Sims 3:CTU Guide Designing

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Revision as of 22:09, 1 August 2009 by Daluved1 (Talk | contribs)

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This page is under construction :) - daluved1

Contents

Find a CAS Part

Param.jpg

Before adding any designs to your CAS part, you

have to chose which mesh you wish to use.

  • Parameters - Use the age, gender and type
parameters to dial up a mesh category. Then select the mesh you want to use from the drop down list. The thumbnail to the right of the screen allows you to preview the mesh.
  • Quick Find - Once you dial up the age,
gender and type, Quick Find allows you to scroll through thumbnails to pick which mesh you wish to use.


Part Details

Part Details is for information purposes only. More advanced users can use this list to help locate specific files and details of the package.


Part Category

Cate.jpg

The Part Category tab allows you to change the categorization of the CAS part. Most of these are pretty self-explanatory.

Changing the age and/or gender of a CAS part can cause some pretty wacky results. So don't be shocked if you get something weird.

Extended Category Other
Valid for Maternity Check if you want to allow pregnant sims to wear the CAS part. Left Handed ????
Valid for Random Check if you want townies to be able to wear the CAS part. Right Handed ????
Is Hat Check if the CAS part to be considered a hat. Human ????
Is Revealing Check if the CAS part is considered to be revealing.
Hidden In CAS Check if you want the CAS part to be hidden in Create-A-Sim.


Commit

Commit.jpg
By now you've probably encountered the commit button. To save any changes to you've made, it is important that you click this button before moving on to something else.


Stencils

Stencil.jpg

A stencil is a design that appears on top of the base texture of the CAS part. The stencil itself is not recolorable in Create-A-Sim.

RightArrow.gif For more information on how to add a stencil see Applying Stencils


Patterns

Pattern.jpg

Patterns are the recolorable regions in Create-A-Sim. Here you can set the colors/patterns you want displayed on your CAS part by default.

Enabled/Linked

Enabled Tick this to allow the different regions (defined with the mask) to be recolored.
Linked Unknown

Type

Sets the type of color or pattern you want to use.

Solid

A solid color. To change the color, click the little colored square under Solid Color Options.

Pattern (Colored)

Colored patterns, the kind the Pattern Packager makes, are the most common pattern type. They can have up to four different colors. To change the color, click the little colored squares under Pattern (Colored) Options.

Pattern (HSV)
HSV patterns are base images that are color shifted by a certain amount.
BG Image

BG Image is used for specifying a background image behind the pattern itself.

Channel

The channels are used to control how this image is shifted.

Pattern Browser

The Pattern Browser allows you to browse through both the in-game patterns and downloaded and/or user created custom patterns.

Custom Patterns
  • Use the Import Custom Pattern button to add a custom pattern to the pattern pool.
  • To view custom patterns, pick the asterisk (*) from the drop-down Category list.
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