Sims 3:0x8070223D
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Revision as of 05:33, 4 April 2012 by ChaosMageX (Talk | contribs)
Modding Reference by Category | |
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Sims 3 :DBPF | File Types | RCOL(Scene) | Catalog Resource | String Table | Key Table | TS3 Programmer's Reference |
Audio Tuners | ||
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TypeID: | 0x8070223D | |
Game Version: | The Sims 3 |
Overview
Research by Karybdis
Format
This format uses Big Endian byte order unless otherwise noted
DWORD entryCount DWORD property identifier BYTE BYTE type WORD repcode (if repcode=0000) typeData (if repcode!=0000) DWORD repCount DWORD repSize (unless type=string, where it's 0x10) typeData --(type - format - typeData REPS) 0x0001 - Bool - BYTE 0x0009 - Int - 4 BYTES 0x000A - Uint - 4 BYTES 0x000D - Float - 4 BYTES 0x0012 - ??? 0x0013 - String - 3 BYTES 0x000000, BYTE numchars (unicode), STRING[numchars*2] 0x00E8 - SoundKey - 8 BYTES (LittleEndian) _AUD/AUDT/VOCE instance, 4 BYTES 0xFFFFFFFF, 4 BYTES 0x00000000
Property Identifiers
Based on const uint kProperty values discovered in the Sims3.SimIFace.Audio class in the SimIFace.dll that comes with the Create A World Tool.
Name | 32-bit Hash | Type | AddGroups | 0xf58ca0be | Age | 0x489c3762 | Aggregate | 0x5a32a0ce | AtmosphericCurve | 0xbdc98ce5 | AtmosphericHiPassCurve | 0x8adce22f | AttenuatedGain | 0x6325c989 | Attenuation | 0x1e4db1eb | Float(List) | AttenuationCurve | 0x6e3d22e0 | Codec | 0xba03d0cd | UInt | DacOutputSampleRate | 0x6a371e0 | DefaultToMaster | 0x6b16ae3d | Delay | 0x15525baa | DistanceCurve | 0xEC361CD1 | Float(List) | DopplerCurve | 0x9bfc37ac | Duration | 0xb1f42539 | EffectiveGain | 0xc2d1f579 | EmitterType | 0x6610c2bd | FadeIn | 0x98ac8996 | FadeOut | 0xe8ab99b9 | Float | Feedback | 0xfc047eec | Gain | 0x25df0108 | Float | Groups | 0x7cb81a35 | UInt(List) | HardStop | 0x222b8006 | HighPass | 0xa26a765f | IgnorePauseGain | 0xd1daef42 | Bool | Is3d | 0x12d2a4d4 | Bool | IsLooped | 0x6dd08218 | Bool | IsVirtual | 0xba134192 | Bool | LoopPlaylist | 0x3c10c7b9 | LowPass | 0x647a7836 | MaxDistance | 0x3593710 | Float | MaxGainChange | 0xc742ceb8 | Float | MinDistance | 0xf616b72 | Float | MinPerformanceLevel | 0xb2550953 | MuteAll | 0x899eb157 | NoteDuration | 0xcd928a9 | NoteNumber | 0x66ef9aba | NoteVelocity | 0xe4dd1818 | OutsideCurve | 0xD9B1D9DF | Float(List) | Pan | 0x4a77693a | PanDistance | 0x6eb7a717 | PanLFE | 0xB73EE5C5 | Float | PanSize | 0xce78d695 | PanTwist | 0xa4d2160b | Parent | 0x5F6317D5 | SoundKey | Pause | 0xb85523e5 | PerformanceLevel | 0x6df5822d | PickupIndex | 0xed1f36d5 | Pitch | 0x71bc3009 | PitchShiftModifier | 0x779a5ff4 | Polyphony | 0xbaf7f4f9 | UInt | PolyphonyMode | 0x7f28acc | UInt | PondEnabledCurve | 0x0774F9BC | Float(List) | PositionX | 0x50c5d67 | PositionY | 0x50c5d66 | PositionZ | 0x50c5d65 | PreFade | 0x6257eb2a | PrimitiveHashes | 0xe39eb081 | Primitives | 0x3da0a727 | Priority | 0x393f7f7d | Probability | 0x8fc9308e | RandomPitch | 0x56e7c242 | RemoveGroups | 0x14043549 | RingModFreq | 0x703d682b | Rolloff | 0x2406a047 | Float | SampleLength | 0xd24d4aff | SamplePosition | 0x893f8476 | Samples | 0x701ed91e | SoundKey(List) | SeekTime | 0x14f9bdf6 | Send | 0x2fe09c83 | Skip | 0x310330cc | StartDelay | 0x29e8b9f8 | StreamBufferReadSize | 0xb03a6504 | StreamBufferSize | 0x3c2b4ea4 | SurroundOn | 0xfe3c587c | Symbols | 0x4b2a3424 | TimeInvariantPitch | 0x82beafe0 | TimeOfDayCurve | 0x8AC7E06E | Float(List) | VoiceTemplate | 0x544E850B | SoundKey | WaterEnabledCurve | 0xCE0EB28E | Float(List) | WetLevel | 0x49eb68db | WetLevelCurve | 0x173c2710 | Float(List) | ??? | 0x09D0B38E | Float(List) | ??? | 0x0A880DDB | Bool | ??? | 0x0B66DA56 | Float | ??? | 0x0F70317C | Float(List) | ??? | 0x51997DB2 | UInt | ??? | 0x95D452E6 | Float | ??? | 0xA27EFFF6 | Float | ??? | 0xF14973D7 | Bool |
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Modding Reference by Category | |
---|---|
Sims 3 :DBPF | File Types | RCOL(Scene) | Catalog Resource | String Table | Key Table | TS3 Programmer's Reference |