Difference between revisions of "CCCEF852"

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(Cleaned up)
 
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=CCCEF852 (LxNR)=
+
{{Resource tgi
 +
|short = LxNR
 +
|long = Facial structure
 +
}}
  
 
==Format==
 
==Format==
Line 7: Line 10:
 
:Key count
 
:Key count
 
;''for each key''
 
;''for each key''
 +
:
 
:;WORD
 
:;WORD
 
::Part ID
 
::Part ID
Line 16: Line 20:
 
:Location count
 
:Location count
 
;''for each location''
 
;''for each location''
 +
:
 
:;DWORD
 
:;DWORD
 
::X vertice
 
::X vertice
Line 25: Line 30:
 
:RTSM (master)
 
:RTSM (master)
 
;''for each key''
 
;''for each key''
 +
:
 
:;WORD
 
:;WORD
 
::Index count
 
::Index count
 
:;''for each index''
 
:;''for each index''
 +
::
 
::;WORD
 
::;WORD
 
:::Index into master list above
 
:::Index into master list above
 
;WORD
 
;WORD
 
:ATAD (data)
 
:ATAD (data)
</pre>
 
  
 
{{OldWikiEntryCleaned|LxNR}}
 
{{OldWikiEntryCleaned|LxNR}}
  
[[Category:Modding]]
+
[[Category:Sims 2 Modding]]
 
[[Category:InternalFormats]]
 
[[Category:InternalFormats]]
 
[[Category:FormatsByTGI]]
 
[[Category:FormatsByTGI]]

Latest revision as of 15:36, 17 September 2012

CCCEF852
Short name: LxNR
Long name: Facial structure

[edit] Format

DWORD
Version
DWORD
Key count
for each key
WORD
Part ID
WORD
LOD Type
DWORD
EYEK (keyed)
WORD
Location count
for each location
DWORD
X vertice
DWORD
Y vertice
DWORD
Z vertice
DWORD
RTSM (master)
for each key
WORD
Index count
for each index
WORD
Index into master list above
WORD
ATAD (data)

This article is imported from the old MTS2 wiki. It's original page, with comments, can be found at http://old_wiki.modthesims2.com/LxNR

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