ED534136

From SimsWiki
Revision as of 14:27, 13 July 2006 by Jaxad0127 (Talk | contribs)

Jump to: navigation, search
This article is imported from the old MTS2 wiki. You can help Sims2Wiki by cleaning it up. It's original page with comments can be found at http://old_wiki.modthesims2.com/ED534136
This article is imported from the old MTS2 wiki. You can help Sims2Wiki by cleaning it up. It's original page with comments can be found at http://old_wiki.modthesims2.com/LIFO

LIFO ED534136

This is a full sized texture these files are referenced in txtr files(which seem to be mipmaps) they are refrenced as the largest maps in the txtr files

7BITSTR		block name		; "cLevelInfo"
DWORD 		block ID		; 0xed534136
DWORD 		block version		; 0x9

REF		reference: load a cSGResource

DWORD 		Width
DWORD 		Height
DWORD		Z-level
DWORD		data Length
PRIOR		data

To calculate the format of the image data, use the following formula:

if ([data length] == 4*w*h) 
  format = ARGB 
else if ([data length] == 3*w*h)
  format = RGB
else if ([data length] == w*h)
  if (block name contains "bump")
	format = raw8bit
  else if (first two bytes of raw data are non-zero, and next 12 bytes are zero)
	format = DXT5
  else
	format = DXT3
else
  format = DXT1

This file type uses the Resource Collection format RCOL.

NOT COMPLETE!

LIFO

LIFO ED534136

This format has a standard RCOL header and generally has just one block formatted as follows


1 $len(0xa) 10 "cLevelInfo" 4 oxed534136 4 modifier(0x9) 1 $len(0xb) 11 "cSGResource" 4 0x0 4 0x2 1 $len n $filename 4 unknown x(Always a power of 2 aka 16,32,64 etc) 4 unknown y(Always a power of 2) 4 unknown z(Always a power of 2) 4 Length of data in bytes(x*y is always either this or twice this I cant fit z in any pattern that works) x data

Personal tools
Namespaces

Variants
Actions
Navigation
game select
Toolbox