Icon
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Moodlet Name
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Effects
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Time Period
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From
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Description
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Notes
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EP
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Got a Good Deal
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+10
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8 Hours
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Discount
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Saving a few Simoleons is pure satisfaction!
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Appears when Sims go shopping when the grocery or bookstore is holding a discount, using the coupon from the newspaper or computer, or buying a cheap consignment store sale.
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New Stuff
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+20
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2 Hours
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New Objects
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Sims love getting new things for their homes!
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+30 for Snobs.
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Stuff Taken
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-15
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1 Day
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Burglary, Repossession
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Sims really like their stuff, and when someone grabs it, they take it quite personally.
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-20 for Snobs.
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Returned Stolen Property
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+15
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8 Hours
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Returning Stolen Object
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Kleptos enjoy returning things even more than... ending up with them. After all, it's more difficult to do the right thing, even when it follows the wrong thing.
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Appears when Sims return a stolen object. Kleptomaniacs and Sims who work in Firefighter or Private Investigator profession can steal objects.
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Feeling Anxious About Faucet
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-15
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8 Hours
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Using Sink
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If someone left the sink on, the house could flood any minute! Neurotic Sims like to double check things... just to be sure.
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Appears when Neurotic Sims use a sink.
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Feeling Anxious About Fireplace
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Using Fireplace
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Was the fireplace left on, meaning the entire home can go up in flames any second? Neurotic Sims like to double check things... just to be sure.
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Appears when Neurotic Sims use a fireplace.
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Feeling Anxious About Stove
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Using Stove
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An untended stove could light the entire house on fire! Neurotic Sims like to double check things... just to be sure.
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Appears when Neurotic Sims use a stove.
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Feeling Calm
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+15
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3 Hours
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Checking Object
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It turns out it was just anxiety getting the best of your Sim. The object wasn't left turned on and impending disaster wasn't looming. But, double checking helps to calm the anxiety.
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Appears when Neurotic Sims check on an object.
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Superior Equipment
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+30
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3 Hours
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MinusOne Kelvin Refrigerator
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Food made with top-of-the-line equipment just has that superior flavor!
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Sims will get this moodlet when they're around the MinusOne Kelvin Refrigerator.
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New Car Smell
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+10
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2 Hours
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New Car
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Ah, that new car smell is so factory fresh!
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Appears when Sims ride a newly bought car. Riding cheap cars will not generate this moodlet. A car is considered new until 4 days after it's bought.
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Fresh Start
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+15
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1 Day
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Moving
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Moving into a new location provides a clean slate many dream of!
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There's a 50% chance Sims will get this moodlet after they move into an empty lot.
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New Home
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+25
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1 Day
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Moving
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It's a new place to call home!
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There's a 50% chance Sims will get this moodlet after they move into a new house.
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Tired From Moving
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-10
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6 Hours
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Moving
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It's been a long day, but it's good to be home and settled in.
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There's a 50% chance Sims will get this moodlet instead of "Fresh Start" or "New Home" moodlet. Sleeping for half an hour will remove this moodlet.
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Icon
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Moodlet Name
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Effects
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Time Period
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From
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Description
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Notes
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EP
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Dirty Surroundings
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-15
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N/A
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Dirty Room
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Garbage, filth, and grime do not improve one's surroundings.
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Does not appear on Slobs. -5 for Proper Sims.
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Filthy Surroundings
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-30
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N/A
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Dirty Room
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The grime and muck is really starting to pile high. It won't be long before it starts paying rent.
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Does not appear on Slobs. -10 for Proper Sims.
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Vile Surroundings
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-40
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N/A
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Dirty Room
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This room is so fetid and foul. Sims were not meant to endure such a lax household cleaning philosophy!
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Does not appear on Slobs. -15 for Proper Sims.
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Disgusted
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-5
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10 Minutes
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Various Disgusting Situations, Eating Meat
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Revolting sights and smells will have this effect on Sims, so it's best to move them away.
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Moodlet appears as long as Sims are nearby the source. Appears when Sims are near stinky Sims, dirty plates or objects, spilled trash, or spoiled food. Moodlet will appear indefinitely if the source is placed in the inventory, e.g. dirty plates. Does not appear on Slobs. Vegetarians will get this moodlet if they eat meat in addition to getting nauseous.
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Unfinished Room
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-10
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N/A
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Uncovered Walls or Floors
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This room needs proper flooring and wall covering of some sort to be considered complete.
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Appears when 20% portion of the room is uncovered with wallpaper or flooring. Overrides "Decorated", "Nicely Decorated", and "Beautifully Decorated" moodlets.
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Decorated
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+10
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N/A
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Decorated Room
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Sims enjoy well furnished homes. By the looks of things, this place isn't so bad!
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Does not appear on Sims who Can't Stand Art. +5 for Proper Sims.
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Nicely Decorated
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+25
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N/A
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Decorated Room
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Well designed décor stands out in a good way and tends to make everyone happier.
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Does not appear on Sims who Can't Stand Art. +10 for Proper Sims.
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Beautifully Decorated
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+40
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N/A
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Decorated Room
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Rooms adorned with the most expensive sculptures and paintings improve life dramatically.
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Does not appear on Sims who Can't Stand Art. +10 for Proper Sims.
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Inspired
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+15
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4 Hours
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Viewing Art
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A genuine and original work of art can inspire and render viewers speechless upon experiencing.
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Appears from viewing at least 3 artworks.
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Can't Stand Art
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-10
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3 Hours
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Viewing Art
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One Sim's art is another Sim's garbage. Some Sims just don't appreciate the finer things in life.
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Sims who Can't Stand Art.
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It's Dark
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-10
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N/A
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Darkness, Listening to Horror Story
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A little light would certainly improve things. Perhaps some windows to let some natural light in, as well?
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Appears when a room or outdoor lacks lighting. Does not appear on Evil or Brave Sims. Replaced with "Afraid of the Dark" for Cowards. No mood effect for Sims who are listening to a ghost story in Generations.
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Afraid of the Dark
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-15
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N/A
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Darkness
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Heading inside or finding a bit of sunlight will take care of this cowardly affliction.
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Cowards only. Does not appear for Sims who Love the Outdoors if they're outdoors, or if the Sims have a protector on the same lot as them in Supernatural.
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Fascinated
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+10
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2 Hours
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Contemplating Surroundings
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Some Sims take joy in things ordinary Sims might otherwise overlook.
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Appears when Sims autonomously contemplate the surroundings. Can also appear when Sims time travel with the time machine or cross the Floor Hygienator.
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Stir Crazy
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-15
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1 Hour
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Staying Indoor
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Sims should leave the house frequently for sanity's sake. Shake well with a community marinade for best results.
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Appears when Sims stay indoors for too long (about a week). Sims will have to stay outside for 1 hour to eliminate the moodlet. Timer will reset if Sims get inside before timer expires. Does not appear on Sims who Hate the Outdoors. Adventurous Sims will get this moodlet a quarter of the time longer (±9 days).
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Enjoying Music
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+10 - 40
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Until Sim gets away from the music source
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Stereo, Instruments, Karaoke
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It's hard not to enjoy a beat this solid.
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Mood effect depends on the quality of the stereo. Sims gain additional +10 for their favorite music. Also appears when Sims play instruments (i.e. guitar, drums, bass, piano, violin, and snake charming basket) beyond level 5. Higher skills will give better mood effect. Singing karaoke with hidden Karaoke skill will give this moodlet.
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One with Nature
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+20
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Until Sim goes indoors
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Being Outside
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Outdoorsmen / Outdoorswomen find themselves quite happy when not tucked away indoors.
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Sims who Love the Outdoors. Overrides "Afraid of the Dark" moodlet.
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Plagued by Nature
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-20
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Until Sim goes indoors
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Being Outside
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It's often best for Sims that hate the Outdoors to spend as little time out there as possible.
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Sims who Hate the Outdoors.
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Beautiful Vista
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Varied
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N/A
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Beautiful Lot
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This... house... is... incredible! Somebody really knows how to live
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Only appears on some predetermined luxurious residential lots.
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Beautiful Park
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+15
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N/A
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Big Park
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The money City Hall puts into this park was well spent! Swing sets, slides and jungle gyms, oh my!
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Does not appear on Sims who Hate the Outdoors.
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Lovely Pool
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+15
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N/A
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Pool
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The pool is so clean and pristine. Chlorine sure works wonders!
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Does not appear on Sims who Hate the Outdoors.
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Fit Atmosphere
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N/A
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Until Sim leaves gym
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Gym
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Exercising at the gym really improves the quality of workout.
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This moodlet causes Sims to gain Athletic skill 1.5x faster, but gain fitness 0.5x slower.
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