Difference between revisions of "Milkshape 3D"
Revision as of 19:09, 24 January 2007
|Release Date||January, 2006|
Milkshape 3D MilkShape 3D is a low-polygon modeler, which was initially designed for Half-Life. By and by many file formats and features have been added.
MilkShape 3D has all basic operations like select, move, rotate, scale, extrude, turn edge, subdivide, just to mention a few. MilkShape 3D also allows low-level editing with the vertex and face tool. Standard and extended primitives like spheres, boxes, cylinders, etc. are available too.
MilkShape 3D is a skeletal animator. This allows to export to morph target animation like the ones in the Quake model formats or to export to skeletal animations like Half-Life, Genesis3d, Unreal, etc.
MilkShape 3D currently supports 70 different file formats! Download MilkShape 3D yourself and see how easy it is to create models!
Quoted from Chubalum site
While Milkshape 3D supports many file formats, we are only interested insofar as it applies to The Sims2 game.
"MilkShape 3D is shareware. This means that we have made the software available to you for free evaluation. The trial period is 30 days. After 30 days, if you decide to keep the software, you should register your copy with us for a small fee, otherwise all saving functions will be disabled."
Milkshape 3D is regularly updated with bug fixes and improvements to the code.
chUmbaLum sOft is a small software company in Zurich, Switzerland, which has been established in the autumn 1996. chUmbaLum sOft develops 3D tools for games and other applications. There is currently one employee: Mete. He is now 31, lives in Zurich and finished his studies in information technology and economics at the university of Zurich. He likes programming, skateboarding, snowboarding and surfing.