Tutorials:Creating A World That Doesn't Suck - S3PE
Basics | Starting a New World, Navigating CAW, The User Interface, Exporting a World, etc. | The Grid | About the Grid, Using the Grid with Roads and Lots, etc. |
---|---|---|---|
Roads and Sidewalks | Working with Roads, Grading, Using Custom Textured Roads, etc. | Objects, Bridges and Effects | Placing, moving and rotating objects, working with bridges and effects, etc. |
Lots | Placing and moving lots, Conforming Edges, Sloped Lots, etc. | Buildings and Road Layouts | Making a Workable Road Layout, Picking a Building Style, etc]] |
Sculpting | Using the tools, sculpting hills, cliffs, beaches, etc.(Includes Videos) | Distant Terrain | About distant terrain, placing distant terrain, making custom distant terrain, etc. |
Terrain Painting | Painting your world like a pro, with technique suggestions from creators.(Includes Videos) | CAW and S3PE | Making your world a city, changing sky, ocean and sun color, etc. ((ADVANCED!) |
DO NOT EDIT WITHOUT DIRECT PERMISSION FROM TVRDESIGNS OR QBUILDERZ.
|
!WARNING! - Modifying files using S3PE is still in test stages and as such, I (TVRdesigns) and any other user mentioned in this section take NO responsibility if your world becomes corrupted or you lose files, etc. If you lose files and you have not backed up, you only have yourself to blame. You have been warned. |
Modifying files using S3PE is still in test stages and as such, I (TVRdesigns) and any other user mentioned in this section take NO responsibility if your world becomes corrupted or you lose files, etc. If you lose files and you have not backed up, you only have yourself to blame. You have been warned.
Create a World's full potential cannot be realised without the clever use of S3PE. This program allows you to change things in your world that EA didn't want you to; sky color, ocean color, sun color, world designation(is your world a city or town), and plenty of other clever little aspects of your world that you can change to make it more interesting and engaging.
A lot of this material has been collected from different websites/forums and reworded slightly to be more comprehendable to the average CAW user.
Changing Your Surroundings
Without this aspect, Bridgeport and Twinbrook would look completely different. If you choose a different ocean color, it portrays a completely different atmosphere to another colored ocean. For example, if you were doing a tropical island, you might benifit from changing the color of your ocean to a brighter, richer blue. As actual used examples, here is what EA did to Bridgeport and Twinbrook.
- Bridgeport is seen as a depressing city surrounded by grey cliffs and this is reflected in the grey sky and ocean.
- Twinbrook gives off a sort of swampy depressed vibe. Not nearly as strong as the depression that Bridgeport portrays but just as important in the overall scheme of things.