Tutorials:Clothing Tutorials
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Contents |
Overview
If you've never created any Body Shop content before, you should start with clothing. There are two main sets of tutorials that will help you begin creating clothing. If you are using the GIMP, a free graphics editor, you should use the Gimp tutorials. If you are using Photoshop or other higher-end graphics editors, you should be able to follow Faylen's series of skinning tutorials.
Whenever you first do a tutorial, you should do the exact same project they show you, exactly as they tell you to do it. This way you can be sure you're doing your first project correctly. When you finish each tutorial, experiment with the techniques you have learned, trying something similar, a project of your own, before moving on to the next tutorial.
What you will need
Tutorials
- Tutorials:Beyond Photoskinning: Transformation and Displacement Mapping in Photoshop
- Tutorials:Creating Textures from Images
- Tutorials:Exporting UV Maps for Better Clothing Recolours
- Tutorials:Faylen's Skinning Tutorial 1 - Basic Clothing Recolour
- Tutorials:Faylen's Skinning Tutorial 2 - Selective Recolour, Adding a Simple Texture
- Tutorials:Faylen's Skinning Tutorial 3 - Adding Textures
- Tutorials:Faylen's Skinning Tutorial 4 - Working Around the Mesh
- Tutorials:Basic Clothing Recolour using The Gimp
- Tutorials:Gimp Clothing Tutorial 2 - Using a New Texture
- Tutorials:Gimp Clothing Tutorial 3 - Changing the Alpha
- Tutorials:How to Add Shadows and Highlights
- Tutorials:How to Adapt Skintones and Clothing to Custom Meshes
- Tutorials:Tutorial - How to make a bumpmap for clothes
- Tutorials:How to make a top out of a picture
- Tutorials:How to Recolour Custom Mesh Clothing
- Tutorials:Modding with Paint.NET
- Tutorials:Skinning From The Inside Out