStrength Float
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