Tutorials:Mixed Method Skintone Defaults

From SimsWiki
Revision as of 07:55, 24 July 2009 by LarryPoppins (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Tutorials by Category

Build Mode | Walls & Floors | Body Shop | Object Recolouring | Careers | Sims | Object Creation | BodyShop Meshing | Hacks and Game Mods

Tutorials by Level
Level 1 (Newbie) | Level 2 (Beginners) | Level 3 (Intermediate) | Level 4 (Advanced) | Level 5 (Numenorean)
Mixed Method Skintone Defaults
Basegame.gif

Base Game
AuthorCategory:Tutorials by HystericalParoxysm


Contents

Overview

This tutorial explains how to create dependent defaults - default replacement skintones that point to non-default skin textures for all the body textures (since most people have the non-defaults anyway for packaging sims). This creates much smaller default replacement packages.

What you will need

  • SimPE
  • The non-default skintone you would like to make a default.

Tutorial

Mixed Method Skintone Defaults - Smaller Skintone Packages by Dependent Defaults

Credit

Originally written by HystericalParoxysm

Related Links

Personal tools
Namespaces

Variants
Actions
Navigation
game select
Toolbox