Game Help:Inventory Issues

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Contents

Issues with Inventory

During gameplay, you discover one or more of your Sims:

  • Cant Fish from one or more fishing areas
  • Cant Buy/Sell items at the grocery store
  • Cant Use the fridge
  • Hand tool gets stuck when retrieving item from personal inventory
  • Hand tool gets stuck when retrieving item from family inventory while in Buy Mode
  • Items become stuck in inventory and can't be removed
  • Items placed in inventory disappear for no reason
This is not a complete list, as there may be more which will be added as they become known.


Known Causes

  • Seeds in the affected Sim(s) inventory
  • EAxian Bug/Glitch
  • One or more Mod/Hack conflicts
  • Sims having multiple items ann/or large quantities of items


Known Solutions or WorkArounds

  • If the affected Sim(s) have seeds in their Personal Inventory, remove them.
  • AwesomeMod (it has an option to "purge inventories" that you can access in-game)
  • EA Story Progression workaround
  • Close game and restart to clear stuck hand tool
  • To resolve Mod/Hack conflicts you need to temporarily remove Custom Content, delete Cache Files, and Test with a New Game to see if the issue persists.


Patch Notes that address bugs/glitches with Inventory

  • Game Update for: 1.11/2.6/3.2
    Release Date: 03/23/10
    • High End Loft Stuff: Fixes an issue where the family inventory loses functionality after using the Create a Style tool on an object.
  • Game Update for: 1.8/2.3
    Release Date: 12/15/09
    • Relics now autosort into more distinct inventory categories.
    • Player customized Inventory UI size persists after traveling.
    • Fireworks that are placed in tomb rooms can now be Put In Inventory.
    • Fixed a minor error that occurred when travelling with an urn in a Sim's inventory.
    • Addressed an issue where tombstones of foreign Sims would disappear from inventory upon returning to the foreign Sim's home neighborhood.
  • Game Update for: 1.5/1.6
    Release Date: 11/16/09
    • ‘Sell All’ option for a Family’s inventory.[/Indent]
    • Sims can no longer be placed in the family inventory with the ‘MoveObjects’ cheat.
    • Urns will appear properly in a Sim’s inventory after the “Restore Ghost” interaction.
    • Various Inventory optimizations.
  • Game Update for: 1.4
    Release Date: 08/05/09
    • Fixed a rare case where a toddler's teddy bear could get permanently stuck in their inventory.
    • Fixes a rare case in which a blank thumbnail could appear in the family inventory after a Sim had been kicked out.
    • Fixes a rare case in which a blank thumbnail could appear in the family inventory after a Kleptomaniac Sim swiped something.
    • Fixed a problem, where through specific timing, objects could become unusable if the game is saved while they are being placed in a Sim's inventory.
    • Deeds will now stack in the inventory and a "Collect All" interaction can be used on them.
    • Fixed an error that occurred when removing the moodlet manager from the inventory of a Sim that was in the process of using the moodlet manager.
    • NPC's automobiles are no longer purged from inventory.
      Patch Notes for 1.4 are the same as 1.3, this is not a mistake
  • Game Update for: 1.3
    Release Date: 07/27/09
    • Fixed a rare case where a toddler's teddy bear could get permanently stuck in their inventory.
    • Fixes a rare case in which a blank thumbnail could appear in the family inventory after a Sim had been kicked out.
    • Fixes a rare case in which a blank thumbnail could appear in the family inventory after a Kleptomaniac Sim swiped something.
    • Fixed a problem, where through specific timing, objects could become unusable if the game is saved while they are being placed in a Sim's inventory.
    • Deeds will now stack in the inventory and a "Collect All" interaction can be used on them.
    • Fixed an error that occurred when removing the moodlet manager from the inventory of a Sim that was in the process of using the moodlet manager.
    • NPC's automobiles are no longer purged from inventory.
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