2A51171B

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2A51171B
Short name: 3DARY
Long name: 3D array

Contents

Format

DWORD
Block ID
DWORD
Block Version
Byte
Block name
DWORD
Count X
DWORD
Count Y
DWORD
Count Z
variable
Array[X,Y,Z] (see below)

Array format

Array[X,Y,Z] is a 3-dimensional array *of Objects* with height X, width Y, and depth Z. The type of data contained within the Object varies by the Instance ID of the file.

Instance ID 0x00, 0x09, 0x0A, or 0x0B

;WORD
:unknown
;WORD
:unknown
;WORD
:unknown
;WORD
:unknown

Instance ID 0x01

Float
unknown

Functions: 1. To store arrays of the heights of grid points in singles. And, the layer/story/level of grid point is presumed probably based on values of W, H and layer/story/level probably partly dependent on the same 3D array instance file. 2. Every standard level height is 16-click-high/16-step-high, and it has a value of 3 in singles. In other words, each click (in terms of elevation tools)/step (in terms of modular stairs) is 0.1875 in singles. 3. Negative value can exist in singles and later values can be smaller than the previous values for every layer/story/level as V!ND!CARE's <4-click wall tutorial suggests.


Instance ID 0x03

BYTE
unknown

Instance ID 0x0C

DWORD
Count n
for each entry
DWORD
unknown

Instance ID 0x14

16 bytes
Unknown

Instance ID 0x15

4 bytes
unknown

See Also

This article is imported from the old MTS2 wiki. It's original page, with comments, can be found at http://old_wiki.modthesims2.com/2A51171B

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