|Game Version:||The Sims 2|
This primitive is used to refresh the graphic (Mesh/Model) of the object when a change has been made to its graphic. If you don't use this, the mesh will change when you get into Live Mode.
There is no instruction wizard for this instruction, so the following table details the meaning of each of the operands.
|0 - bit 1||my graphic|
|0 - bit 2||stack object's graphic|
|1 thru 15||Unused?|