Tutorials:Creating A World That Doesn't Suck - S3PE

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Revision as of 01:21, 21 July 2011 by Tvrdesigns (Talk | contribs)

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Basics Starting a New World, Navigating CAW, The User Interface, Exporting a World, etc. The Grid About the Grid, Using the Grid with Roads and Lots, etc.
Roads and Sidewalks Working with Roads, Grading, Using Custom Textured Roads, etc. Objects, Bridges and Effects Placing, moving and rotating objects, working with bridges and effects, etc.
Lots Placing and moving lots, Conforming Edges, Sloped Lots, etc. Buildings and Road Layouts Making a Workable Road Layout, Picking a Building Style, etc]]
Sculpting Using the tools, sculpting hills, cliffs, beaches, etc.(Includes Videos) Distant Terrain About distant terrain, placing distant terrain, making custom distant terrain, etc.
Terrain Painting Painting your world like a pro, with technique suggestions from creators.(Includes Videos) CAW and S3PE Making your world a city, changing sky, ocean and sun color, etc. ((ADVANCED!)


Contents


DO NOT EDIT WITHOUT DIRECT PERMISSION FROM TVRDESIGNS OR QBUILDERZ. Create a World's full potential cannot be realised without the clever use of S3PE. This program allows you to change things in your world that EA didn't want you to; sky color, ocean color, sun color, world designation(is your world a city or town), and plenty of other clever little aspects of your world that you can change to make it more interesting and engaging.

This section, although large, will be easy to comprehend. I have reworded all the tutorials that I have found on these subjects as well as different things that I have discovered, to help make them easier to understand for the average CAW user. (Lets face it, we all have our flaws).

Changing Your Surroundings

[Image:TVRcaw_BridgeportSkyExample.jpg|right|frame|350px|Bridgeport's depressing sky and ocean] Without this aspect, Bridgeport and Twinbrook would look completely different. The sky and ocean change the world's mood that it gives off to the user. Bridgeport is seen as a depressing city surrounded by grey cliffs and this is reflected in the grey sky and ocean. Twinbrook gives off a sort of swampy depressed vibe. Not nearly as strong as the depression that Bridgeport portrays but just as important in the overall scheme of things.


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