Note: This is not an exhaustive list of everything that should be done for a "good" world - this is just what we can moderate for.
- Lots - Quality: The quality standards for the houses you build in a full map are the same as if you were uploading them separately to MTS. Please review our Lots and Houses Upload Guidelines quality section fully!. For lots screenshots in world uploads please see the screenshots section further down this page.
- Sims - Quality: If you are doing a full map and including sims for a populated world (including sims is completely optional!), please make sure that your sims meet the MTS Creator Guidelines for Sims. This means unique faces for random "other" sims, and good likenesses if you're trying to make them look like real people. The standards for sims uploaded with a world are the same as if you uploaded them separately, so make sure they're good!
| Right file(s)
When you are finished creating your world, you can package it to a sims3pack file in Create a World. A sims3pack file with your world's name will then be created in the Documents\Electronic Arts\The Sims 3\Exports\ folder. This is the file that you must share when uploading to MTS.
- You may also share your .world file as a "DIY" version of your world, but please put it in its own separate archive. Make sure to also include the associated folder for that .world as it will not work without the folder.
| Zip, Rar, or 7z
|To upload your file(s) to MTS, you will need to compress them into an archive file, which makes them smaller and allows you to include many files in one download. The archive file formats we currently accept are .zip, .rar, and .7z.
For instructions on compressing your files into an archive, please see: Creator Guidelines: Creating Archive Files.
- Do not include multiple archives with the same contents - that is, please don't put your files in both a .zip as well as a .rar because some people only want .zip files. Choose one format.
- Do not double-compress your files... a .rar file inside another .rar file (or any other archive inside another) doesn't compress it anymore, and it makes it so we can't see the contents without downloading, and also just makes an extra step for the people downloading.
- The file size limit on MTS is 50 mb. If you exceed this limit you will need to split your archives. This should probably never come up except for large worlds for The Sims 3, or huge sets of smaller items.
| Split RARs
Most worlds will be under our 50 mb file limit. If your archive file is larger than 50 mb, you will need to split it, to upload it in multiple parts. To do this, you will need an archive program like WinRAR that can compress a file but split it into multiple pieces. Click "more info" below for details.
| How to create a split RAR/ZIP:
1. Find the sims3pack file for the world you have created.
2. Right-click on the sims3pack file and choose "Add to archive" from the menu.
3. On the box that comes up, give your file a name where it says Archive name.
4. Select ZIP or RAR (RAR is preferred).
5. Change "Compression Method" to Best.
4. Under where it says "Split to volumes, bytes" type 50 mb. Leave the other settings alone.
5. Click OK to create your file(s). This may take a few minutes.
When it's done, you will have one or more RAR files, ready to upload.
| Title & Description
| Give your upload a descriptive title and write a text description for your upload, describing what you're uploading. Your title and description must be in English or provide an English translation. If you are not a native English speaker, using Google Translate is okay. You can also ask for help writing your description in the Creator Feedback Forum.
| Required information
It's important that you include certain information so that players know what to expect when they use your creation! Part of this is also so the MTS moderation staff knows your world has been made right.
You may want to copy-paste the headings here to use as a template. This information should be in the text description for your upload.
- Map Size: Tiny / Small / Medium / Large
- Spawn Points: What spawn points are there? Are EP spawn points or relic dig sites included?
- Routing Info: Where can sims not go? Where can the camera not go?
- Layering: How many layers do you have?
- Textures: How many textures have you used total? Do you have more than 8 textures per chunk anywhere in the world?
- Number: Total number of lots, and lot sizes and quantity of each (example: 50 total lots - 25 of 20x20, 15 of 40x40, 10 60x60)
- Rabbitholes: None / All / Some (list)
- Community Lots: None / All / Some (list)
- Residential: Number of residential lots, and lot sizes and quantity of each (as above).
| Custom content
You must provide full links and credit (for example: "Modern Fencing by Simmer123 at (link)" - what the thing is, who made it, and a link) for all items used in your world. This means all custom build items, objects, plants, patterns, required mods, or custom content on sims. If you do include content, it needs to be okay with the content's creators, so you will need to check their policies. If they don't have a policyfor worlds, or if the original site is permanently offline, you can assume it's okay. You must indicate whether the content is included or not (so downloaders know if they need to get it separately). We suggest you do this with large, bold headings of "Included" and "Required but not included" so it's clear.
- Items installed as sims3packs that are included with your world's sims3pack.
- Package files you manually added to the archive alongside the sims3pack (usually content you've made yourself for your world.
Required but not included content:
- Items installed as sims3packs that were included with your world's sims3packs, but that you cleaned out of the world file. You can remove unwanted content from the sims3pack using CUSTARD.
- Package file custom content made by others which downloaders will need to get separately.
If you made your world without CC, you of course don't need to list any. A note: "No CC" or "Made without CC" is nice to have, but not mandatory.
| Required screenshots
For all worlds, you must have:
- at least ONE picture from high above your world, showing the whole thing. If you can't fit it all in one shot, you can take several different shots as long as it's obvious you've shown everything. You can label the overview pictures with text if you want - just make sure it doesn't cover up too much.
- at least FOUR other pictures of some of the views people will see in your world. This should be nice scenic views, taken from a lower angle (a sim's eye view, or a low player's eye view). You can of course take more pictures to show off all the pretty sights.
If you have built lots for your world as part of a full map, you will also need to have:
- A front picture showing the whole lot for at least 5 residential and 5 community lots (if you have less than 5 of either type, you can just show however many you have). You may choose which lots you show, but we suggest you choose lots that are representative of the overall style of the world. We have this requirement so both MTS staff and people who may download your world can see that your lots are good quality. You may also include additional pictures like floorplans, backside picture, comparison picture if a lot is based on a real life building. But those are completely optional!
If you have made sims for your world, you will also need to have:
- A close-up picture of the sim's face, from the front, with the sim wearing a neutral face expression (like a mugshot) - not smiling, laughing, etc., for at least 5 different sims. You may choose which 5 sims, but as with lots, we suggest you choose ones that are representative of your creator style and quality. This is so MTS staff and downloaders can see that your sims are good quality. You may, of course, include other pictures like a full-body picture, posing pictures, whatever, to show off your sim how you like, but please make sure to include at least the above. For sims based on a person or character, you can include a comparison picture of the real person, ideally similar to the close-up picture of your sim.
Keep the following in mind for your screenshots, especially the required ones:
- Size: 800 pixels wide by 600 pixels tall is a good size for the smallest pic you would want to upload. Your images can be up to 2560x1440 pixels, and 800 kb, so you have lots of space to work with!
- Lighting: For most things, it's best to take pictures in an interior room with good lighting. For lots, pictures should be taken during a nice sunny day, for floorplans, take the pictures with the lights ON.
- Clarity: Neither blurry, nor pixellated/crunchy. Do not size up small pictures to make a large one as this will blur them, and make sure not to use too much compression/too low quality when saving your images.
- Distance: Take your pictures so that your creation fills the screen without anything cut off at top or bottom - neither zoomed in too close, nor zoomed out too far.
- Distortion: If you resize your images, retain the aspect ratio so they don't get stretched or squashed. Take care when zooming in and out with the camera that you do not create a fisheye effect on your pictures.
- Photoshopping: Do not apply filters like sharpen, contrast, etc. to the required pictures, as downloaders want to see what your creation will look like in their game, not your skills at using Photoshop.
- Attached: All required images must be attached directly to the MTS upload, not just inserted using the img tag, so that even if the pics get deleted from your Photobucket (or other host), the upload on MTS is still complete.
- Show all items: For most areas, if you are uploading a set, you must take all the required pics for each item in the set. If there is an exception, it will be noted.
- Picture limit: You may upload up to 100 pictures for a single upload thread, so feel free to add some additional pictures just to show off your work to its best. Of course, keep it reasonable - nobody needs 50 pics to show off one sim or hair.
- Inline pictures: Inline pictures are those that use the [img] tag to show up in with the description text. So that it doesn't take too long to load, please keep this to no more than 4 pictures done inline, unless you put them inside an [infobutton] tag. To do this, see our guide on post formatting.
| Additional screenshots
You may wish to take optional extra pictures to show off your world. Additional pictures are good! Show people all kinds of interesting stuff, all the little details you've put in.
| Screenshot tips
Take some time to just play around with the camera. It can take a while to get used to the camera controls, and even once you are experienced in their use, it may be challenging to get the shot you want with the constraints on the controls.
If you haven't taken many sim pictures before, here is a list of camera controls:
- TAB : Puts the game into Cameraman mode, allowing better and more control of the camera, and removing the blue user interface. Make sure you are in live mode before going into Cameraman mode or you will see grid lines on the ground and floating where floor tiles may be placed. TS3 Note: You will only be able to go into cameraman mode once per load if you are in buy/build mode (without a family moved in). You can either exit to the neighborhood and return to take more pictures, or instead just move a family in for taking your pics.
- W and S : W moves the camera forward. S moves it backward.
- A and D : A moves the camera left. D moves it right.
- Q and E : Q lowers the camera. E raises it.
- + and - : Zooms in and out.
- TS2: In order to take your pictures using the methods described here, you will need your game running in a window, so you can easily switch to other applications without causing major instability and lag. Instructions on setting up Windowed Mode for Sims 2 may be found here: Game Help:Windowed Mode. Windowed mode should be perfectly safe - in fact, some users actually report better game performance when running in a window. Your mileage may vary.
- TS3: In Sims 3, you can use windowed mode by simply choosing it in your game's options. Full instructions can be found in Game Help:TS3 Windowed Mode. Windowed mode will allow you to use Print Screen or FRAPS or whatever screenshotting program you desire, without getting dark pictures. If you choose to NOT use windowed mode for TS3, you must use the C key to take pictures using the in-game camera - taking pictures fullscreened in TS3 without using the C key will result in icky dark screenshots.
C Key vs. Print Screen:
- TS2: In order to take nice big pics, you should not use the game's screenshot system, using the C key or the camera button on the game's controls to take your pictures. Even on the highest picture settings, pictures will still be small, with a very high level of JPEG compression, making them blurry and crunchy. Instead, use Print Screen or a screenshot program.
- TS3: The C key camera is much improved in TS3, making it possible to use to take pictures for upload and still have nice big, pretty pictures. You can still use a screenshot program or print screen if you desire, but you will need to run your game in Windowed Mode (see above) to keep your pictures from getting dark.
Using Print Screen: If you have enough RAM to run Photoshop or another graphics editing program at the same time as TS2/TS3, you may want to take screenshots yourself, without the use of a program to store them for you.
To do that, simply press the Print Screen or PrntScn key on your keyboard - it's usually off toward the right, over the arrow keys, above Insert and Delete. This will copy your current screen to your Windows clipboard, as if you had selected and copied it as an image.
Then open any graphics editing program, create a new document the size of your monitor's resolution, and paste into that document. Your screenshot should appear in the document.
There are many programs available, free and pay, that will take screenshots for you by using a hotkey, and save them to a folder - just like The Sims 2 with the C key, but with options for much better quality settings.
A quick Google search for 'free screenshot program' will also bring up many other options, which may have other features that are of interest to you.
Optimizing, Editing, and Compressing Images:
Many simmers struggle with getting their images to be clear, crisp and under the maximum file size while keeping the image size larger than 800px by 600px. After getting your images from the in game camera or using a print screen program you will need to resize them and compress them into a jpeg image. Many graphics programs have a built in optimizing feature. Here are a few common ones:
| Uploads not allowed on MTS
| These items are not allowed on MTS in any category.
| Pay/Pirated Content
Everything required or recommended for an upload must be freely available, without having to pay.
- No uploads requiring pay content: We do not host content (for example, recolours of a pay hair or object mesh) that absolutely require pay content to function in-game.
- No optional pay, pirated, or stolen content: Even for optional or recommended content not absolutely required for the creation to work (for example, hair on a sim or a couch on a lot), this means:
- No content you must pay for. This means you cannot use items that are pay, donation, subscriber only, "special gift", etc. type content, anything accessible only when you pay money or subscribe.
- No content from sites that are repositories of unmodified content when it is still available from the original creator, whether these items are pay or free (no Booty or Simscave, torrents, sites full of stolen content or similar, but the Graveyard and sites that offer recolours or modifications with the mesh are okay).
- No EA content simply converted to base game use with no other changes.
- No pirated EA Store content. EA Store content, linked to the legitimate EA Store, is okay though. TS2 store content may be included, with proper credit, since the store is no longer available.
| Other content not allowed
- Items that belong on the adult site: No content posted on MTS can have visible nudity, sexual content, or adult content, and instead must be posted on our adult site, Sexy Sims. This means on MTS, you may not post:
- Content that contains nudity, which we define as exposing the female nipples, or the butt crack/genitals of either gender, including semi-transparent stuff like a sheer bra. Items that are merely "sexy" like skimpy miniskirts or string bikinis are fine on MTS. Transsexual/transgender items are also not considered adult content unless they contain nudity.
- Skintones containing genital details - female nipples are okay on MTS but see below regarding screenshots.
- Images of skintones with uncensored female nipples. Please blur or cover the nipples, butt crack, and genital area when taking screenshots of your skintones.
- Fine art uploads containing visible nudity.
- Items with specifically sexual content (sex toys, sexual poses).
- Items containing swear/curse words
- Items relating to illegal drugs. Prescription and over-the-counter drugs, alcohol, and tobacco are okay on MTS though.
- Sexualized children: We do not allow any sexy/sexualized content for baby, toddler, or child sims in any way - no breasts whatsoever on child sims, no "sexy" outfits, etc. If you want to make preteens, make a less developed body for teen sims. Sexualized child content is not allowed at our adult site either.
- Offensive content: Racist, sexist, homophobic, transphobic, bigoted, hateful or otherwise offensive content will not be allowed. Again, also not allowed at our adult site.
- Gore/violence: We do not allow uploads which feature prominent, graphic violence and/or gore. Examples of things we do not allow would include items centred around mass shootings, images showing explicit violent imagery, cannibalism, and infanticide. Limited violence and gore may be featured if not the dominant focus of the upload, and not excessively graphic. Think a PG-13 movie. If uncertain whether your upload crosses this line, we suggest making a thread in the Creator Issues forum asking for feedback from a moderator before uploading.
- EXE installers: Creators are not allowed to post exe (or other executable) files for any area of the site but Modding Tools. If your content needs to be installed to a certain directory, you can compress your files and leave the directory structure intact, so you can tell people to just install to Program Files, for instance, and the files will go where they need to. Executable installers can easily hold viruses, and are generally not needed for installing most content.
- Preorder bonus content: Certain items were only available if you preordered certain expansions or stuff packs from certain retailers. It's unfortunate if someone missed out on getting them, but they can't be redistributed here as EA has made it clear that they do not allow it.
- Unmodified EP/SP/Store content: While it is common practice to modify and use bits and pieces of game content to create custom content, extracting content from an expansion, stuff pack, or Store item and uploading it unmodified is not allowed on this site. You are welcome to upload significantly modified versions of expansion, stuff pack, or Store content, but you can't just be ripping it and changing one tiny thing (or nothing) just so people who didn't purchase it can still use it.
- Stolen/reuploaded content: This should go without saying, but do not upload content made by others and claim it as your own, in whole or in part. Don't upload the work of someone else without their permission... if they wanted to share it at MTS, they can easily upload it here themselves.
- Uncredited content/violating permissions: If any part of what you have uploaded (mesh, textures, alphas, bump maps, coding, etc.) comes from somebody else's work, you MUST provide a link and credit in the text of your post, for the original author. State what you've used of theirs, the author's name, and give a link back to them. You must check the author's policies to see if you can use their content in the way you want, and you may not violate any policies stated. If there are no policies or they don't disallow your type of usage, or the site is permanently offline, then you can assume it's okay. Please see here for more details: Updates and Remixes of Creations.
- Redirects: If you want to move a creation to another site, please remove your upload from MTS, don't just edit the text to point to a different site.
| Upload Preparation
Because worlds are so complex, it may be easier for you to compose your upload in MTS's Creator Feedback Forum first, where you can start collecting your pictures, information, etc., work on your text formatting, and make sure you've got it all together. Then it's just a matter of copy-pasting when you go to upload! You can also ask for testers there, if you want some folks to take a look at your world in-game and let you know that everything works right.
- If your upload is rejected or marked as changes required and you're not sure why, ask in Creator Issues.
- If you're not sure whether your world is ready for uploading, use the Creator Feedback Forum to get feedback on it.