Difference between revisions of "0x0014"

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(Overview)
(Overview)
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==Overview==
 
==Overview==
This [[Primitives|primitive]] provides a way to run one of the main functions within the game that an object provides. It is often used after running [[0x000D|Find Best Object for Function [0x000D]]] which has the effect of setting the  
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This [[Primitives|primitive]] provides a way to run one of the main functions within the game that an object provides. It is often used after running [[0x000D|Find Best Object for Function [0x000D]]] which has the effect of setting the object that it found in the [[Sims 2 Variables#Stack Object|Stack Object]] variable. You can set an object you know has such a function into the [[Sims 2 Variables#Stack Object|Stack Object]] variable yourself prior to running this [[Primitives|primitive]] instead if you wish.
  
 
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Revision as of 12:29, 23 April 2011

Run Functional Tree
OpCode:0x0014
Game Version:The Sims 2


Overview

This primitive provides a way to run one of the main functions within the game that an object provides. It is often used after running Find Best Object for Function [0x000D] which has the effect of setting the object that it found in the Stack Object variable. You can set an object you know has such a function into the Stack Object variable yourself prior to running this primitive instead if you wish.


Use

There is no instruction wizard for this instruction, so the following table details the meaning of each of the operands.

Operand editing
Operand Description Operand Values
0 Function 00: prepare food
01: cook food
02: flat surface
03: ...
1 Unused
2 - bit 1 Controls change icon off: False
on: True
2 - bit 2 Controls passing parameters from calling tree off: False
on: True
2 - bit 3 Controls running check tree only off: False
on: True
3 thru 15 unused

See also

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