Difference between revisions of "Environmental Rating"

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I have noticed that the Environmental score of decorative objects is often listed as high as 10 but the price does not correspond to this. As far as I have been able to determine the actual environmental effect of an object is [i]only[/i] determined by its price, whereas the catalogue Environment score number has no effect. In other words the score as shown in the Buy Mode catalogue is only a guide for the player but it does not actually affect a Sim's environment (room) motive.
 
I have noticed that the Environmental score of decorative objects is often listed as high as 10 but the price does not correspond to this. As far as I have been able to determine the actual environmental effect of an object is [i]only[/i] determined by its price, whereas the catalogue Environment score number has no effect. In other words the score as shown in the Buy Mode catalogue is only a guide for the player but it does not actually affect a Sim's environment (room) motive.
  
To set the Environmental score that is displayed in the catalogue, use SimPE to adjust the [b]ratingRoom[/b] value as shown under the "RAW Data - Catalog Ratings" heading on the [url=http://simswiki.info/wiki.php?title=OBJD]OBJD resource[/url] page in this Wiki.
+
To set the Environmental score that is displayed in the catalogue, use SimPE to adjust the '''ratingRoom''' value as shown under the "RAW Data - Catalog Ratings" heading on the http://simswiki.info/wiki.php?title=OBJD]OBJD resource page in this Wiki.
  
To actually cause an object to significantly improve a room's environment, adjust its price to an appropriately high value, as shown under the "RAW Data - Catalog Price" heading on the [url=http://simswiki.info/wiki.php?title=OBJD]OBJD resource[/url] page. The ratingRoom value can then be adjusted to correspond to this price.
+
To actually cause an object to significantly improve a room's environment, adjust its price to an appropriately high value, as shown under the "RAW Data - Catalog Price" heading on the http://simswiki.info/wiki.php?title=OBJD]OBJD resource page. The ratingRoom value can then be adjusted to correspond to this price.
  
 
''The following list of Basegame decorative objects can be used as a guide for setting the ratingRoom value to a number that is approriate to its catalogue price.''
 
''The following list of Basegame decorative objects can be used as a guide for setting the ratingRoom value to a number that is approriate to its catalogue price.''
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1 §30 0x6C75B8BD Frost de Fieur Bud Vase
 
1 §30 0x6C75B8BD Frost de Fieur Bud Vase
 +
 
1 §35 0x0CDA10DE Waderfall
 
1 §35 0x0CDA10DE Waderfall
 +
 
1 §80 0xCCC50291 Korean Keumungo
 
1 §80 0xCCC50291 Korean Keumungo
 +
 
1 §120 0xCC6CC226 Red vs. Blue Oil Portrait
 
1 §120 0xCC6CC226 Red vs. Blue Oil Portrait
  
 
2 §150 0xAC80A424 Chinese Opera Mask
 
2 §150 0xAC80A424 Chinese Opera Mask
 +
 
2 §200 0x8CC50511 Musee Public 'Collection Sculpture'
 
2 §200 0x8CC50511 Musee Public 'Collection Sculpture'
 +
 
2 §300 0x2CE0A6C7 Collage in Black and White
 
2 §300 0x2CE0A6C7 Collage in Black and White
 +
 
2 §333 0xAC75B83B Fruitless Fig Tree
 
2 §333 0xAC75B83B Fruitless Fig Tree
  
 
3 §335 0x8C7B340C Floor-Length Tieback Curtains
 
3 §335 0x8C7B340C Floor-Length Tieback Curtains
 +
 
3 §350 0x6CDB8991 Rainy Day Main Street
 
3 §350 0x6CDB8991 Rainy Day Main Street
 +
 
3 §425 0xECD8C479 SimCity at Night
 
3 §425 0xECD8C479 SimCity at Night
  
 
4 §475 0x0CD8C44B Suspense
 
4 §475 0x0CD8C44B Suspense
 +
 
4 §500 0x8CA69948 Ancient Transport Urn
 
4 §500 0x8CA69948 Ancient Transport Urn
 +
 
4 §600 0xACC50126 In the Beginning
 
4 §600 0xACC50126 In the Beginning
  
 
5 §650 0xECDA1186 Winter Blossoms
 
5 §650 0xECDA1186 Winter Blossoms
 +
 
5 §700 0x4C637E17 Bangpae Yeon
 
5 §700 0x4C637E17 Bangpae Yeon
  
 
6 §800 0xBCCA44AB Transcendence
 
6 §800 0xBCCA44AB Transcendence
 +
 
6 §900 0x2C7B5516 Exotic (Non)Screen
 
6 §900 0x2C7B5516 Exotic (Non)Screen
  
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10 §1500 0x8C6CC5AC Immobile Chimes Mobile in Steel
 
10 §1500 0x8C6CC5AC Immobile Chimes Mobile in Steel
 +
 
10 §1500 0xCCDA18FA The Meaning of Fruit
 
10 §1500 0xCCDA18FA The Meaning of Fruit
 +
 
10 §3000 0x4C637B37 Ha-hye-tal Mask
 
10 §3000 0x4C637B37 Ha-hye-tal Mask
 +
 
10 §3500 0xECC4FDBE Open-Wall Wall Fan
 
10 §3500 0xECC4FDBE Open-Wall Wall Fan
 +
 
10 §4000 0xEC6A3430 12th Century Song Dynasty Vase
 
10 §4000 0xEC6A3430 12th Century Song Dynasty Vase
 +
 
10 §5000 0x0C7B5397 The Fourth Element Wall Hanging
 
10 §5000 0x0C7B5397 The Fourth Element Wall Hanging

Revision as of 13:35, 8 July 2014

How to Set a Decorative Object's Environmental Rating I have noticed that the Environmental score of decorative objects is often listed as high as 10 but the price does not correspond to this. As far as I have been able to determine the actual environmental effect of an object is [i]only[/i] determined by its price, whereas the catalogue Environment score number has no effect. In other words the score as shown in the Buy Mode catalogue is only a guide for the player but it does not actually affect a Sim's environment (room) motive.

To set the Environmental score that is displayed in the catalogue, use SimPE to adjust the ratingRoom value as shown under the "RAW Data - Catalog Ratings" heading on the http://simswiki.info/wiki.php?title=OBJD]OBJD resource page in this Wiki.

To actually cause an object to significantly improve a room's environment, adjust its price to an appropriately high value, as shown under the "RAW Data - Catalog Price" heading on the http://simswiki.info/wiki.php?title=OBJD]OBJD resource page. The ratingRoom value can then be adjusted to correspond to this price.

The following list of Basegame decorative objects can be used as a guide for setting the ratingRoom value to a number that is approriate to its catalogue price.

*** Environment Score vs Cost ***

Score Cost GUID Name

0 §12 0x4CA170EB Shocking Pink Flamingo

1 §30 0x6C75B8BD Frost de Fieur Bud Vase

1 §35 0x0CDA10DE Waderfall

1 §80 0xCCC50291 Korean Keumungo

1 §120 0xCC6CC226 Red vs. Blue Oil Portrait

2 §150 0xAC80A424 Chinese Opera Mask

2 §200 0x8CC50511 Musee Public 'Collection Sculpture'

2 §300 0x2CE0A6C7 Collage in Black and White

2 §333 0xAC75B83B Fruitless Fig Tree

3 §335 0x8C7B340C Floor-Length Tieback Curtains

3 §350 0x6CDB8991 Rainy Day Main Street

3 §425 0xECD8C479 SimCity at Night

4 §475 0x0CD8C44B Suspense

4 §500 0x8CA69948 Ancient Transport Urn

4 §600 0xACC50126 In the Beginning

5 §650 0xECDA1186 Winter Blossoms

5 §700 0x4C637E17 Bangpae Yeon

6 §800 0xBCCA44AB Transcendence

6 §900 0x2C7B5516 Exotic (Non)Screen

7 §1000 0x2CDA0DCC Bella Squared

10 §1500 0x8C6CC5AC Immobile Chimes Mobile in Steel

10 §1500 0xCCDA18FA The Meaning of Fruit

10 §3000 0x4C637B37 Ha-hye-tal Mask

10 §3500 0xECC4FDBE Open-Wall Wall Fan

10 §4000 0xEC6A3430 12th Century Song Dynasty Vase

10 §5000 0x0C7B5397 The Fourth Element Wall Hanging

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