Sims 3:0x033A1435

From SimsWiki
Revision as of 13:06, 6 June 2009 by Inge Jones (Talk | contribs)

Jump to: navigation, search

Property sets

DWORD - Version
DWORD - Offset of the TGI Block (+8)
(Version 7+) BYTE - Main Superblock count

-Main Superblocks (Version 7+ only)
BYTE - Some sort of 0 based index (sequential in superblocks)
DWORD Offset from end of this DWORD to the beginning of the next superblock
DWORD (8)
DWORD - Offset from end of this DWORD to the end of the entries (from there, 1 DWORD to the next superblock)
10 BYTES Blank
DWORD - Entry count in this superblock
BYTE
--Entries (repeat entrycount times)
DWORD 

-Endblock Section (All versions)
DWORD
DWORD
BYTE
DWORD - entry count
(Version 8+) BYTE
--Entries (repeat entrycount times)

-TGI's
BYTE - TGI Count
TGI (Repeat Count Times)

-----

--ENTRIES format (repeat entry count times)
GUID - Entry Code - Data (Repeat this format using the code list above until the next GUID is 0. Then end entry.

-Types
GUID 0000 (BYTE)
GUID 0001 (4 BYTES)
GUID 0002 (4 BYTES)
GUID 0003 (4 BYTES)
GUID 0004 (4 BYTES)
GUID 0006 (FLOAT)
GUID 0007 (4 BYTES) - this is another guid
GUID 0008 (4 BYTES) (4 BYTES) (4 BYTES) (BYTE)
GUID 0009 (4 BYTES)
GUID 000A (4 BYTES) (4 BYTES) (FLOAT) (FLOAT)
GUID 000B (FLOAT) (FLOAT) (FLOAT) (FLOAT)
GUID 000C (BYTE)
GUID 000D (WORD length of text) (TEXT)

(by Karybdis)


Property Hashes:
0x687720A6=ID
0xB01748DA=Color
0x4C47D5C0=Height
0x182E64EB=Width
0x49F996DB=Rotation
0xD0E69002=ChannelSelect
0xB67C2EF8=HSVShift
0x3A3260E6=MaskBias
0x1F091259=MaskSelect
0x49DE3B16=MaskKey
0x6B7119C1=Description
0xF6CC8471(DDS Reference)
0xDCFF6D7B(PROP reference)
0xB07B3B93
0xA2C91332
0x048F7567
0xA3AAFC98
0xE055EE36
0xFBF310C7
0x8A7006DB
0xE27FE962
0x06A775CE
0x2EDF5F53
0x331178DF
0xAE5FE82A
0xD92A4C8B
0xE1D6D01F
0x64399EC5

Block IDs(from the 0x687720A6 entry)
0x9CD1269D=ClearOp
0xD6BD8695=SetTargetOp
0x1E363B9B=ChannelSelectOp
0x034210A5
0xA15200B1=BlitOp
0xC6B6AC1F
0xDC0984B9=HSVtoRGBOp
0x43B554E3=SkintoneOp

Typecodes

0 = Boolean
1 = Int8
2 = Int16
3 = Int32
4 = Int64
5 = UInt8
6 = UInt16
7 = UInt32
8 = UInt64
9 = Float
A = RectFloat
B = Vector4
C = ResourceKey
D = String
 

(by atavera)

Personal tools
Namespaces

Variants
Actions
Navigation
game select
Toolbox