Tutorials:Creating A World That Doesn't Suck - Distant Terrain
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The whole idea of distant terrain is to make the edges of your world seem more interesting. Put simply, a distant terrain object is a very low quality textured object that you place in Create a World via the objects panel. Placing these objects is made rather difficult by the sheer size and odd shapes of them.
Placing Distant Terrains
Sunset ValleyThe Sunset Valley distant terrain is a pretty basic one. There are white mountains in one corner and those are surrounded by flowing green hills. This terrain is intended to be used for a bay but can obviously be used for other types of worlds. In CAW, it is called Terrain - Distant Position
Rotation
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Al Simhara, Egypt (World Adventures EP)The Al Simhara distant terrain is even more basic than the Sunset Valley version. It is just an expanse of tall and flat desert. There is also a river cutting through it that you can use to get water to your remote desert getaway. In CAW, it is called Distant Terrain - Egypt. To have this distant terrain, you need to have the World Adventures EP installed. Position
Rotation
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Champs Les Sims, France (World Adventures EP)The Champs Les Sims distant terrain was the first distant terrain that EA provided that had a city in the distance.(Obviously meant to be Paris). This terrain is relatively flat, with pale green valleys and hills and cliffs of grey-ish brown rock. In CAW, it is called Distant Terrain - France. To have this distant terrain, you need to have the World Adventures EP installed. Position X = 1000 Y = 0 Z = 1012 Rotation X = -179.999985 Y = 0 Z = -179.999985 |
Distant Terrain – China:
Position
X = 1025.91492 Y = -100.792183 Z = 1022.01959
Rotation
X = 0 Y = -89.99999 Z = 0