Icon
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Moodlet Name
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Effects
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Time Period
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From
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Description
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Notes
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EP
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New Friend
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+20
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8 Hours
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New Friend
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Meeting someone new and hitting it off well enough to call them a friend is spiffy!
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Sims will get this moodlet only once per new friend. It will be lost if their relationship is immediately reduced below 40. Sims will not get this moodlet back again even if they become friends again after losing one.
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Lost a Friend
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-25
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1 Day
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Losing Friend
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The loss of a friend hurts, but can be easily rectified by giving them a call and rekindling the friendship.
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Appears after a relationship with a friend is damaged below 40. The moodlet will be eliminated if the friendship is made back up. Sims will not get this if they slowly become distant friends, though. Stone Hearted Lifetime Reward eliminates this.
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Lonely
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-15
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Max 14 Hours
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Low Social Need
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Communication is a must for Sims. A quick chat will fix things right away.
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Lasts longer for Loners.
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Desolate
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-50
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Until Sim socializes
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Very Low Social Need
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When Sims get really, really lonely, they need to talk to somebody. Anybody.
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Children and toddlers will be taken away by social workers unless this moodlet goes away.
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Mourning
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-50
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2 Days
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Witnessing Death
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The death of a loved one affects those closest to them. Sims can mourn at a tombstone or move it to a graveyard to feel more at peace.
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The mood effect can be lowered by half per each of these events: getting consoled, mourning, and placing the tombstone in the graveyard.
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Excited
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+15
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3 Hours
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Meeting Friends, Catching Fish
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Excitable Sims get, well excited.
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Excitable Sims will get this moodlet when they invite over a friend or lover, or when they catch a new or bigger fish.
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Impressed
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+10
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3 Hours
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Tour
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Touring public places sometimes reveals unexpected and impressive sights.
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Possible outcome from taking a tour in a rabbit hole.
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Hilarious Conversation
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+10
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3 Hours
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Socialization
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Some Sims should be stand-up comedians with the humor they're dishing out.
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Sims will get this when they use funny social until hilarious conversation. Sims will immediately be in hilarious conversation by using hilarious greet.
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Intrigued
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+10
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3 Hours
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Socialization
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Juicy gossip satisfies eager ears!
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Appears when Sims listen to gossip, celebrity gossip, or shared secret.
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Flattered
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+10
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3 Hours
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Socialization
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Compliments are quite flattering!
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Appears when Sims receive compliments or being admired. Replaced with "Well, Duh!" for Divas.
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Brightened Day
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+10
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3 Hours
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Socialization
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Good Sims know exactly what to say to make someone's day better.
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Appears when Sims get "brightened day" by a Good Sim.
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Cheered Up
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+15
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3 Hours
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Socialization
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Gobs of sobs are stopped by the kind words of others.
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Appears when sad Sims get cheered up.
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Let Off Steam
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+10
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3 Hours
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Socialization
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Having a friendly ear to complain to helps when you need to vent.
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Appears when Sims complain to other Sims.
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Calmed Down
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+15
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3 Hours
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Socialization
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Sometimes all an Angry Sim needs is an understanding voice to help them get through a bad mood.
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Appears when angry Sims get consoled.
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Comforted
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+15
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3 Hours
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Socialization
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A quick cry on the shoulder helps the sadness go away.
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Appears when Sims get comforted, or cry on shoulder.
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Rude Guest
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-10
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4 Hours
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Guest Behaving Inappropriately
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Sims don't like it when other Sims are rude, especially houseguests!
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The moodlet appears when visiting guests behave inappropriately, such as using showers, eating from fridge, or being mean to the host. -15 for Hot-Headed Sims.
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Boring Conversation
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-5
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3 Hours
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Socialization, Tour
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Yawn! Will they ever stop talking?
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Appears when Sims receive the same social interaction repeatedly. More likely to appear if the speaker has No Sense of Humor. Possible outcome from taking a tour in a rabbit hole.
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Embarrassed
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-20
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3 Hours
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Various Embarrassing Situations
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Situations like this should be avoided at all costs... they're hard to live down.
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This moodlet can be caused by various situations, such as peeing self, walking in on Sims in the middle of WooHoo, or failed tricks.
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Humiliated
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-15
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3 Hours
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Socialization, Losing Fight
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Humiliation tends to rear its ugly head just behind the heap of insulting comments.
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Appears when Sims get insulted or lose a fight.
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Offended
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-15
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3 Hours
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Socialization
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Offense, when given, will require a healthy dose of time to forgive and forget. Or the dreaded apology.
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Appears when Sims receive mean interactions. Sims with this moodlet are more likely to get relationship damage when involved in negative interactions.
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Upset
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-15
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3 Hours
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Socialization
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It's hard to endure the rough patches with those you care about.
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Appears when Sims receive negative interactions.
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Disappointed
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-15
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1 Day
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Forum Posting, Socialization
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Some Sims just hate it when they blow a chance to impress others.
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Appears when no one answers on the inappropriate or troll forum posting, or when Sims get rejected from giving mixology advice to a mixologist.
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Creeped Out
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-10
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3 Hours
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Socialization, Brain Freeze a la Mode
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Ewww! (Sim Name) sure is acting creepy!
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Appears when Sims get intimate too soon or receive repeated actions. Also appears when Sims around see another Sim eating Brain Freeze a la Mode.
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Enemy!
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-10
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Until Sim gets away from enemy
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Enemy
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The presence of garbage would be preferred to that of a hated enemy!
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Appears when Sims are around enemy. -15 for Hot-Headed Sims.
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Enemy!
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+10
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Until Sim gets away from enemy
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Enemy
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Ha! Enemies are pathetic. The mere sight of such pitiful mortals brings joy to your Sim.
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A positive moodlet for Mean Spirited Sims.
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Charitable
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+10, +15, +30
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1 Day
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Donating to Charity
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It feels great to help other Sims, especially when they are in need.
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From donating to charity with the mailbox by Good Sims. Bigger donation gives higher mood effect. Sims cannot donate again until the moodlet expires.
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Fiendishly Delighted
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+15
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6 Hours
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Forum Posting, Donating to Undermine Charity, Watching Sims Suffer
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Sims of the evil persuasion take pleasure in the misfortune of others.
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Appears when Sims successfully troll in the forum, or when Evil Sims watch other Sims' misfortune. Also from donating to undermine charity by Evil Sims, similar effect to "Charitable" moodlet.
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Scared
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-25
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3 Hours
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Various Scary Situation
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Scaredy-cats are scared of pretty much everything, but they really show it when their life flashes before their eyes.
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Shows more often on Cowards. This moodlet can be caused by various situations, such as scary computer prank, scary movie on TV, seeing the Grim Reaper, ghost, or mummy. Does not appear on Brave Sims.
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The Life of Party
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+15
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3 Hours
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Socialization, Drinking Juice, Party Statue
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Not only do party animals love to party, but other Sims love to party with them. Woooo!
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Appears when Party Animals woo with 3 Sims at a party. Also appears on Sims when ordering a juice from a proprietor, or turning on the party statue from University Life bonus limited content.
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Awesome Party
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+20
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3 Hours
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Socialization
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Party plus party animal equals Awesome Party. It's simple math!
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Sims will receive this moodlet when they get wooed with a Party Animal. Also appears if the host has the Legendary Host lifetime reward.
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Threw a Great Party
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+30
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1 Day
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Great Party
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Sims love a great party and the host that throws them.
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From having a great party.
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Threw a Lame Party
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-15
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8 Hours
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Lame Party
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Some Sims throw awesome parties. Others throw parties that compare roughly with a stomach virus.
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From having a lame party.
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Sweet Venue Party
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+15
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Until the party is over
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Party at a Community Lot
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The choice in venue for this party is excellent. It sure beats the standard house party.
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Moodlet remains as long as Sims are at the party or until the party ends.
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Enjoying Solitude
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+15
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Until someone is within the range of the Sim
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Being Alone
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Introverted Sims like it best at times when others completely and utterly stay away.
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Appears when Loners are alone.
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Too Many People
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-15
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Until Sim stays away from the crowd
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Being in a Crowd
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Certain Sims may not feel too comfortable around large groups
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Appears when Loners are around 3 or more Sims.
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