Sims 3:0x073FAA07

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Behaviour scripts.

These are the scripts that run when a Sim interacts with an object, or another Sim, or just performs its own inner metabolic processes.

Originally coded in C#, they are all encrypted, and squashed together into a few large files.

Currently no way is known to get the game to accept piecemeal overrides, so global hacks as of 6/6/2009 are having to replace the entire set - meaning that you can only have global hacks from one creator at a time.

It is probably possible to create new scripts for new custom objects, however. Technical details coming later.

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